Fascinator Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (11, 7, D:1) 19 poisoned needles (21, -18, D:1) a +0 dagger (31, 10, D:1) 5 stones a +0 whip (32, 3, D:1) 4 stones (32, 6, D:1) a +0 club (42, 0, D:1) a +0 club (42, 12, D:1) a +0 dagger (42, 18, D:1) a +0 mace (44, -16, D:1) a +0 hand axe (44, 12, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (8, -30, D:2) 13 stones (16, 1, D:2) a +0 leather armour (19, 6, D:2) a +0 robe (26, -3, D:2) 22 stones (31, -29, D:2) a +0 dagger (33, 4, D:2) a +0 whip (43, 2, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (9, -5, D:3) a +0 hunting sling (10, 20, D:3) a +0 whip (13, 9, D:3) a +0 war axe (16, 6, D:3) a +0 ring mail (28, -12, D:3) a +0 club a +0 leather armour (31, 18, D:3) 20 stones (37, 13, D:3) a +0 dagger a +0 robe (40, 15, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Akhiniz's Antique Weapon Boutique a +1 bardiche of venom (587 gold) a +0 hand axe (99 gold) the +2 hand axe of Valiance {drain, *Drain rPois rF++ Str+3} (1478 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It greatly protects you from fire. It protects you from poison. It causes draining when unequipped. a +0 club (33 gold) a +0 hand axe (99 gold) a +0 long sword (115 gold) a +0 rapier (132 gold) the +3 rapier "Osuc" {flame, Dex+4} (1240 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). a +7 war axe of electrocution (1508 gold) (0, 0, D:4) a +0 hunting sling (5, 3, D:4) a throwing net a +0 spear (9, -4, D:4) a +0 scale mail (9, 12, D:4) 14 stones (13, -7, D:4) a +0 spear (16, -12, D:4) a +0 giant spiked club (17, -14, D:4) a +0 whip a +0 club a +0 robe (17, -13, D:4) a +0 club (26, 3, D:4) a +1 flail of protection a +0 robe a cursed -2 dagger (27, 0, D:4) a cursed -2 short sword (28, -1, D:4) a +0 leather armour a +0 war axe (29, -5, D:4) 10 poisoned needles (29, -1, D:4) a +0 robe a +0 dagger (35, 16, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (9, 22, D:5) a +0 whip (15, 25, D:5) a +0 flail a +0 hand axe a +0 leather armour a +2 dagger of holy wrath a +0 robe (16, 33, D:5) a +0 short sword a +0 dagger a +0 robe a +0 ring mail (27, 2, D:5) 12 poisoned needles (34, 13, D:5) 15 stones (35, 5, D:5) a +0 chain mail (38, 29, D:5) a +0 dagger a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) 21 stones (1, 6, D:6) 7 needles of paralysis (2, 6, D:6) 15 stones (4, 17, D:6) a +0 spear (6, 17, D:6) a +0 club (16, 14, D:6) a +0 flail (16, 15, D:6) a +0 hand axe a +0 scale mail (16, 16, D:6) a +0 mace a +2 ring mail of positive energy a +0 dagger a +0 robe (18, -14, D:6) 21 stones (29, 25, D:6) a +0 leather armour (33, -9, D:6) a +0 chain mail (33, 4, D:6) a +0 scale mail (38, -17, D:6) a +0 robe (40, -17, D:6) 16 sling bullets (44, 14, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (9, -28, D:7) a +0 chain mail (9, -23, D:7) a +0 rapier (14, 6, D:7) 16 poisoned needles (15, -28, D:7) a +0 ring mail (21, -22, D:7) 21 stones (23, -14, D:7) a +0 dagger (26, -2, D:7) a stone (27, -2, D:7) a +0 club (28, -3, D:7) 4 stones (30, -3, D:7) a stone (31, -3, D:7) a stone (32, -9, D:7) a +0 giant club (32, -2, D:7) 2 stones a +0 club (35, -1, D:7) a -4 ring of strength the ring of Atoj {*Tele Int+6} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+6). (35, 1, D:7) a +0 short sword (37, -5, D:7) a cursed +0 war axe (38, -10, D:7) a +0 robe a +0 dagger (38, -9, D:7) a +0 chain mail a +0 dagger (38, -7, D:7) a +0 ring mail a +0 short sword (38, -6, D:7) a +0 ring mail (45, -16, D:7) a +0 scale mail a +0 dagger a cursed -1 dagger a +0 robe (46, -17, D:7) a +0 scale mail (46, 0, D:7) a +0 scale mail a +0 ring mail a +3 short sword of draining a +0 ring mail a +0 dagger a +0 chain mail (51, -13, D:7) a +0 giant club (52, -14, D:7) a +0 ring mail (54, -26, D:7) a +0 morningstar (54, -12, D:7) a +0 short sword (55, -13, D:7) a +0 dagger a +0 hand axe (55, -12, D:7) a +0 leather armour a +0 mace Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of protection from cold (2, 10, D:8) 3 javelins (3, 32, D:8) a +0 trident (6, -3, D:8) a +0 flail a +0 whip (11, 7, D:8) 25 stones (14, -6, D:8) a +0 chain mail a +0 dire flail of holy wrath (14, -5, D:8) a +0 robe a +0 dagger (14, 0, D:8) 49 stones a +0 short sword (20, 10, D:8) a +0 mace (unseen) (22, -9, D:8) a +0 mace a +0 leather armour (40, 23, D:8) a +0 spear Level 9 of the Dungeon (6, 6, D:9) 26 stones (7, 26, D:9) a +0 chain mail (8, 9, D:9) a +0 club (9, 10, D:9) a +0 spear (10, 10, D:9) a +0 scale mail a +2 spear of venom (11, 16, D:9) a +0 pair of boots (19, 5, D:9) a +0 trident (25, 23, D:9) a +0 mace (26, -16, D:9) a +0 great mace (29, -15, D:9) an arrow (32, -24, D:9) a +0 dagger a +0 robe (32, -6, D:9) 22 stones (33, 2, D:9) a +0 scale mail (34, -10, D:9) a +0 robe (35, 18, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Wyarih's Jewellery Shop an uncursed ring of see invisible (195 gold) a +6 ring of intelligence (760 gold) a cursed amulet of faith (481 gold) a cursed ring of teleportation (58 gold) the amulet of the Modern Lovers {rElec rPois rF+ Regen+ Dex-2} (663 gold) [amulet of regeneration] It affects your dexterity (-2). It protects you from fire. It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. the ring "Zamug" {rPois rN++ MP+9 Str-5 Stlth+} (442 gold) [ring of magical power] It affects your strength (-5). It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. an uncursed amulet of regeneration (390 gold) (0, 0, D:10) a +0 robe (3, -23, D:10) a +0 rapier (11, -14, D:10) 5 curare-tipped needles (11, -7, D:10) a +0 giant spiked club a cursed +0 great mace (12, -17, D:10) a +1 dagger of distortion a +0 blowgun (12, -11, D:10) a +0 robe a +0 dagger (14, -9, D:10) a +0 morningstar (15, -12, D:10) 26 stones (20, -3, D:10) a +0 robe a +2 halberd a +0 robe a cursed +5 flail (20, -2, D:10) a +0 short sword (29, -3, D:10) a +0 hand axe (31, -39, D:10) 26 sling bullets (34, -24, D:10) a cursed -1 helmet (40, -40, D:10) a +0 quarterstaff (40, -36, D:10) a +0 giant club (47, -30, D:10) 12 stones (47, -2, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (0, 14, D:11) 13 stones (11, -10, D:11) 3 curare-tipped needles (15, -15, D:11) a +0 long sword (16, -11, D:11) 19 stones (23, -22, D:11) 20 stones (24, -2, D:11) a +0 ring mail (25, -23, D:11) a +0 scale mail a +0 club (27, -6, D:11) a +0 giant spiked club a +0 giant club (28, -18, D:11) a +0 chain mail a +2 short sword of venom (28, -2, D:11) a +0 robe a +2 flail (29, -16, D:11) a +0 long sword (29, -12, D:11) a +2 robe of magic resistance a +0 dagger (30, -34, D:11) a cursed +0 dire flail a +0 giant club (30, -11, D:11) a +0 dagger (31, -11, D:11) the cursed +0 robe of Gravitas {+Inv Int+4} It affects your intelligence (+4). It lets you turn invisible. It has a