Fearfan Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 14, D:1) a +0 scale mail (3, 9, D:1) 8 stones (13, 6, D:1) 7 stones (15, 21, D:1) 5 stones (16, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 24, D:1) a rat corpse (skeletalised by now) (18, -8, D:1) a +0 whip (21, -15, D:1) a +0 short sword (32, 14, D:1) a quokka corpse (skeletalised by now) (36, 1, D:1) a +0 short sword (38, 21, D:1) a +0 dagger (41, 5, D:1) a frilled lizard skeleton (42, -9, D:1) a ball python corpse (skeletalised by now) (43, 24, D:1) a bat corpse (skeletalised by now) (45, 26, D:1) 8 stones (52, 1, D:1) a hobgoblin corpse (skeletalised by now) (54, 1, D:1) a +0 robe (62, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (12, 12, D:2) a +0 robe (20, 20, D:2) a +0 leather armour (22, 22, D:2) a +0 leather armour (26, 10, D:2) a +0 robe (32, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 14, D:2) 5 stones (35, 19, D:2) a bat skeleton (35, 22, D:2) 5 stones (35, 35, D:2) a +0 scale mail (36, 17, D:2) a +0 short sword (46, 1, D:2) a book of Vapours (49, 13, D:2) a +0 scale mail (50, 31, D:2) the +4 whip of Ogosies {freeze, rElec Will++ Dex+3 SInv} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (52, 8, D:2) a bat corpse (skeletalised by now) (54, 14, D:2) a rat corpse (skeletalised by now) (69, 51, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) Great Wizards, Vol. II (5, 7, D:3) a +0 short sword 4 poisoned darts (15, 2, D:3) a +0 short sword a kobold skeleton a rat skeleton (15, 19, D:3) a +0 dagger a kobold skeleton (17, 19, D:3) a +0 dagger (18, 13, D:3) a +0 dagger (19, 24, D:3) a +0 robe of willpower (21, 29, D:3) a staff of alchemy (25, 19, D:3) a +0 hand axe a +0 sling a goblin skeleton (25, 21, D:3) a ball python corpse (skeletalised by now) (26, 24, D:3) a +0 dagger (27, 15, D:3) 6 poisoned darts (27, 21, D:3) a +0 club a goblin skeleton (28, 16, D:3) an adder corpse (skeletalised by now) (30, 13, D:3) a ball python corpse (skeletalised by now) (35, 1, D:3) a +0 leather armour (36, 11, D:3) an adder corpse (skeletalised by now) (38, 11, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (12, 0, D:4) a +0 flail (15, 16, D:4) a +0 chain mail (25, 36, D:4) a +0 flail (25, 37, D:4) a +0 dagger (26, 36, D:4) a +0 leather armour a +0 club a gnoll corpse (27, 19, D:4) a book of Conjurations (34, 17, D:4) 8 stones (37, 7, D:4) a quokka skeleton (40, 22, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) (44, 31, D:4) a +0 trident (45, -5, D:4) a quokka skeleton (47, 24, D:4) a book of Spontaneous Combustion (48, -1, D:4) a +0 sling (49, 44, D:4) a +0 sling (53, -12, D:4) 3 stones (53, 22, D:4) 2 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 1, D:5) a killer bee corpse (2, 1, D:5) a +0 spear (12, 13, D:5) a +0 spear (17, 17, D:5) a +1 hand axe of flaming (18, 8, D:5) a +0 mace (21, 8, D:5) a +0 robe (22, 3, D:5) a There-And-Back Book