Fascinator Level 1 of the Dungeon (0, 0, D:1) 15 arrows (4, 7, D:1) a +0 spear (8, 11, D:1) a +0 dagger (9, 38, D:1) a potion of curing (10, 28, D:1) a +2 hunting sling of flaming (13, 26, D:1) 16 bolts (13, 40, D:1) a +0 hand axe (15, 48, D:1) a +0 robe (16, 36, D:1) a +0 short sword (19, 18, D:1) a +0 dagger (20, 43, D:1) 2 potions of brilliance (25, 27, D:1) a ration (29, 42, D:1) 11 stones (36, 44, D:1) a potion of lignification (41, 4, D:1) a stone (44, 3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 21 stones (5, -16, D:2) a +0 hand axe (7, -9, D:2) a +3 mace (7, 1, D:2) a +0 dagger (8, 5, D:2) a potion of flight (9, -8, D:2) a +4 quarterstaff of chaos (10, 9, D:2) a +0 club (14, 0, D:2) a +0 whip (16, -16, D:2) a +0 club (28, 6, D:2) a cursed +0 club (31, 3, D:2) 7 needles of sleeping (32, -17, D:2) a +0 club (34, -14, D:2) 23 arrows (37, -16, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of holy wrath (0, 1, D:3) a potion of cancellation (12, -5, D:3) a +0 ring mail (14, 5, D:3) 7 tomahawks (16, 4, D:3) a +0 dagger (16, 5, D:3) a +0 dagger a stone (17, -16, D:3) a potion of flight (18, -26, D:3) 24 stones (18, -6, D:3) a +0 scale mail (19, 2, D:3) a potion of lignification (21, -16, D:3) a potion of invisibility (22, -25, D:3) 2 potions of berserk rage (22, -23, D:3) a +0 rapier (25, -17, D:3) 21 stones (29, -8, D:3) a ration (31, -10, D:3) a +0 robe (31, 0, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a +0 robe a potion of heal wounds (11, -6, D:4) 2 throwing nets (11, -5, D:4) a +0 whip a +0 whip a +0 flail (17, -7, D:4) 18 arrows (27, 12, D:4) 9 bolts (28, 0, D:4) 5 tomahawks (29, -3, D:4) 25 sling bullets (34, -13, D:4) a +0 club (36, -12, D:4) a potion of mutation (37, 12, D:4) a potion of heal wounds (39, -7, D:4) a potion of degeneration (41, -7, D:4) a potion of curing (52, 3, D:4) a +0 long sword (52, 11, D:4) a ration (53, -10, D:4) a potion of curing (53, 47, D:4) a ration (56, 5, D:4) a +0 robe (56, 10, D:4) a +0 hunting sling (57, -7, D:4) a cursed +0 dagger (57, 16, D:4) a book of Changes (58, -7, D:4) 7 stones a +0 chain mail (58, -6, D:4) a +0 robe a +0 dagger a +0 short sword (58, 4, D:4) 24 sling bullets (58, 6, D:4) a potion of mutation (59, -7, D:4) a +0 mace (unseen) (60, 29, D:4) 21 stones (61, -4, D:4) a ration Level 5 of the Dungeon (0, 0, D:5) a +0 flail (5, -43, D:5) 15 sling bullets (5, -2, D:5) 19 arrows (8, -31, D:5) a +0 dagger (unseen) (9, -33, D:5) a hippogriff skeleton (10, -41, D:5) a cursed +0 robe (10, -36, D:5) a cursed -2 leather armour (12, -35, D:5) 3 steel tomahawks (12, 2, D:5) a +0 shortbow a +0 leather armour a +1 flail of protection a potion of mutation (13, -41, D:5) a potion of agility (13, -9, D:5) a potion of might (17, -3, D:5) an arrow (19, -3, D:5) an arrow (20, -4, D:5) an arrow (20, -1, D:5) a +0 hand crossbow (23, -3, D:5) a +0 scale mail a +0 mace (24, -19, D:5) 21 stones (27, -27, D:5) a +0 pair of boots (29, -26, D:5) a +0 leather armour (29, -24, D:5) a +0 spear (30, -8, D:5) 19 stones (38, -11, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a quokka corpse (8, 5, D:6) the +2 hand crossbow "Mokatwai" {freeze, rElec rF- Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It makes you vulnerable to fire. It insulates you from electricity. the Ecumenical Temple