curse placed upon it. a +0 falchion of holy wrath a +1 leather armour (37, 12, D:11) 19 sling bullets (40, 7, D:11) a +0 flail (47, -27, D:11) a +5 dagger (48, -28, D:11) 3 stones (53, -25, D:11) a stone (54, -23, D:11) a +0 robe a +0 dagger (54, 5, D:11) a +0 giant spiked club (55, -23, D:11) a +0 club (56, -21, D:11) a +1 chain mail of fire resistance a +1 vampiric glaive Level 12 of the Dungeon (0, 0, D:12) a cursed +0 scale mail (2, 0, D:12) a +0 dire flail a +0 plate armour (17, 29, D:12) a +0 club a +0 hand crossbow (19, 30, D:12) a +0 short sword a +0 dagger a +0 robe (19, 33, D:12) a stone (20, 30, D:12) a stone (20, 31, D:12) a +0 dagger a +0 dagger a +0 robe (27, 3, D:12) a cursed -3 dagger a +0 robe (27, 12, D:12) a stone (28, 4, D:12) a +0 whip of freezing a cursed -1 leather armour (30, 4, D:12) a +0 club (30, 16, D:12) a +0 whip a +0 giant spiked club a +0 giant spiked club (31, 3, D:12) a +0 halberd (32, 3, D:12) a +0 dagger a cursed +0 leather armour (34, 20, D:12) a +0 leather armour a +0 morningstar (34, 22, D:12) 28 stones a +0 leather armour a +0 mace a +2 mace of draining a +0 leather armour (35, 21, D:12) a cursed +0 short sword (36, 20, D:12) a +0 leather armour a +2 hand axe of freezing (36, 29, D:12) a +0 robe a +1 dagger of freezing (36, 32, D:12) a +0 falchion (36, 33, D:12) a +0 leather armour a +0 mace (36, 56, D:12) a +0 spear (40, 49, D:12) 19 stones (61, 34, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 1, D:13) a +0 shortbow (1, 1, D:13) a +0 shortbow (11, 3, D:13) 12 gold pieces (12, 1, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) 4 arrows (0, 1, D:14) an arrow (3, 12, D:14) a +0 dagger (unseen) (12, 14, D:14) 16 arrows (13, 13, D:14) a +0 shortbow (unseen) (13, 14, D:14) a +0 shortbow (still there?) 2 arrows (still there?) (13, 15, D:14) a +0 shortbow (unseen) (14, 13, D:14) a +0 shortbow (unseen) (14, 14, D:14) 2 arrows (15, 13, D:14) an arrow (16, 13, D:14) 3 arrows (17, 10, D:14) an arrow (19, 10, D:14) 2 arrows (19, 11, D:14) an arrow (19, 12, D:14) 2 arrows (33, 2, D:14) 23 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (7, -3, Lair:1) a +1 flail of protection (14, 0, Lair:1) a +0 robe (20, -15, Lair:1) a +3 spear (23, 14, Lair:1) a +2 hand axe of electrocution (30, -8, Lair:1) a +0 rapier (36, -32, Lair:1) a scroll of immolation (57, -27, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, -1, Lair:2) an arrow (4, 4, Lair:2) a +1 large shield of cold resistance an uncursed ring of positive energy the +3 hand axe "Deha" {flame, rF+ rC+ Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It protects you from fire. It protects you from cold. a +0 helmet (4, 10, Lair:2) 2 arrows (11, 29, Lair:2) a +0 shortbow (12, 33, Lair:2) a +0 falchion (17, 4, Lair:2) 7 stones (20, -7, Lair:2) 20 stones (33, -8, Lair:2) a +0 war axe (38, 23, Lair:2) 20 stones (39, 5, Lair:2) 3 arrows (41, 24, Lair:2) 12 stones Level 3 of the Lair of Beasts (12, 10, Lair:3) 2 tomahawks (15, 9, Lair:3) a swamp worm corpse (17, 11, Lair:3) a worm corpse a worm corpse a worm corpse (18, 11, Lair:3) a worm corpse (18, 12, Lair:3) a worm corpse (18, 13, Lair:3) a komodo dragon corpse a worm corpse (21, 8, Lair:3) a worm corpse (22, 13, Lair:3) a worm corpse (24, 12, Lair:3) 4 arrows a worm corpse (25, 11, Lair:3) an arrow (25, 13, Lair:3) an arrow (26, 12, Lair:3) 23 poisoned needles (unseen)