Dungeon Crawl Stone Soup version 0.31-a0-1202-ga8fea8b373 (webtiles) character file. Game seed: 2669156442189660704 186 Fandomethor the Changeling (level 5, -5/34 HPs) Began as a Merfolk Shapeshifter on Dec 12, 2023. Slain by an ogre ... wielding a +0 giant spiked club (39 damage) ... on level 4 of the Dungeon. The game lasted 00:04:04 (3350 turns). Fandomethor the Changeling (Merfolk Shapeshifter) Turns: 3350, Time: 00:04:05 Health: -5/34 AC: 3 Str: 14 XL: 5 Next: 65% Magic: 5/5 EV: 17 Int: 10 God: Gold: 245 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 animal skin rPois . u - +0 hat rElec . q - +1 cloak rCorr . w - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flux-form, glowing A: glow, contaminating, reduced hp, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 245 gold pieces. Inventory: Armour a - a +0 animal skin (melded) q - a +1 cloak (worn) u - a +0 hat (worn) w - a +0 pair of gloves (worn) Jewellery o - a +5 ring of evasion Talismans c - a beast talisman d - a flux talisman (active) k - a maw talisman Wands s - a wand of quicksilver (8) t - a wand of flame (10) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of fog {unknown} g - 4 scrolls of fear {unknown} i - a scroll of acquirement {unknown} j - a scroll of poison {unknown} m - a scroll of enchant weapon {unknown} n - 2 scrolls of vulnerability {unknown} p - a scroll of blinking {unknown} r - a scroll of immolation {unknown} v - a scroll of summoning {unknown} x - a scroll of brand weapon {unknown} y - 2 scrolls of teleportation {unknown} Potions b - 3 potions of lignification h - 3 potions of curing {unknown} l - a potion of haste {unknown} Skills: + Level 2.3 Fighting - Level 4.0 Dodging + Level 4.2 Unarmed Combat * Level 5.9 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Necrotise Necr 0% 1d4 36% 1 Shock Conj/Air 0% 1d3 36% 1 Blink Tloc 0% N/A 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Confusing Touch Hex 0% N/A 75% 3 Gell's Gravitas Tloc 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Teleport Other Tloc 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Dispel Undead Necr 0% 3d6 98% 4 Agony Necr 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! You hit the ball python. You kill the ball python! No target in view! No target in view! You see here a ball python corpse. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! You hit the ball python but do no damage. The ball python begins to glow. The ball python misses you. The ball python completely misses you. You hit the ball python. The ball python glows dangerously bright. The ball python is severely wounded. The ball python misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. There is an open door here. There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! You hit the ogre. The ogre begins to glow. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... #.# #..........## #.# #.# #.#.#.......# #.# #.# #.#........## #.# #.####.###.......########.# #...........#.............# ######.###..##.#.########## #.# #..##.#.# #.###..##.#.# ##.........p.########## #.........O##.#.......# #.###.###..#....#####.# ######.##.#.##.......#####.# #...##.#.#..............##.# .###.#..##.##........##.##.# .# #.......###.......##.##.# <###...............#.......# #)....##.###.#...######.#### You could see an ogre (contam). Vanquished Creatures A jelly (D:4) A gnoll (D:1) 5 adders 2 worms 2 dart slugs 7 orcs 5 bats 10 endoplasms 5 goblins 8 hobgoblins 3 jackals (D:3) 4 kobolds 2 quokkas (D:1) 9 ball pythons 3 frilled lizards 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fandomethor the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 124 | D:1 | Reached XP level 2. HP: 6/21 MP: 2/2 528 | D:1 | Reached XP level 3. HP: 15/27 MP: 3/3 1790 | D:2 | Reached XP level 4. HP: 21/33 MP: 4/4 1837 | D:2 | Reached skill level 5 in Shapeshifting 2632 | D:4 | Reached XP level 5. HP: 31/38 MP: 5/5 2844 | D:4 | Identified the +0 scale mail of Daunel {Dex+6} 3346 | D:4 | Noticed an ogre 3350 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, nicolae_eternal_life, minmay_indecisive_spiral D:2: layout_basic D:3: layout_rooms, minmay_increasing_density D:4: layout_loops_corners Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Fighting | 2 | 2.3 Shapeshifting | 5 | 5.9 Unarmed Combat | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 110 | 133 || 243 Punch | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Animal skin | 18 | || 18 Skin | 6 | 30 || 36 Dodge: Dodged | 82 | 91 || 173 Form: Flux | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3332 | 3256 | 76 | 0 | 2731 | 4 | 833.0 | Dungeon | 3332 | 3256 | 76 | 0 | 2731 | 4 | 833.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1063 daAuts D:2: 910 daAuts D:4: 724 daAuts D:3: 634 daAuts