Fascinator Level 1 of the Dungeon (0, 0, D:1) a potion of might (0, 3, D:1) a +0 club (0, 12, D:1) a +0 whip (1, 0, D:1) a potion of lignification (3, 0, D:1) a potion of curing (6, 6, D:1) a +0 mace (8, -2, D:1) a ration (12, 6, D:1) a stone (13, 7, D:1) a +0 dagger (17, 0, D:1) a +0 dagger (17, 18, D:1) 22 bolts (21, 8, D:1) a cursed +0 club (21, 14, D:1) 20 bolts (21, 35, D:1) 13 stones (42, -3, D:1) a +0 club (42, 19, D:1) a +0 scale mail (46, 11, D:1) a +0 short sword (51, 2, D:1) 29 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 33, D:2) a +0 hunting sling a +0 club 16 stones (4, 39, D:2) a stone (5, 29, D:2) 25 arrows (11, 25, D:2) a potion of heal wounds (14, 26, D:2) a potion of mutation (18, 32, D:2) a +0 club (29, 9, D:2) 19 bolts (38, -5, D:2) 5 javelins (45, 18, D:2) a +0 plate armour