Fandomethor Level 1 of the Dungeon [Shop] Woeph's Jewellery Emporium a ring of protection from cold (275 gold) a ring of protection from cold (275 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (632 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). an amulet of regeneration (330 gold) the amulet of Pessimism {RegenMP SInv} (453 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. SInv: It lets you see invisible. a +6 ring of dexterity (396 gold) a ring of positive energy (220 gold) a ring of positive energy (220 gold) (0, 0, D:1) a +0 leather armour (3, -12, D:1) a +0 ring mail (8, -18, D:1) a +0 robe (9, 1, D:1) 6 stones (11, -20, D:1) a +0 short sword (17, 4, D:1) a +0 dagger (17, 5, D:1) a +0 dagger (20, 3, D:1) a +0 scale mail (26, -19, D:1) a +0 dagger 2 stones (27, 5, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 21, D:2) 3 stones a +0 whip (12, 8, D:2) a +0 short sword (13, 8, D:2) a +0 dagger a +0 robe (19, 5, D:2) a +0 chain mail a +0 mace (21, 1, D:2) a +0 ring mail (22, 4, D:2) a +0 chain mail a +0 falchion (25, 41, D:2) a +0 club (32, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (3, -6, D:3) a +0 dagger (14, 4, D:3) 5 stones (24, -18, D:3) a +0 dagger (32, -9, D:3) a +0 club (33, -17, D:3) a +0 hand axe (33, -16, D:3) a +0 club a +0 leather armour a +0 flail (33, -6, D:3) a +0 robe (33, 6, D:3) 6 stones (34, -17, D:3) a +0 chain mail a +0 dagger (35, -17, D:3) a +0 short sword Level 4 of the Dungeon (1, 1, D:4) 6 stones (4, -3, D:4) a +0 whip 4 stones (7, -26, D:4) 3 poisoned darts (7, -12, D:4) 5 stones (11, 22, D:4) a +0 club (12, 17, D:4) an iguana corpse (skeletalised by now) (13, -17, D:4) a +0 war axe (23, -22, D:4) a +0 flail (25, -7, D:4) a +0 robe (29, 7, D:4) a +0 club a +0 leather armour a +0 flail a gnoll corpse an orc skeleton (29, 9, D:4) a +0 leather armour a +0 hand axe an orc skeleton (32, 8, D:4) a +0 leather armour a +0 club an orc corpse (32, 9, D:4) a +0 flail (33, 4, D:4) a +0 club (33, 8, D:4) a +0 leather armour a +0 mace an orc corpse (38, -18, D:4) 15 gold pieces (39, -18, D:4) a potion of attraction (40, -18, D:4) a +0 pair of gloves (40, -13, D:4) a potion of heal wounds (46, 17, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a throwing net (8, 11, D:5) a hound corpse (skeletalised by now)