Faustar Level 1 of the Dungeon (2, -5, D:1) 20 poisoned needles (13, -7, D:1) a +0 club a +0 dagger (15, -15, D:1) a +0 ring mail (17, -9, D:1) a +0 scale mail of fire resistance (17, 25, D:1) a +0 buckler (18, 19, D:1) a +0 club (19, -8, D:1) 24 bolts (26, -7, D:1) a +0 dagger (28, -8, D:1) a +0 short sword (32, -6, D:1) a +0 ring mail (32, -2, D:1) a cursed +0 short sword (33, 9, D:1) a +0 robe (35, -7, D:1) a +0 short sword (37, -5, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) 16 arrows (9, 2, D:2) a stone (17, 12, D:2) a +0 short sword (19, 11, D:2) a stone (21, -9, D:2) a +0 short sword (24, -20, D:2) 21 arrows (24, -12, D:2) 31 stones (39, -9, D:2) a +0 club (41, 13, D:2) a +0 dagger 2 stones (44, -20, D:2) 20 arrows (56, -8, D:2) a stone (57, -10, D:2) a stone (57, -8, D:2) a stone (58, -5, D:2) a +0 club (63, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (1, 5, D:3) 10 arrows (1, 8, D:3) a +0 war axe a +0 ring mail (8, -11, D:3) a +0 hunting sling (8, -9, D:3) 7 poisoned needles a +0 scale mail a +0 dagger (8, -8, D:3) a +0 dagger (12, 4, D:3) a +0 dagger (12, 7, D:3) a +0 club (12, 15, D:3) 21 stones (12, 16, D:3) a +0 dagger (15, -9, D:3) a +0 dagger (15, 16, D:3) a +0 club (30, 11, D:3) 15 stones (31, -8, D:3) 5 javelins (31, 5, D:3) 18 stones (31, 11, D:3) a +0 club a +0 dagger (34, 6, D:3) a +0 ring mail (38, -17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 17 poisoned needles (6, 18, D:4) the +2 mace of Gallantry {vamp, Int+2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It lets you see invisible. The Shining One disapproves of the use of such an item. (7, 38, D:4) a +0 ring mail (13, -3, D:4) a +0 flail 14 stones (13, 23, D:4) a +0 falchion a +0 ring mail (14, -1, D:4) a stone (14, 0, D:4) a stone (14, 1, D:4) a stone (14, 2, D:4) a stone (14, 20, D:4) a cursed -1 short sword (14, 23, D:4) a +0 leather armour (15, 23, D:4) a +0 dagger (15, 24, D:4) a +0 hand axe (16, 27, D:4) a +0 leather armour (28, 0, D:4) a +0 dagger (37, 12, D:4) a +0 mace a +0 robe (40, -9, D:4) 13 arrows (41, 12, D:4) a +0 robe a +0 dagger (43, 11, D:4) a +0 leather armour a +0 flail (43, 12, D:4) a +0 robe a +0 dagger (45, 12, D:4) a +0 robe a +0 dagger (46, 15, D:4) a +0 war axe (57, 15, D:4) 27 arrows Level 5 of the Dungeon (0, 0, D:5) 19 bolts (5, 20, D:5) a +0 short sword a +0 dagger a +0 robe (6, 17, D:5) a +0 war axe the +8 chain mail "Panonos" {*Contam rElec rC+} It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (7, 15, D:5) a +0 hand axe a +0 scale mail (10, 13, D:5) a +0 club a +0 scale mail (17, 1, D:5) the cursed +1 quarterstaff "Orb Guardian's Curse" {flame, rElec rF- MR- Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (22, 27, D:5) 6 needles of sleeping (27, 3, D:5) a +0 mace (30, -5, D:5) a cursed -3 lajatang (30, 1, D:5) 17 stones (44, -8, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 21, D:6) 19 arrows (1, 0, D:6) an arrow (2, 11, D:6) a +0 leather armour (3, 2, D:6) an arrow (4, -5, D:6) a +0 ring mail (5, 4, D:6) a +0 shortbow 10 arrows (11, 23, D:6) a scroll of immolation (13, 17, D:6) a +0 flail (18, 7, D:6) 12 arrows (18, 19, D:6) a +0 robe a +0 scythe (21, -4, D:6) a +0 leather armour a +0 rapier (21, 18, D:6) a +0 mace (27, -3, D:6) a +0 whip of electrocution a +0 robe (30, -9, D:6) a +0 animal skin (31, 19, D:6) 13 stones (33, 5, D:6) 15 stones (34, 14, D:6) a +0 hand axe a +0 leather armour (35, 11, D:6) a +0 robe a +0 trident of protection (35, 14, D:6) a +0 whip a +0 leather armour (36, 13, D:6) a +0 hand axe a cursed -1 ring mail a +0 dire flail a +0 plate armour (37, 12, D:6) 22 stones (38, 11, D:6) a wand of clouds (6) a wand of random effects (35) Level 7 of the Dungeon [Shop] Cititopt's General Store a potion of lignification (36 gold) an uncursed staff of summoning (300 gold) a +0 plate armour (276 gold) a +0 mace (36 gold) 18 stones (21 gold) a +3 ring of evasion (252 gold) 27 stones (32 gold) (11, 27, D:7) a +0 ring mail (12, 0, D:7) 2 tomahawks of returning (18, 23, D:7) a +0 giant club (19, 31, D:7) a +0 club (24, -23, D:7) a +0 giant club 2 throwing nets (33, 9, D:7) a +0 robe a +4 halberd (33, 10, D:7) a +0 halberd (38, 12, D:7) 11 stones (38, 15, D:7) a +0 robe a +0 great sword (41, 14, D:7) a +4 halberd a +0 robe (42, -10, D:7) a +0 giant club (47, 14, D:7) 17 stones (53, 13, D:7) a +0 leather armour (56, 1, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Mediacw's Distillery a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of cancellation (88 gold) [Shop] Woetz's Assorted Antiques a scroll of remove curse (93 gold) a +3 scale mail of cold resistance (806 gold) a +1 demon whip of electrocution (1379 gold) a +0 broad axe (124 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 plate armour (713 gold) a potion of invisibility (248 gold) [Shop] Ganics's Distillery a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of brilliance (44 gold) 2 potions of agility (88 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) a potion of berserk rage (55 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) [Shop] Hisih's General Store a ration (60 gold) a +0 ring mail (48 gold) 18 poisoned needles (86 gold) a cursed -3 ring of protection (24 gold) 23 bolts (55 gold) a +2 mace of protection (187 gold) a ration (60 gold) 3 scrolls of identify (72 gold) a +0 leather armour (24 gold) a scroll of identify (24 gold) 5 needles of sleeping (30 gold) a scroll of enchant armour (90 gold) 12 arrows (28 gold) (0, 0, D:8) a cursed -1 mace a +0 leather armour (5, -4, D:8) a +0 mace a +0 leather armour (6, 3, D:8) 2 potions of degeneration (8, -13, D:8) a +0 giant club a +0 giant club (8, -4, D:8) a +0 dagger a +0 robe (11, 8, D:8) 27 stones (12, -13, D:8) a +0 robe (22, -39, D:8) a +0 robe (23, -39, D:8) a +2 pair of boots (26, -41, D:8) a +0 short sword 13 stones a +0 leather armour (29, -40, D:8) a stone (33, -6, D:8) a +1 robe of positive energy a +0 troll leather armour a +1 robe a potion of invisibility (34, -29, D:8) an arrow (35, -32, D:8) an arrow (35, -28, D:8) an arrow (35, -26, D:8) a +0 shortbow 17 arrows (42, -27, D:8) a +2 quarterstaff of protection a +0 hunting sling 23 sling bullets a cursed +0 leather armour (42, -25, D:8) a sling bullet (42, -20, D:8) 3 sling bullets (48, -26, D:8) a cursed -3 hand crossbow (51, 3, D:8) a +1 dagger of distortion a cursed +0 robe (52, -19, D:8) an arrow (52, -18, D:8) a +0 shortbow 20 arrows (56, 5, D:8) 20 stones Level 9 of the Dungeon (5, 3, D:9) a +0 great mace (15, -12, D:9) a +0 plate armour (18, 15, D:9) 16 poisoned needles (22, 12, D:9) a +0 war axe (23, -23, D:9) a +0 flail (24, -21, D:9) a +0 robe a +0 dagger (24, -17, D:9) 22 stones (26, -21, D:9) a +0 club (26, -20, D:9) a cursed +0 leather armour a +0 short sword (27, -11, D:9) a +0 robe (29, -11, D:9) a +0 giant club (40, 13, D:9) a +0 robe (44, -11, D:9) 7 stones (45, -7, D:9) 19 arrows (53, -22, D:9) a cursed +0 plate armour a +0 scimitar (54, 1, D:9) a +0 dagger a +0 robe (55, 13, D:9) 9 stones (57, -20, D:9) a cursed +0 ring mail a cursed -3 dagger (57, -19, D:9) 20 arrows Level 10 of the Dungeon [Shop] Kugo Sea's Antique Armour Shop a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +0 large shield (157 gold) a +0 robe (24 gold) a +0 ring mail (140 gold) a +0 scale mail of fire resistance (385 gold) a +0 ring mail (140 gold) a +0 robe (24 gold) a +0 chain mail (157 gold) a +0 plate armour (805 gold) (0, 0, D:10) 29 sling bullets (2, 5, D:10) a +0 troll leather armour a +0 giant club a +0 giant club (4, -10, D:10) a +0 dagger (4, -2, D:10) an arrow (5, -10, D:10) a +0 hand axe a +0 plate armour a +0 mace of holy wrath (5, 7, D:10) a +0 troll leather armour (6, -10, D:10) a +0 dagger a +0 dagger a +0 robe (8, 2, D:10) a +0 shortbow 18 arrows (9, 0, D:10) a +1 dagger of speed (11, -1, D:10) a +0 ring mail (11, 1, D:10) 24 stones (12, 0, D:10) a +0 ring mail (13, 12, D:10) a +0 hand crossbow (14, 12, D:10) a +2 dagger of venom (16, 8, D:10) a tomahawk of returning (16, 22, D:10) 18 bolts (17, -22, D:10) 11 arrows (17, 9, D:10) a tomahawk of returning a cursed +0 halberd a cursed +0 robe (17, 11, D:10) 2 tomahawks of returning a +0 chain mail (18, 8, D:10) a +0 whip (24, -21, D:10) a +0 club a cursed +0 dagger a +0 robe (24, 24, D:10) a +0 long sword (28, 22, D:10) a +0 mace a +0 robe (36, 30, D:10) a +0 dagger (46, 26, D:10) a +0 spear a +0 robe (47, 25, D:10) a +0 morningstar a +0 robe (52, 12, D:10) a +1 pair of gloves (55, 23, D:10) a cursed +1 short sword a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of stealth (1, -6, Lair:1) 10 gold pieces (2, -12, Lair:1) 18 gold pieces (5, -8, Lair:1) a scroll of fear (6, 4, Lair:1) 2 potions of degeneration (24, 3, Lair:1) a +0 robe (28, 1, Lair:1) a ration (28, 5, Lair:1) a +0 club (32, 2, Lair:1) 14 gold pieces Level 2 of the Lair of Beasts (25, -48, Lair:2) 22 stones (25, -47, Lair:2) an uncursed staff of cold (55, -26, Lair:2) a +0 quarterstaff (56, -25, Lair:2) a +0 club (57, -24, Lair:2) 19 stones Level 3 of the Lair of Beasts (2, -2, Lair:3) a +0 trident (10, -3, Lair:3) a +2 pair of boots (14, 0, Lair:3) a +0 helmet (27, 8, Lair:3) a +0 leather armour (48, -11, Lair:3) a cursed -2 quarterstaff (48, -5, Lair:3) a +0 long sword (49, 1, Lair:3) a wand of random effects (27) (55, -4, Lair:3) a +0 quarterstaff (60, -11, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (2, -25, Lair:4) 2 arrows (3, -24, Lair:4) 2 arrows (5, -23, Lair:4) an arrow (6, -25, Lair:4) an arrow (6, -4, Lair:4) 11 stones (9, -7, Lair:4) 18 arrows (18, -7, Lair:4) a water moccasin corpse (skeletalised by now) (18, -5, Lair:4) a +0 leather armour (22, -33, Lair:4) 11 sling bullets (30, 4, Lair:4) a wolf skeleton (36, 19, Lair:4) a basilisk corpse (39, 10, Lair:4) a +0 robe (41, 15, Lair:4) 12 arrows (45, -22, Lair:4) a +2 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a crocodile corpse