Fandomethor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, 24, D:1) a +0 dagger (15, 24, D:1) a +0 ring mail (16, 24, D:1) a +0 robe (18, 24, D:1) a +0 dagger (25, 21, D:1) a +0 ring mail (25, 30, D:1) a +0 dagger 4 stones (27, 1, D:1) a +0 club (53, 33, D:1) a +0 club Level 2 of the Dungeon [Shop] Urphycee's Weapon Shop a +0 hand axe (42 gold) 2 stones (2 gold) a +0 sling (21 gold) 8 stones (11 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) a +0 morningstar (56 gold) 8 stones (11 gold) a +2 dagger of venom (201 gold) [Shop] Resetike's Antique Armour Shoppe a +1 helmet (264 gold) an orb of energy (368 gold) an orb of wrath (299 gold) a +1 plate armour of cold resistance (805 gold) a +2 robe of cold resistance (407 gold) a +0 leather armour (46 gold) a +0 cloak of willpower (264 gold) an orb of light (368 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (768 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. [Shop] Qiridi's Jewellery Shop a ring of wizardry (360 gold) an amulet of regeneration (360 gold) a ring of willpower (300 gold) a ring of positive energy (240 gold) a ring of protection from fire (300 gold) an amulet of guardian spirit (360 gold) a beast talisman (240 gold) the ring "Ruosseq" {*Slow Fly rF+ rN+++ Dex+3} (669 gold) [ring of protection from fire] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. *Slow: It may slow you when you take damage. a ring of magical power (240 gold) a ring of magical power (240 gold) [Shop] Beclerra's General Store a +0 leather armour (26 gold) a potion of invisibility (104 gold) a potion of degeneration (13 gold) 7 stones (9 gold) 8 stones (10 gold) a +0 scale mail (52 gold) a potion of might (52 gold) 4 stones (5 gold) 6 stones (7 gold) (7, 8, D:2) a +0 dagger (10, 2, D:2) a +0 war axe (14, 2, D:2) the +0 leather armour of Elyvilon's Benevolence {-Cast -Tele rC+++ Str+5} Str+5: It affects your strength (+5). rC+++: It renders you almost immune to cold. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. (17, 1, D:2) a flux talisman (43, 5, D:2) a +0 short sword (45, 41, D:2) a +0 spear (49, 43, D:2) a +0 club (57, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 leather armour (2, -19, D:3) a +0 club (2, 0, D:3) a +0 leather armour (8, 3, D:3) a +0 giant club (11, -3, D:3) 5 large rocks (11, -2, D:3) 6 large rocks (12, -5, D:3) a +0 dagger a +0 club a +0 club (12, -4, D:3) a +0 club (12, 2, D:3) a +0 club (13, -20, D:3) a +0 dagger a +0 kite shield (13, 1, D:3) a +0 club (14, 1, D:3) a +0 dagger (15, -20, D:3) a +0 dagger 4 stones (15, -14, D:3) a +0 falchion a +0 leather armour (15, -7, D:3) a +0 dagger a ring of see invisible (15, -4, D:3) a +0 dagger (15, 0, D:3) a +1 dagger a +0 robe (21, -5, D:3) a +0 ring mail (22, -13, D:3) a +0 flail (24, -15, D:3) a +0 short sword a +0 chain mail (26, 13, D:3) a +0 club (28, -18, D:3) a +0 mace (31, -23, D:3) a +0 short sword 2 stones (36, -24, D:3) a +0 leather armour (46, -17, D:3) a +0 war axe a +0 dagger a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour Level 4 of the Dungeon (1, 0, D:4) a +0 shortbow (6, -42, D:4) a +0 club a goblin corpse (9, 5, D:4) a +0 club (9, 12, D:4) a +0 club a +1 ring mail of fire resistance (25, -42, D:4) a +0 dagger (29, -8, D:4) 4 stones (31, -7, D:4) a +0 robe (35, 3, D:4) a +0 ring mail (36, -19, D:4) a +0 whip 3 stones a kobold corpse (36, -6, D:4) a +0 dagger (39, -42, D:4) 4 stones (46, 3, D:4) 4 poisoned darts (47, -40, D:4) a +0 dagger a +0 robe an orc corpse (47, -39, D:4) a +0 whip a +0 leather armour (48, -40, D:4) a +0 mace a +0 chain mail an orc corpse Level 5 of the Dungeon (0, 0, D:5) a scroll of silence (1, 7, D:5) a scroll of noise (2, 12, D:5) a +0 robe a +0 vampiric short sword (5, 8, D:5) a +0 pair of boots the Ecumenical Temple