Faustar Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 40, D:1) a +0 club a +0 chain mail (6, 40, D:1) a +0 club (8, 30, D:1) a +0 mace (11, -17, D:1) a +0 dagger (20, -17, D:1) a +0 ring mail (34, 38, D:1) a +0 club (45, 22, D:1) a +0 short sword (46, -3, D:1) 20 stones (46, 1, D:1) 16 bolts (46, 22, D:1) a +0 whip of venom (49, 7, D:1) a +0 club (49, 30, D:1) a +0 dagger (57, -1, D:1) 23 stones (58, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 mace (2, -26, D:2) a +0 morningstar a +0 scale mail (2, -7, D:2) 22 arrows (4, 14, D:2) a +0 club (13, -26, D:2) a +0 club (19, 4, D:2) a +0 dagger a +0 robe (23, -24, D:2) a stone (28, -25, D:2) a +0 dagger 2 stones (32, -23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 21, D:3) a +0 short sword (7, 21, D:3) 25 stones (13, -9, D:3) a +0 club (19, 19, D:3) a +0 morningstar a +0 leather armour (24, 22, D:3) a +0 club (28, -15, D:3) a +0 short sword a +0 ring mail (34, -13, D:3) a +1 dagger of electrocution (37, -10, D:3) a +0 leather armour (49, -12, D:3) a +0 whip Level 4 of the Dungeon (9, 1, D:4) a +0 war axe (12, -5, D:4) a +0 giant club (17, -15, D:4) 15 arrows (22, 8, D:4) a +0 robe (25, -17, D:4) 28 sling bullets (30, 0, D:4) a +0 robe (30, 13, D:4) a +0 ring mail (33, 13, D:4) a +0 leather armour (34, -20, D:4) 17 stones (36, -1, D:4) 22 stones (36, 7, D:4) a +0 leather armour (40, 7, D:4) 12 poisoned needles (49, -17, D:4) a +0 hunting sling of flaming (52, -25, D:4) a +1 ring mail of poison resistance a cursed -3 short sword (55, -7, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 21, D:5) 12 arrows (2, 17, D:5) a +0 giant club (5, -11, D:5) a +0 giant spiked club (13, -33, D:5) a +0 falchion (13, -16, D:5) 3 throwing nets a +0 flail a +0 leather armour a +0 hand axe a cursed +0 robe (16, -10, D:5) a +0 club (17, -10, D:5) a +0 trident a +0 whip (20, -1, D:5) a +0 ring mail (23, -20, D:5) 20 stones (37, 22, D:5) a +0 robe (38, 16, D:5) a +0 scale mail a +0 dagger a +0 flail (38, 17, D:5) a +0 scale mail a cursed -1 hand axe a +0 trident a +0 whip (41, -33, D:5) a +0 chain mail Level 6 of the Dungeon (7, 1, D:6) an arrow (7, 14, D:6) a +1 whip of flaming a +0 robe (8, -1, D:6) 13 arrows a +0 shortbow (8, 1, D:6) an arrow (11, 22, D:6) 15 stones (15, 32, D:6) a +0 great mace (17, 32, D:6) a +0 rapier (18, 5, D:6) a +0 robe (22, 12, D:6) a +0 naga barding (26, 3, D:6) a +0 animal skin a +0 animal skin a +0 animal skin (27, 7, D:6) a +0 animal skin (30, 13, D:6) a +0 robe a +0 scythe (41, 18, D:6) 18 stones Level 7 of the Dungeon [Shop] Mioj's Antique Weapon Shop a +0 falchion (69 gold) the +5 arbalest of Iwoumut {freeze, rElec rPois rC- rN++} (1260 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. the +2 rapier of Cowardice {pierce, MR+ Dex+2} (754 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 short sword (69 gold) a +0 dagger (46 gold) the +6 hand axe of Sog Mew {chop, *Contam Str+4} (1018 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It causes magical contamination when unequipped. a +0 club (23 gold) a +0 long sword (80 gold) a +0 glaive (149 gold) a +0 hand axe (69 gold) a +0 hand axe (69 gold) [Shop] Hiunuh's Gadget Shoppe a wand of polymorph (17) (285 gold) a wand of acid (4) (240 gold) a lightning rod (4/4) (600 gold) a crystal ball of energy (300 gold) a wand of flame (32) (255 gold) a crystal ball of energy (300 gold) a wand of random effects (38) (300 gold) [Shop] Wimokh's Antique Weapon Shoppe a +0 flail (108 gold) a +1 shortbow of velocity (356 gold) a +0 bardiche of protection (396 gold) a +0 spear (93 gold) a +4 short sword of holy wrath (849 gold) a +0 whip (77 gold) a +0 hand axe (93 gold) a +0 great sword (201 gold) (0, 0, D:7) a +0 leather armour (6, 26, D:7) a +4 battleaxe a +0 robe (8, 25, D:7) 18 stones (9, 34, D:7) a +0 dagger a +0 flail a +0 robe (9, 35, D:7) a +0 leather armour a +0 dagger a cursed +0 robe (10, 33, D:7) a +0 falchion a +0 robe (10, 35, D:7) a +0 mace a +0 leather armour (11, 34, D:7) a cursed +5 halberd a +0 robe (11, 41, D:7) 25 stones (15, 24, D:7) 20 stones (16, 29, D:7) an arrow (17, 26, D:7) an arrow (17, 