Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 13515959820625280119 12 FaviusArthum the Conjurer (level 2, -4/1 (20) HPs) Began as a Formicid Conjurer on Dec 8, 2023. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (719 turns). FaviusArthum the Conjurer (Formicid Conjurer) Turns: 719, Time: 00:04:07 HP: -4/1 (20) AC: 2 Str: 11 XL: 2 Next: 45% MP: 2/5 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . c - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.09/turn %: no passive effects @: extremely drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 long sword (weapon) f - a +0 short sword Armour a - a +0 robe (worn) b - a +0 scale mail Scrolls e - a scroll of immolation g - a scroll of summoning {unknown} Potions d - a potion of curing {unknown} Skills: * Level 0.4 Fighting * Level 0.4 Armour + Level 1.8 Dodging - Level 2.4 Stealth * Level 2.3 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. A ball python comes into view. You retract your mandibles. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! A hobgoblin comes into view. The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. You see here a ball python corpse. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... #.########.# #..# #.# ##.#######.# #........>#######. #########......... #..####.. ## #.....# .. # ##.##.###.#...# #....†@J.....# ############## You could see an endoplasm. Vanquished Creatures A ball python (D:3) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 bats A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FaviusArthum the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/5 190 | D:1 | You fall into a shaft and drop 1 floor! 267 | D:2 | Noticed Terence 273 | D:2 | You fall into a shaft and drop 2 floors! 313 | D:4 | Learned a level 2 spell: Searing Ray 719 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_loops_cross, palyth_stone_intersect, minmay_misc_feat_ornament, uniq_terence, uniq_robin D:3: minmay_inner_zag, layout_loops_corners, ebering_ecumenical_altar_ruins D:4: minmay_recursive_quarters, layout_layer_cave, makhleb_heckhound_becter, minmay_temple_entry_butterflies Action || total ---------------------------++------- Melee: Unarmed || 12 Long sword || 2 Cast: Magic Dart || 21 Ability: Dig || 4 Shaft Self || 2 Use: Scroll || 1 Potion || 1 Armour: Robe || 5 Dodge: Dodged || 17