Dungeon Crawl Stone Soup version 0.33-a0-749-g64b092adc6 (webtiles) character file. Game seed: 3116484150402843105 87 Fearfan the Vexing (level 4, -4/29 HPs) Began as an Octopode Hexslinger on Jan 17, 2025. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (2087 turns). Fearfan the Vexing (Octopode Hexslinger) Turns: 2087, Time: 00:02:48 Health: -4/29 AC: 1 Str: 7 XL: 4 Next: 51% Magic: 6/6 EV: 12 Int: 15 God: Gold: 102 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . f - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Jewellery f - a ring of see invisible (worn) Scrolls b - a scroll of poison c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} g - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} k - a scroll of noise {unknown} Potions d - a potion of lignification {unknown} h - a potion of haste {unknown} i - 2 potions of cancellation {unknown} Skills: + Level 2.0 Fighting + Level 2.7 Ranged Weapons - Level 2.0 Dodging + Level 1.8 Spellcasting + Level 3.5 Hexes + Level 1.9 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 9% 2 Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Blink Tloc 2% N/A 34% 2 Lesser Beckoning Tloc 2% N/A 34% 2 Momentum Strike Conj/Tloc 2% 3d8 34% 2 Cause Fear Hex 5% N/A 47% 4 Frozen Ramparts Ice 2% 1d1 56% 3 Hailstorm Conj/Ice 1% 3d5 56% 3 Ozocubu's Armour Ice 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Summon Ice Beast Ice/Summ 1% N/A 56% 3 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Petrify Alch/Erth 1% N/A 92% 4 Rending Blade Conj/Frge 1% 2d4 92% 4 Metabolic Englaciation Hex/Ice 3% N/A 97% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! No target in view! Unknown command. You shoot a sling bullet. You shoot a sling bullet. You see here a +0 hand axe. Found a quarterstaff. k - a scroll labelled BEEK NEAR JUOSOF Okay, then. You see here a +0 quarterstaff. The frilled lizard hisses angrily. A gnoll comes into view. It is wielding a +0 halberd. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! You hear a shout! You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... #.# #g# #.# #.# ..# #.# #.. #.# #.# #.# #.# ########.# #.# #..@.g...# #.# #.######## #.### ###.###)#### #<... ...........###########.### ####+#####...........).# ##...l.###..############ ###.....##..# .###.....#...# ..###....#...# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 ball pythons 2 endoplasms (D:1) 2 goblins 6 hobgoblins 8 jackals (D:1) A quokka (D:3) 7 bats 5 frilled lizards 2 kobolds (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fearfan the Octopode Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 78 | D:1 | Reached XP level 2. HP: 12/18 MP: 3/3 579 | D:1 | Reached XP level 3. HP: 23/23 MP: 5/5 860 | D:2 | Found Rutuf's Antique Weapon Emporium. 1061 | D:2 | Reached XP level 4. HP: 21/29 MP: 6/6 1881 | D:2 | Found a faded altar of an unknown god. 2087 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop D:3: layout_loops_ring, grunt_gozag_breadcrumbs, minmay_misc_feat_roman, chequers_serial_rivers_room_b, minmay_quadrilaterals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.0 Ranged Weapons | | 2.7 Dodging | | 2.0 Spellcasting | | 1.8 Hexes | | 3.5 Fire Magic | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 131 | 31 || 162 Use: Scroll | 2 | || 2 Armour: Skin | 55 | 9 || 64 Dodge: Dodged | 69 | 5 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2131 | 2051 | 80 | 563 | 1186 | 3 | 710.3 | Dungeon | 2131 | 2051 | 80 | 563 | 1186 | 3 | 710.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1192 daAuts D:1: 886 daAuts D:3: 52 daAuts