Dungeon Crawl Stone Soup version bcrawl-1.13.2 (webtiles) character file. Game seed: 2196613571622977773 0 Felnil the Sneak (level 1, -2/10 HPs) Began as a Skeleton Enchanter on Aug 11, 2019. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (50 turns). Felnil the Sneak (Skeleton Enchanter) Turns: 50, Time: 00:00:48 Health: -2/10 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of fog Skills: - Level 1.2 Short Blades - Level 2.0 Dodging + Level 3.6 Stealth - Level 3.0 Spellcasting + Level 3.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 N/A Confuse Hex ##...... 19% 3 N/A Tukima's Dance Hex ##...... 19% 3 N/A Dazzling Spray Conj/Hex #..... 34% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The bat hits you but does no damage. The bat closely misses you. The goblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin completely misses you. You closely miss the goblin. The bat hits you but does no damage. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The bat hits you but does no damage. The bat closely misses you. x2 The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a +0 club. You die... ... .. ... ... ..# ...#######..### .....!....... #........# #........# #........# #..b@b...# # +..gg....# #. #.#......#.## #..#.##...$...... ##.......#####.... .r.#.##.#####.### #.............. #.##.##......... #.##....##..≈≈≈≈.. You could see a hobgoblin, a goblin and 2 bats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Felnil the Skeleton Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 50 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Dagger || 9 Armor: Robe || 9 Dodge: Dodged || 23