Fandomethor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 23, D:1) 2 stones (17, 23, D:1) a +0 robe (19, 48, D:1) a +0 short sword (31, 29, D:1) a +0 ring mail (33, 14, D:1) a +0 dagger (33, 20, D:1) a +0 short sword (39, 23, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (3, -6, D:2) 8 stones (10, 18, D:2) 6 stones (17, -15, D:2) a +0 short sword of protection (28, 8, D:2) 6 boomerangs (33, 14, D:2) a +0 spear (35, 28, D:2) 4 poisoned darts (36, -12, D:2) a +0 dagger (42, -6, D:2) a book of Spatial Translocations Level 3 of the Dungeon (1, -48, D:3) a +0 dagger a +0 robe a +0 dagger a +0 club a +0 leather armour (1, -47, D:3) a +0 club (4, -7, D:3) a +0 dagger (5, -32, D:3) a +0 leather armour (21, -36, D:3) a +0 club (28, -35, D:3) a +0 whip (29, -18, D:3) a +0 dagger (40, -34, D:3) 8 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +2 leather armour "Gumof" {rF- rCorr Int+2 Stlth+} Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (1, 8, D:4) a +0 club (1, 12, D:4) a +0 ring mail (13, 10, D:4) 8 stones (14, -15, D:4) 6 stones (35, 14, D:4) a +0 dagger a +0 leather armour (40, 5, D:4) a +2 dagger of electrocution a +0 long sword of holy wrath a +0 chain mail of positive energy (40, 6, D:4) a +0 dagger a +0 leather armour a +0 war axe (41, -3, D:4) a +0 club (41, 14, D:4) 4 stones (42, -6, D:4) a +0 trident 6 stones an orc corpse (skeletalised by now) (43, -5, D:4) a +0 hand axe a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -6, D:4) a +0 trident (44, 9, D:4) a +0 robe (56, 9, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 2 atropa-tipped darts (25, 29, D:5) 3 stones