Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15943697941148930362 46 FaviusArthum the Conjurer (level 3, -2/26 HPs) Began as a Merfolk Conjurer on June 1, 2024. Slain by a quokka (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:10 (2293 turns). FaviusArthum the Conjurer (Merfolk Conjurer) Turns: 2293, Time: 00:06:11 Health: -2/26 AC: 2 Str: 7 XL: 3 Next: 68% Magic: 4/6 EV: 9 Int: 19 God: Gold: 30 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . j - +2 short sword (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +0 scimitar f - a +0 falchion g - a +0 dagger j - a +2 short sword of flaming (weapon) Armour a - a +0 robe (worn) k - a +0 scale mail Talismans m - a flux talisman Scrolls h - a scroll of teleportation {unknown} i - a scroll of noise {unknown} Potions e - a potion of enlightenment {unknown} l - a potion of lignification {unknown} Skills: * Level 1.4 Fighting * Level 0.6 Armour + Level 2.9 Dodging + Level 2.2 Stealth * Level 2.2 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Slow Hex 8% N/A 17% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Jinxbite Hex 4% N/A 26% 2 Confusing Touch Hex 2% N/A 45% 3 Passwall Erth 2% N/A 45% 3 Sigil of Binding Hex 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Leda's Liquefaction Alch/Erth 1% N/A 86% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Bombard Conj/Erth 4% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka misses you. The gnoll hits you with a +0 whip. You hit the gnoll. You burn the gnoll. You kill the gnoll! The ball python barely misses you. The ball python constricts you. The quokka bites you but does no damage. You escape the ball python's grasp. The ball python bites you. The ball python grabs you. The ball python constricts you. You see here a +0 whip. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. The ball python bites you. The ball python constricts you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The quokka barely misses you. Magic courses through your body. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - quokka Aim: a ball python (constricting you, 75% to hit) The searing ray hits the ball python. The ball python is severely wounded. (Press . to maintain the ray.) The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The quokka bites you. You die... #.# .... #.# ..... #.# ..... #.#...... #.#...... #.#...... #........ #rS....?. #@...?... #........ #........ #........ #...=.... #........ #........ #........ You could see a quokka and a ball python. Vanquished Creatures A gnoll (D:3) A ribbon worm (D:2) A dart slug (D:1) 3 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins 4 ball pythons (D:1) 5 bats A kobold (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FaviusArthum the Merfolk Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 501 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 753 | D:1 | Learned a level 2 spell: Searing Ray 1223 | D:1 | Reached skill level 1 in Fighting 1722 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 2024 | D:2 | Found Amuadaclo's Vocational Training. 2293 | D:3 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring D:2: layout_basic, basic_altar, nicolae_shop_vocational, uniq_terence D:3: layout_basic, zin_angel Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Armour | | 0.6 Dodging | | 2.9 Stealth | | 2.2 Spellcasting | | 2.2 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Scimitar || 16 Short sword || 16 Punch || 2 Cast: Magic Dart || 34 Searing Ray || 7 Use: Scroll || 1 Potion || 1 Armour: Robe || 34 Dodge: Dodged || 48