Fandomethor Level 1 of the Dungeon (6, 17, D:1) a +0 club (22, 27, D:1) a +0 dagger (31, -3, D:1) a +0 robe (32, -3, D:1) a +0 dagger (32, -2, D:1) a +0 sling (35, 7, D:1) a +0 chain mail (36, 1, D:1) a +0 whip 4 stones (49, 21, D:1) a +0 club (62, 13, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (17, 2, D:2) a flux talisman (28, 12, D:2) 9 stones (29, 15, D:2) a +0 dagger (32, 21, D:2) a +0 robe (36, 2, D:2) a +0 robe (39, 14, D:2) a +0 robe (40, 6, D:2) a +0 club a +0 flail a +0 scale mail (42, 10, D:2) a +0 leather armour (44, 0, D:2) a +0 sling a +0 dagger (44, 27, D:2) the +6 sling "Taghif" {heavy, *Slow +Blink rF+ Stlth+} rF+: It protects you from fire. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (47, -1, D:2) a staff of poison Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling (17, 29, D:3) a +0 dagger (31, -14, D:3) a +0 mace (31, 31, D:3) a +0 robe (34, -12, D:3) a +0 flail (34, -11, D:3) a +0 leather armour 2 boomerangs a +0 dagger a +0 mace (40, -12, D:3) a +0 club (40, 9, D:3) a staff of cold a +0 flail (46, 6, D:3) a +0 ring mail (47, 5, D:3) a +0 robe (48, 25, D:3) a +0 flail a +0 flail a +0 flail a +2 whip of flaming (50, 26, D:3) a +0 club (51, 22, D:3) a +0 leather armour (54, -3, D:3) a +0 leather armour (55, 13, D:3) 3 stones Level 4 of the Dungeon (0, 1, D:4) a +0 ring mail (7, -27, D:4) a +0 mace (9, -24, D:4) a +0 pair of boots (10, -19, D:4) a +0 ring mail (15, -19, D:4) 5 stones (20, -28, D:4) a +0 whip (21, -28, D:4) a +0 flail (22, -39, D:4) a +0 club a +0 ring mail (22, -29, D:4) a +0 whip (32, -23, D:4) a +0 club (51, -13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 3 stones (2, -4, D:5) the +4 hand axe "Kyxiexe" {drain, Fly Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Fly: It grants you flight. (8, 0, D:5) 3 poisoned darts (13, -2, D:5) 4 stones (16, -21, D:5) 8 stones (20, 1, D:5) a +0 spear (23, 2, D:5) a +0 buckler (24, -29, D:5) a +0 leather armour (25, -22, D:5) a +0 dagger (27, 12, D:5) a ring of fire (30, -27, D:5) a +0 hand axe a +0 chain mail (30, -26, D:5) a +0 club (31, -27, D:5) a +0 hand axe a +0 leather armour (31, -26, D:5) a +0 mace a +0 ring mail (32, -26, D:5) a +0 hand axe (38, -13, D:5) a +0 club a +0 dagger (39, -13, D:5) a +0 dagger of venom a +0 robe of resistance (54, 9, D:5) a +0 flail a +0 whip a +0 dagger of venom a +0 leather armour a +2 hand axe of venom Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, 0, D:6) a +0 helmet (10, 35, D:6) a +0 leather armour (11, 16, D:6) a +0 dagger a +0 robe (12, 15, D:6) a +0 mace a +0 robe (14, 14, D:6) a +0 trident (18, 5, D:6) a +0 short sword (20, 10, D:6) the +0 scale mail "Dilakuugh" {rF- MP+9 SInv} rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (21, 13, D:6) a +0 helmet (23, 17, D:6) 5 stones (40, -3, D:6) a +0 dagger (48, 20, D:6) a +0 hand axe (49, 2, D:6) a +0 falchion a +0 robe a +0 robe a +2 falchion a +0 robe a +3 mace a +0 robe a +2 mace (53, -5, D:6) a +0 halberd (56, 19, D:6) 4 javelins Level 7 of the Dungeon (0, 0, D:7) 3 stones (20, 2, D:7) 7 stones (30, -4, D:7) a +0 giant club (31, -16, D:7) a +0 dagger a +0 leather armour a +0 glaive a +0 plate armour (32, -16, D:7) a +0 mace (34, -39, D:7) a +0 robe (34, -32, D:7) 3 stones (37, -32, D:7) 5 stones (39, -13, D:7) a +0 halberd (45, -15, D:7) a +0 rapier (54, 6, D:7) a +0 robe a +0 long sword (54, 7, D:7) a +0 robe a +0 trident (54, 8, D:7) a +0 robe a +5 battleaxe (62, 