Fearfan Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, 14, D:1) a quokka skeleton (6, 14, D:1) a +0 dagger (14, 6, D:1) a ball python skeleton (16, -15, D:1) a frilled lizard skeleton (17, -9, D:1) a +0 spear (18, -7, D:1) a staff of alchemy (24, -16, D:1) 4 stones (43, 3, D:1) a +0 club (55, 21, D:1) a +0 dagger (57, 16, D:1) a +0 ring mail (58, 21, D:1) a +0 club (66, -17, D:1) a +0 whip Level 2 of the Dungeon [Shop] Cuyxuo's Antique Armour Emporium a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (768 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) an orb of wrath (299 gold) the +0 cloak of the King of the Hill {Will+ Dex+2} (489 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a +1 ring mail of cold resistance (368 gold) +0 acid dragon scales (920 gold) (0, 0, D:2) a bat skeleton (8, -15, D:2) a quokka corpse (skeletalised by now) (9, -14, D:2) a +0 whip (12, 28, D:2) a +0 dagger a goblin skeleton (24, -2, D:2) a jackal skeleton (28, 20, D:2) a bat skeleton (31, -3, D:2) a quokka skeleton (33, -3, D:2) a +2 whip of distortion an orc skeleton (33, 16, D:2) a bat skeleton (37, -7, D:2) a +0 robe (56, 7, D:2) 5 stones Level 3 of the Dungeon [Shop] Pimycayz's Jewellery Shoppe a ring of positive energy (280 gold) a dragon-blood talisman (840 gold) the beast talisman "Geosk" {rElec Will- Str+5} (1092 gold) [beast talisman] Str+5: It affects your strength (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. a ring of fire (350 gold) the ring of Jyduothi {Fire rN+ Str+4 Dex-3 SInv} (595 gold) [ring of fire] Fire: It enhances your fire magic. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring of Quximul {Int+3 Slay+4} (690 gold) [ring of slaying] Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of ice (350 gold) an amulet of magic regeneration (420 gold) a flux talisman (350 gold) (0, 0, D:3) a +0 sling (0, 20, D:3) a hobgoblin skeleton (2, 25, D:3) a +0 whip (6, -1, D:3) a rat skeleton (11, 7, D:3) a +0 leather armour (11, 10, D:3) a +0 war axe a +0 leather armour (12, -11, D:3) 3 stones (13, 28, D:3) a +0 short sword a kobold skeleton (14, -10, D:3) a +0 robe (20, -2, D:3) a ball python corpse (skeletalised by now) (28, 23, D:3) a +0 dagger a kobold skeleton (29, 22, D:3) a +0 war axe a +0 leather armour (31, 3, D:3) 8 stones (32, -27, D:3) 7 stones (33, 27, D:3) a ball python skeleton (34, 21, D:3) a +0 robe (35, -10, D:3) a +0 dagger (36, 37, D:3) a bat corpse (skeletalised by now) (37, 25, D:3) a bat skeleton (45, -12, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, 18, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (3, -16, D:4) a +0 leather armour (3, 3, D:4) 3 poisoned darts (8, -2, D:4) a +0 robe (14, -6, D:4) a +0 club (17, 13, D:4) a +0 mace (19, -9, D:4) a +0 war axe (19, -8, D:4) a +0 flail 8 poisoned darts a +0 chain mail a kobold corpse (19, 8, D:4) a book of Scorching (19, 18, D:4) a +0 club an orc corpse (23, 13, D:4) a ball python corpse (32, -3, D:4) 5 atropa-tipped darts