Fandomethor Level 1 of the Dungeon (0, 0, D:1) 26 stones (3, -9, D:1) a +3 short sword a stone (5, -7, D:1) a +0 leather armour (7, -10, D:1) a +0 scale mail (8, -7, D:1) a stone (10, -30, D:1) a +0 club (13, 4, D:1) a +0 club (17, 0, D:1) 6 gold pieces (18, -11, D:1) a +0 club (19, -12, D:1) a +0 club (19, -11, D:1) a +0 short sword (19, 0, D:1) 10 poisoned darts (22, 2, D:1) 25 stones (26, -32, D:1) a +0 dagger (29, -14, D:1) a stone (30, -14, D:1) a stone (31, -14, D:1) a stone (35, -27, D:1) 22 stones (37, 3, D:1) a +0 short sword (39, -4, D:1) a +0 dagger (42, -30, D:1) a +0 club (42, -21, D:1) a +0 mace (45, -25, D:1) a +0 whip (52, -3, D:1) a +0 spear (60, 1, D:1) a +2 robe of resistance Level 2 of the Dungeon (5, 32, D:2) a +0 leather armour (9, 4, D:2) a +0 scythe a +0 robe (20, 10, D:2) a +0 mace (21, 5, D:2) a +0 leather armour (21, 9, D:2) a +0 ring mail (28, -1, D:2) a +0 mace a +0 scale mail (31, 2, D:2) a +0 club Level 3 of the Dungeon (2, -33, D:3) a +0 dagger (2, -25, D:3) a +0 dagger (3, -30, D:3) a +0 hand axe (3, -27, D:3) 28 stones (7, -24, D:3) a +0 whip (12, -17, D:3) a +0 long sword a cursed +0 ring mail (18, -36, D:3) a +0 dagger (19, -6, D:3) 12 sling bullets (20, -29, D:3) a cursed -1 club (21, -32, D:3) a stone (22, -31, D:3) a stone (25, -42, D:3) a +0 chain mail a +0 quarterstaff (30, -1, D:3) 16 sling bullets (33, -9, D:3) a +0 club (37, -41, D:3) a +0 leather armour (37, -24, D:3) a +0 dagger (39, -13, D:3) a cursed -1 short sword (40, -34, D:3) 19 bolts (40, -4, D:3) a +0 battleaxe (42, -32, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs a +0 scale mail (0, 1, D:4) a +0 hand axe (1, -1, D:4) a +0 club (18, -5, D:4) the cursed +1 short sword "Jupp" {drain, *Slow rElec rC++ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It greatly protects you from cold. It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. (23, 5, D:4) a +1 whip of freezing a cursed +0 robe a +0 morningstar (34, 9, D:4) 14 poisoned darts (36, -10, D:4) a +0 quarterstaff (38, 39, D:4) a +0 flail a +0 scale mail (51, 7, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (18, -14, D:5) a +0 dagger (26, 0, D:5) 22 arrows a +0 shortbow (27, -22, D:5) a +0 dagger 2 boomerangs (29, -20, D:5) a +0 flail a +0 war axe (30, -1, D:5) an arrow (31, -12, D:5) 14 stones (32, 16, D:5) 19 stones (35, 21, D:5) a +0 short sword (41, -19, D:5) a +0 shortbow (44, -9, D:5) 16 bolts Level 6 of the Dungeon (0, 0, D:6) 16 stones (9, -17, D:6) a +0 club (17, -6, D:6) a +0 dagger a cursed +0 club a cursed -2 giant club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 3, D:6) a +0 club (32, 9, D:6) 17 stones (41, 12, D:6) a +0 club (43, 12, D:6) a +0 mace a cursed -1 dagger a +0 robe a +0 morningstar (45, -5, D:6) 18 arrows (48, 27, D:6) 19 bolts (51, 14, D:6) a +0 ring mail (52, -8, D:6) a +0 giant club (53, -10, D:6) a +0 giant spiked club (54, -18, D:6) a +0 leather armour (54, 27, D:6) a +0 ring mail (56, 19, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +1 great sword (4, 2, D:7) a +0 robe a cursed +4 hand axe (5, 1, D:7) a +0 robe a +0 falchion (5, 20, D:7) a +0 giant club (6, 9, D:7) an adder skeleton (7, 14, D:7) a +0 quarterstaff (9, -5, D:7) 15 arrows (12, -9, D:7) a +0 spear (13, -8, D:7) a +0 giant club a +0 robe a +0 dagger (14, -8, D:7) 28 stones a +0 leather armour a +0 dagger a +0 robe a +0 club (15, -8, D:7) a +0 spear (15, -7, D:7) a +0 spear (15, -6, D:7) 2 stones a +0 mace a +0 mace (17, 15, D:7) a +0 pair of boots (17, 30, D:7) a scroll of identify (21, 18, D:7) a scroll of enchant weapon (21, 21, D:7) a scroll of noise (22, 20, D:7) a +4 ring of dexterity (22, 21, D:7) 22 stones (22, 26, D:7) a +0 robe (23, 21, D:7) 18 gold pieces the Ecumenical Temple