Dungeon Crawl Stone Soup version 0.33-a0-408-g599108c877 (webtiles) character file. Game seed: 16982723016639437426 0 Fearfan the Apothecary (level 1, 13/13 HPs) Began as an Octopode Wanderer on Nov 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (0 turns). Fearfan the Apothecary (Octopode Wanderer) Turns: 0, Time: 00:00:56 Health: 13/13 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) Scrolls b - a scroll of blinking Skills: - Level 1.0 Fighting - Level 1.0 Dodging - Level 1.3 Stealth + Level 0.0 Unarmed Combat - Level 2.0 Spellcasting - Level 1.0 Necromancy - Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 21% 2 Sublimation of Blood Necr 4% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Ignite Poison Fire/Alch 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Fearfan the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of blinking, a +0 hat; and the following spell memorised: Sting; and the following spells available to memorise: Grave Claw, Sublimation of Blood, Mephitic Cloud, Ignite Poison. Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣ ♣♣. ♣.♣ ♣@♣ ♣♣..♣ .♣.♣ ♣♣ .. ♣.♣ ♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fearfan the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Fearfan set off with the following items: a +0 dagger, a | scroll of blinking, a +0 hat; and the following spell | memorised: Sting; and the following spells available to | memorise: Grave Claw, Sublimation of Blood, Mephitic Cloud, | Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, basic_ecumenical_altar, minmay_misc_feat_nine_boxes, chequers_avenue, hangedman_decor_slide_cut, minmay_misc_feat_square Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+