Fandomethor Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (2, 12, D:1) 2 stones (3, 0, D:1) a +0 dagger (13, 16, D:1) a +0 dagger 5 stones (22, -16, D:1) 6 stones Level 2 of the Dungeon [Shop] Jyemiuk's Distillery 2 potions of ambrosia (224 gold) a potion of heal wounds (70 gold) a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of enlightenment (70 gold) a potion of degeneration (14 gold) a potion of resistance (140 gold) a potion of degeneration (14 gold) (0, 0, D:2) a +0 sling (0, 17, D:2) a +0 leather armour (5, 6, D:2) 6 stones (25, 17, D:2) 4 stones (28, 24, D:2) a +0 club (29, -4, D:2) a +0 club (46, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +1 whip of electrocution (13, 35, D:3) a potion of heal wounds (13, 39, D:3) 7 gold pieces (16, 45, D:3) 10 gold pieces (17, 45, D:3) 5 poisoned darts (18, 45, D:3) 5 stones (20, 9, D:3) a +0 scale mail (21, 43, D:3) 12 gold pieces (22, 10, D:3) a +0 short sword 5 poisoned darts (25, 14, D:3) 6 poisoned darts (27, 8, D:3) a staff of cold (32, 22, D:3) 6 stones (53, 5, D:3) a +0 dagger (54, 4, D:3) a +0 short sword (55, 3, D:3) a +0 dagger a +0 sling (55, 13, D:3) a +0 mace (56, 13, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +2 leather armour of cold resistance a +0 chain mail a +0 club (61, 7, D:3) 5 javelins (62, 0, D:3) a +0 dagger (64, 4, D:3) a +0 mace (67, 1, D:3) 6 stones Level 4 of the Dungeon [Shop] Mamusim's Antique Armour Shop a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +4 ring mail of poison resistance (616 gold) the +0 scale mail of Wariness {Rampage rCorr Str+4 Slay+5} (1012 gold) Str+4: It affects your strength (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. the +1 kite shield "Qoesudor" {Harm rCorr Int-3} (347 gold) Int-3: It affects your intelligence (-3). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 ring mail (88 gold) the +0 chain mail of the Other Side {rElec rN+++ Int+3 Dex-4} (822 gold) Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. a +0 ring mail (88 gold) a +0 leather armour (44 gold) (0, 0, D:4) 4 stones (2, 17, D:4) a +0 giant club (3, 19, D:4) a +0 hand axe (16, 18, D:4) a +0 short sword (19, -4, D:4) a +0 dagger (19, 7, D:4) a +2 flail of holy wrath (20, 5, D:4) a +0 leather armour (23, 35, D:4) a +0 dagger 4 stones (26, -1, D:4) a +0 robe (31, 19, D:4) a +0 dagger a +0 robe (38, -9, D:4) a +0 robe (40, 12, D:4) a +0 hand axe (57, 12, D:4) a staff of alchemy Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -15, D:5) a +0 scimitar (7, -19, D:5) a +0 robe (9, -47, D:5) 2 stones (29, -20, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword 3 stones a +0 dagger a +0 club a +0 dagger 13 poisoned darts (9, 41, D:6) a +0 leather armour (13, -21, D:6) an iguana corpse (skeletalised by now) (18, 2, D:6) a +0 robe (20, -3, D:6) a +0 ring mail (22, -17, D:6) a +0 dagger (28, 6, D:6) a +0 shortbow (30, 30, D:6) a +0 war axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (36, 1, D:6) a +0 pair of boots (37, 11, D:6) a blade talisman (40, 11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 6, D:7) a staff of cold (unseen) (10, 3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (3, 10, D:8) a scroll of torment (3, 11, D:8) 21 gold pieces (3, 12, D:8) 7 gold pieces (4, -3, D:8) a wand of charming (9) (4, 10, D:8) 11 gold pieces (4, 11, D:8) a condenser vane (4, 12, D:8) 4 gold pieces (5, -11, D:8) a +0 leather armour (5, 10, D:8) 4 stones (5, 11, D:8) 18 gold pieces (5, 12, D:8) 6 gold pieces (6, 1, D:8) 9 gold pieces (11, 0, D:8) 3 javelins (12, -4, D:8) 10 gold pieces (15, 0, D:8) a potion of experience the Ecumenical Temple