Dungeon Crawl Stone Soup version 0.15-a0-1403-g2cecdf4 (console) character file. 4 Felid the Ducker (level 1, 0/9 HPs) Began as a Felid Monk on June 11, 2014. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:46 (130 turns). Felid the Ducker (Felid Monk) Turns: 130, Time: 00:00:46 HP 0/9 AC 1 Str 7 XL: 1 Next: 50% MP 2/2 EV 19 Int 11 God: Gold 9 SH 0 Dex 18 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (shield unavailable) rPois . rRot . (helmet unavailable) rElec . Spirit . (cloak unavailable) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Comestibles b - a meat ration Scrolls c - a scroll of identify {unknown} Potions a - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 4.0 Dodging - Level 2.6 Stealth + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History The goblin is almost dead. The goblin closely misses you. You barely miss the goblin. The goblin is almost dead. The goblin barely misses you. You closely miss the goblin. The goblin is almost dead. The jackal bites you. The goblin closely misses you. The goblin is no longer bleeding. The jackal misses you. A jackal comes into view. You miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You scratch the jackal but do no damage. The jackal closely misses you. You scratch the jackal. The jackal begins to bleed from its wounds! The jackal is moderately wounded. The jackal bites you. You die... ... #g### ######...# ........h.# #(..######.# ## #..........# .# #..######### .# #########..# .##.# #......@hg.# .##.# #.########.# .##.# #.# #.# ..#.# #.# #.# ..#.# #.# #.# ..#.# #.# #.# ..#.# ####.########># ....###.............# ...)....##.########## You could see a jackal (bleeding) and a goblin. Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Felid, the Felid Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 130 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 13