27, D:7) a +0 shortbow 8 arrows (17, 29, D:7) an arrow (33, -4, D:7) a +0 flail (48, 13, D:7) a +0 hand axe a +0 animal skin (52, 13, D:7) 17 stones Level 8 of the Dungeon (13, 0, D:8) a +0 falchion (14, 2, D:8) a +0 short sword (17, 16, D:8) a +0 war axe (33, 19, D:8) a +0 leather armour (36, 8, D:8) a +0 hand axe (unseen) (43, 36, D:8) a +0 giant club (44, 13, D:8) a +0 club (44, 21, D:8) a +0 giant club (50, 9, D:8) an arrow (52, 13, D:8) an arrow (53, 15, D:8) 9 arrows a +0 shortbow (55, 12, D:8) a +0 leather armour (60, 20, D:8) a +0 short sword 3 tomahawks Level 9 of the Dungeon (0, 0, D:9) 17 poisoned needles (1, -11, D:9) a +0 scale mail (2, 12, D:9) a +0 ring mail (9, 30, D:9) a +1 pair of gloves (12, -12, D:9) a +0 shortbow 24 arrows (13, -4, D:9) a +0 robe (14, -13, D:9) an arrow (16, -13, D:9) 2 arrows (17, 22, D:9) 15 stones (17, 23, D:9) a +0 robe (20, 32, D:9) an arrow (21, 32, D:9) 2 arrows (25, 34, D:9) a +0 shortbow 9 arrows (27, 0, D:9) a +0 falchion (33, 31, D:9) a +0 hand axe a +0 robe (34, 30, D:9) a +0 falchion a +0 robe a +4 short sword a +0 robe a cursed +0 falchion a +0 robe a +2 short sword of electrocution a +0 robe (38, 8, D:9) a +0 falchion (38, 33, D:9) 32 arrows (42, -14, D:9) a +0 hat (42, 23, D:9) a +0 blowgun (47, -7, D:9) a +0 long sword (48, -9, D:9) a +0 long sword (50, -11, D:9) a +2 short sword of holy wrath (unseen) (50, -4, D:9) a +0 long sword (50, 5, D:9) a +0 troll leather armour (51, -14, D:9) a +0 short sword (51, 0, D:9) a +0 dagger (52, -13, D:9) a +0 chain mail a +0 whip a +0 long sword (52, -10, D:9) 2 large rocks (52, -5, D:9) a +0 long sword (54, -14, D:9) a +0 long sword (56, -9, D:9) a +0 long sword (57, -11, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +3 long sword (0, 1, D:10) a +0 robe a +0 halberd (1, 1, D:10) a +0 robe a +0 battleaxe (1, 34, D:10) a +0 giant spiked club a +0 giant club (3, -6, D:10) 26 stones (4, 20, D:10) a +0 giant spiked club a +0 giant spiked club (9, 8, D:10) a +0 scale mail (12, 35, D:10) a +0 giant spiked club (14, 35, D:10) a +0 hand axe (18, 31, D:10) 13 arrows (24, 4, D:10) 6 tomahawks (29, 11, D:10) a +0 dagger a cursed -1 robe (30, 11, D:10) a +0 dagger a +0 leather armour a +0 mace a +0 giant club a +0 giant club (32, 14, D:10) a +0 club (32, 16, D:10) a +0 plate armour a +0 trident (43, 30, D:10) a -3 ring of intelligence the +3 ring mail of Tender Moments {*Contam MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. the +8 flail of Idgheesuu {pain, -Tele +Inv rElec Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It lets you turn invisible. It prevents most forms of teleportation. It makes you more stealthy. The Shining One disapproves of the use of such an item. (51, 27, D:10) 19 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (23, 19, D:11) a +0 ring mail (24, 6, D:11) 21 bolts (24, 24, D:11) 22 bolts (25, 53, D:11) a +0 robe a +4 war axe (26, 4, D:11) a +0 hand axe a +0 plate armour (26, 5, D:11) a +0 short sword a +0 dagger (26, 6, D:11) a +0 falchion a +0 chain mail (29, 22, D:11) a +0 flail (34, 42, D:11) a +0 giant club a +0 giant club (39, 5, D:11) a +0 rapier (42, 33, D:11) a +0 halberd a +0 chain mail (43, 33, D:11) a +0 dagger a +0 robe (44, 31, D:11) a cursed +0 hand axe a +0 club a +0 flail a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 30 stones (8, 32, Lair:1) 12 stones (12, 38, Lair:1) a +0 war axe (22, 28, Lair:1) a +0 scale mail (30, -5, Lair:1) a +0 trident (35, 37, Lair:1) 11 stones (36, 13, Lair:1) 17 stones (49, 19, Lair:1) 7 tomahawks Level 2 of the Lair of Beasts (6, 39, Lair:2) 20 bolts (15, 15, Lair:2) a +0 battleaxe a +0 robe a +0 long sword a cursed -1 robe (15, 16, Lair:2) a +0 flail (15, 24, Lair:2) a +2 scale mail of magic resistance (16, 13, Lair:2) a +0 short sword (17, 31, Lair:2) 16 sling bullets (20, 8, Lair:2) a +0 club (24, 1, Lair:2) a +0 chain mail (28, 40, Lair:2) 7 javelins of penetration (31, 43, Lair:2) a cursed -1 dagger (32, 19, Lair:2) 12 sling bullets (34, 38, Lair:2) 24 stones (39, 10, Lair:2) a +0 falchion (54, 4, Lair:2) a +0 robe Level 3 of the Lair of Beasts (13, -6, Lair:3) a ration