Dungeon Crawl Stone Soup version 0.23.2-33-g5129a83184 (webtiles) character file. Game seed: 14685991330645237505 0 Felnil the Conjurer (level 1, 15/15 HPs) Began as a Deep Dwarf Conjurer on Aug 4, 2019. Got out of the dungeon alive. The game lasted 00:00:15 (1 turns). Felnil the Conjurer (Deep Dwarf Conjurer) Turns: 1, Time: 00:00:15 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 8% 2 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ####... Iskenderun's Mystic Bla Conj ##...... 45% 4 #####.. Force Lance Conj/Tloc #....... 73% 4 #####.. Fulminant Prism Conj/Hex #......... 73% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Felnil the Deep Dwarf Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , , , * , * *, * * * * * , , * * * * * , ,, , ##+## * #.@.# ,#...# ##+## * , , , * ** * , , * , ,, * ** There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Felnil the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive.