Fascinator Level 1 of the Dungeon (0, 0, D:1) 23 stones (3, -20, D:1) a +0 dagger (6, -11, D:1) a +0 dagger 4 stones (13, -31, D:1) a +0 dagger (14, 17, D:1) a +0 dagger (20, 2, D:1) 12 poisoned needles (20, 23, D:1) a +0 dagger (22, -30, D:1) a +0 club (22, -11, D:1) a +0 robe (25, 10, D:1) 25 stones (48, -30, D:1) 23 stones (49, -21, D:1) 12 stones (49, 22, D:1) a +0 spear (61, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (5, 4, D:2) 2 stones (5, 5, D:2) a +0 club a stone (13, 44, D:2) 25 arrows (19, 1, D:2) a +0 club (20, 12, D:2) a +0 short sword (21, 27, D:2) a +0 dagger (23, 27, D:2) a +0 dagger (25, 33, D:2) 11 arrows (27, 18, D:2) 20 arrows (31, 4, D:2) a +0 club (43, 32, D:2) a +0 club (45, 33, D:2) 20 bolts (47, 14, D:2) a +0 short sword (49, 50, D:2) a +0 dagger (50, 40, D:2) a +0 short sword (50, 45, D:2) 22 bolts (54, 25, D:2) 20 stones (54, 33, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (4, -6, D:3) a +0 trident 4 tomahawks (5, -7, D:3) a +0 hand axe (6, -20, D:3) a +0 club 11 stones a +0 dagger a +0 hunting sling of freezing 6 sling bullets (6, -19, D:3) a sling bullet (6, -18, D:3) a sling bullet (7, -21, D:3) a +0 long sword a +0 robe a cursed +0 halberd a +0 robe (8, -21, D:3) a stone a +0 club a cursed +1 spear a +0 robe (9, -12, D:3) a +0 dagger (10, -21, D:3) a cursed +1 trident of freezing a cursed -1 robe (11, -21, D:3) a +0 club (11, -13, D:3) a tomahawk (12, -14, D:3) a +0 war axe (13, -14, D:3) a +1 dagger of venom a +0 leather armour (22, -24, D:3) a +0 hunting sling (22, -23, D:3) a +0 hand axe (24, -22, D:3) a +0 hand axe (29, -10, D:3) a +0 robe (30, -9, D:3) a +0 mace (32, -21, D:3) a +0 short sword 5 stones (32, 13, D:3) a +0 quarterstaff (35, 8, D:3) a +0 short sword (37, -5, D:3) a +0 chain mail (40, -4, D:3) a +0 mace (41, -8, D:3) a +0 club (41, -7, D:3) a +0 dagger a +0 robe (42, -8, D:3) a +0 short sword (48, -5, D:3) a +0 dagger a +0 robe (53, 2, D:3) 4 javelins of returning (56, 2, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (0, 29, D:4) a +0 chain mail (6, 11, D:4) a +0 giant club (12, 3, D:4) a +0 short sword a +0 flail a +0 chain mail a +0 falchion a cursed +0 leather armour a +0 mace (22, -4, D:4) 2 needles of confusion (30, 10, D:4) a +0 ring mail (33, 18, D:4) a +0 flail (40, -3, D:4) a +0 dagger a +0 ring mail (40, 6, D:4) a cursed -2 dagger a +0 robe (41, 6, D:4) a cursed -2 hand axe a +0 ring mail (44, 5, D:4) a +0 flail a +0 ring mail Level 5 of the Dungeon [Shop] Eruengy's Assorted Antiques a +0 robe (16 gold) a scroll of identify (46 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2182 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a potion of heal wounds (115 gold) a scroll of magic mapping (80 gold) 2 scrolls of immolation (161 gold) a +0 club (23 gold) a potion of might (92 gold) (6, -10, D:5) 18 poisoned needles (9, -26, D:5) 13 stones (18, -33, D:5) a +2 scythe of venom (18, -25, D:5) a +0 giant club (29, -32, D:5) a +0 mace (32, -37, D:5) a +0 ring mail (41, -16, D:5) a +0 scale mail (48, -6, D:5) a +0 giant club (54, 12, D:5) 2 throwing nets Level 6 of the Dungeon [Shop] Ranotodd's Distillery a potion of might (56 gold) a potion of flight (42 gold) a potion of berserk rage (70 gold) a potion of invisibility (112 gold) a potion of might (56 gold) a potion of haste (140 gold) a potion of might (56 gold) a potion of agility (56 gold) (0, 0, D:6) 26 stones (3, -8, D:6) 21 stones (3, 1, D:6) 18 bolts (14, 37, D:6) a +0 ring mail (17, -1, D:6) an arrow (18, -1, D:6) 2 arrows (19, -4, D:6) 2 arrows (19, -3, D:6) an arrow (19, -2, D:6) 3 arrows a +0 shortbow (20, -1, D:6) 2 arrows (33, 40, D:6) a +0 mace (35, 41, D:6) a +2 quarterstaff of chaos (36, -1, D:6) 9 arrows (39, 18, D:6) a +0 war axe (58, -2, D:6) 17 poisoned needles (58, 27, D:6) a +0 spear (60, 31, D:6) a +0 flail (60, 37, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) an arrow 2 stones (2, 1, D:7) a +0 whip a +0 dagger 5 stones (5, 0, D:7) a +0 whip a +0 short sword 4 stones (6, 0, D:7) 2 stones (7, 0, D:7) a +0 shortbow 7 arrows (7, 18, D:7) 20 stones (8, 0, D:7) a +0 whip (23, 4, D:7) a +0 falchion (27, 15, D:7) a +0 hand axe a +0 animal skin (29, 0, D:7) 11 poisoned needles (33, 8, D:7) a +0 rapier (35, 18, D:7) a +0 quarterstaff (38, 7, D:7) a +0 rapier (44, 4, D:7) a +0 dagger (44, 30, D:7) 16 stones (51, 16, D:7) a +1 mace of protection (52, 15, D:7) a +0 dagger a +0 robe (53, 14, D:7) a +0 dagger a +0 ring mail (54, 14, D:7) a +0 ring mail (55, 16, D:7) a +0 hand axe a +0 ring mail a cursed +0 whip a +0 leather armour (57, 18, D:7) a +0 trident a +0 ring mail (57, 20, D:7) a +1 dagger of venom a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (9, -27, D:8) a +0 dagger a +0 robe (10, -28, D:8) a +0 shortbow 6 arrows (11, -30, D:8) an arrow (11, 14, D:8) a +0 robe (15, -13, D:8) an arrow (15, -11, D:8) 2 arrows (17, -13, D:8) an arrow (18, -13, D:8) an arrow a +0 chain mail a +2 short sword of freezing (18, -10, D:8) 7 stones (20, -13, D:8) a +0 leather armour a +0 flail a +0 shortbow 21 arrows (21, -12, D:8) a +0 short sword (22, -2, D:8) a +0 robe (23, -12, D:8) a +0 falchion (25, 0, D:8) 2 sling bullets (26, 12, D:8) a +0 ring mail (28, 7, D:8) a +0 plate armour a +0 robe of positive energy a wand of clouds (6) (30, 0, D:8) a +0 leather armour a +0 hunting sling 12 sling bullets a +0 quarterstaff (43, 4, D:8) a +0 shortbow 29 arrows Level 9 of the Dungeon [Shop] Tanaro's Assorted Antiques a wand of acid (10) (868 gold) a +0 war axe (108 gold) a wand of random effects (31) (511 gold) a potion of resistance (310 gold) a +0 quarterstaff (124 gold) the cursed +1 short sword of Amortisation {venom, +Blink Str-4 Int+6} (737 gold) It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+6). It lets you blink. It has a curse placed upon it. a potion of heal wounds (155 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3329 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. 2 potions of resistance (620 gold) a +0 flail (108 gold) a wand of scattershot (4) (744 gold) a book of Ice (2015 gold) a scroll of summoning (294 gold) a +0 lajatang (465 gold) (0, 0, D:9) a +0 robe a +2 dagger of flaming a +0 ring mail (1, -1, D:9) a +0 flail a +0 mace a +0 whip a +0 club a +0 long sword a +0 chain mail (1, 5, D:9) a +0 dagger (2, -1, D:9) a +0 plate armour a +0 flail (3, -1, D:9) a +0 plate armour a +0 trident (5, -3, D:9) a +0 chain mail a cursed -2 dire flail (5, 4, D:9) a +0 whip (5, 7, D:9) a +1 hunting sling of freezing a +0 chain mail a +0 club a +0 plate armour a +0 scimitar (6, 5, D:9) a +0 mace (7, 1, D:9) a +0 robe a +0 dagger (10, 6, D:9) a +0 dagger (11, -13, D:9) 16 stones (14, 9, D:9) a +0 robe a +0 dagger (16, 9, D:9) a +0 chain mail a +0 flail (17, 1, D:9) 26 arrows (18, -13, D:9) a +0 dagger a +0 robe (19, -11, D:9) 4 tomahawks (20, -13, D:9) a +0 cloak (20, -11, D:9) a +0 dagger a +0 dagger a +0 robe (21, -11, D:9) a tomahawk (24, -15, D:9) a +0 scale mail (24, 7, D:9) a +0 troll leather armour (25, -1, D:9) a +0 cloak (25, 5, D:9) a +0 robe (unseen) (25, 9, D:9) a +0 whip (34, 9, D:9) a +0 robe (35, 10, D:9) 14 arrows (36, 17, D:9) a +0 flail a +0 robe a +2 scimitar of flaming (37, 17, D:9) a +0 robe a +0 dagger (38, 18, D:9) a +0 chain mail (unseen) (39, 18, D:9) 9 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 25 arrows (2, -25, D:10) 10 arrows (15, 13, D:10) a cursed -2 giant spiked club (16, 12, D:10) a +0 shortbow 24 arrows (19, 0, D:10) a +0 whip (19, 16, D:10) 2 throwing nets (33, 16, D:10) a +0 dagger a +0 chain mail a +0 club (38, -12, D:10) a +0 hand axe (39, -4, D:10) a cursed -2 dagger (41, 14, D:10) a +0 whip (41, 21, D:10) 16 arrows (42, 15, D:10) a +0 club a +0 chain mail (48, 2, D:10) a +0 dagger (59, 20, D:10) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 21 gold pieces (10, -4, Orc:1) 18 gold pieces (13, -9, Orc:1) 13 gold pieces (13, -2, Orc:1) 14 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (6, -6, Lair:1) an uncursed ring of magical power an uncursed ring of poison resistance a +1 ring of evasion an uncursed ring of magical power a +2 ring of strength an uncursed amulet of regeneration (25, 12, Lair:1) 13 arrows (39, 2, Lair:1) a +0 dagger (44, -6, Lair:1) a +0 scale mail (53, 19, Lair:1) a +0 robe a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (13, 18, Lair:2) a +0 shield (19, -25, Lair:2) 24 bolts (33, -4, Lair:2) a throwing net (37, -15, Lair:2) a +0 ring mail (44, -7, Lair:2) a scroll of random uselessness (48, -4, Lair:2) 21 stones (48, 1, Lair:2) a +0 plate armour (49, -6, Lair:2) a +0 whip