8, D:7) +0 acid dragon scales (64, 7, D:7) 2 stones Level 8 of the Dungeon (1, 3, D:8) a +0 shortbow (4, 3, D:8) a +0 quarterstaff (33, -7, D:8) a +2 war axe of freezing (34, -15, D:8) a +0 orcbow (38, 11, D:8) a +0 whip a +0 leather armour (39, 11, D:8) a +0 spear a throwing net (40, 13, D:8) a +0 mace (48, 13, D:8) 6 stones (57, -3, D:8) a +0 mace Level 9 of the Dungeon [Shop] Nusmiz's Book Shoppe a There-And-Back Book (360 gold) Kikubaaqudgha's Discursus on the Mausoleum (312 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 a book of Hexes (432 gold) a book of Burglary (240 gold) a book of Debilitation (336 gold) a There-And-Back Book (360 gold) a book of Armaments (432 gold) (0, 0, D:9) a +0 orcbow (6, 11, D:9) a +0 whip 4 stones (7, 11, D:9) a +0 dagger a +0 club 7 poisoned darts (17, 3, D:9) a +0 short sword (18, 7, D:9) a +0 flail (23, 28, D:9) 14 gold pieces (24, 28, D:9) 22 gold pieces (25, 28, D:9) 17 gold pieces (26, 28, D:9) 22 gold pieces (27, 28, D:9) 25 gold pieces (30, -6, D:9) a flux talisman (38, -4, D:9) a +0 spear (42, -5, D:9) a +0 flail (43, -4, D:9) a +0 spear (44, 51, D:9) a +0 club (47, 50, D:9) a +2 dagger of protection a +0 leather armour (47, 51, D:9) a +0 vampiric hand axe a +0 chain mail (48, 51, D:9) a +0 dagger a +0 robe (50, -3, D:9) a +0 shortbow (51, 24, D:9) a +0 rapier (53, 51, D:9) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (20, 32, Orc:1) a ring of wizardry (21, -6, Orc:1) a +0 mace (22, -5, Orc:1) a +0 giant club (22, -3, Orc:1) a +0 dagger a +0 robe (24, 16, Orc:1) a +0 plate armour (still there?) a +3 vampiric long sword (still there?) an orc corpse (skeletalised by now) (still there?) (24, 17, Orc:1) a +1 trident of pain (still there?) a +0 club (still there?) an orc corpse (skeletalised by now) (still there?) (25, 16, Orc:1) a +0 leather armour a +0 club 46 gold pieces a +0 chain mail a +0 dire flail an orc corpse (skeletalised by now) (26, 18, Orc:1) a +0 short sword an orc corpse (skeletalised by now) (30, -8, Orc:1) a +0 robe a +0 dagger (31, -10, Orc:1) a +0 halberd a +0 chain mail (31, -8, Orc:1) a +0 giant club (31, -7, Orc:1) a +0 leather armour a +0 hand axe (31, -6, Orc:1) a +0 robe a +0 dagger (31, -5, Orc:1) a +0 whip (32, -8, Orc:1) a +0 chain mail a +0 hand axe a +0 ring mail a +0 short sword (32, -7, Orc:1) a +0 plate armour a +0 morningstar a +0 robe a +0 dagger (32, -6, Orc:1) a +0 leather armour a +0 whip a +0 robe a +2 dagger of speed a +0 short sword a +0 plate armour a +0 dire flail (33, -9, Orc:1) a +0 trident a +0 plate armour (33, -5, Orc:1) a +0 giant club (34, -11, Orc:1) a +0 flail (34, -10, Orc:1) a +0 falchion (34, -9, Orc:1) a +0 flail a +0 giant club (34, -6, Orc:1) a +0 short sword a +0 plate armour (34, -5, Orc:1) a +0 flail of protection a boomerang (35, -6, Orc:1) a +1 dagger of electrocution a +0 robe (35, -5, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +2 heavy hand axe a +0 chain mail (1, 0, Orc:2) a +0 leather armour a +0 dagger an orc skeleton (6, 1, Orc:2) a +0 trident (7, 2, Orc:2) a +0 arbalest of freezing (7, 4, Orc:2) a +0 trident an orc corpse (8, 2, Orc:2) a +0 dagger a +0 ring mail a +0 flail an orc skeleton (8, 4, Orc:2) a +0 mace (9, 3, Orc:2) a +0 plate armour a +0 long sword (9, 25, Orc:2) a +0 dagger a +0 robe a +0 giant club a +0 dagger (10, 24, Orc:2) a +0 hand axe a +0 arbalest a +0 chain mail an orc corpse (11, 23, Orc:2) a +0 hand axe (12, 24, Orc:2) a troll corpse