Dungeon Sprint DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 2125319137447694891 0 FaviusArthum the Conjurer (level 1, -8/12 HPs) Began as a Minotaur Conjurer on Jan 10, 2023. Mangled by a neqoxec (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (9 turns). FaviusArthum the Conjurer (Minotaur Conjurer) Turns: 9, Time: 00:00:30 Health: -8/12 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: horns 2, retaliatory headbutt, frail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 1.3 Spellcasting + Level 2.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 11% 2 Dazzling Flash Conj/Hex 10% N/A 36% 3 Fulminant Prism Conj/Hex 2% 3d6 77% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are frail. (-10% HP) Message History Welcome, FaviusArthum the Minotaur Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A neqoxec comes into view. The neqoxec shouts! You hear a shout! x3 Clearing travel trail. You close the door. A neqoxec opens the door. A neqoxec comes into view. You close the door. A neqoxec opens the door. You open the door. 4 necrophages come into view. Found 243 gold pieces. The neqoxec gestures at you. Strange energies course through your body. You feel frail. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +1 vorpal trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The neqoxec hits you! Ouch! That really hurt! The neqoxec attacks as you move away! The neqoxec hits you! Ouch! That really hurt! You die... # # ##. #+# .## #.m.##n##...# #.'@3.nn# #...##3##n..# ##. #'# .## # ##. # #. ## You could see a merfolk siren (mesmerising), 2 neqoxecs and 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | FaviusArthum the Minotaur Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a neqoxec 3 | D | Noticed a neqoxec 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 6 | D | Gained mutation: You are frail. (-10% HP) [a neqoxec] 8 | D | Noticed a merfolk siren 9 | D | Mangled by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1]