Fenrisus Level 1 of the Dungeon (0, 0, D:1) 4 stones (8, -13, D:1) a +0 dagger (10, -3, D:1) a +0 club (16, -19, D:1) a +0 pair of boots (17, -3, D:1) a +0 kite shield (18, 19, D:1) a +0 ring mail (21, 1, D:1) a +0 short sword (21, 21, D:1) a +0 dagger (23, -14, D:1) a +0 dagger (30, 20, D:1) a +0 club (30, 21, D:1) a +0 dagger a stone (31, -15, D:1) a +0 whip (33, 18, D:1) a +0 robe (33, 25, D:1) a +0 robe (38, -2, D:1) a +0 ring mail (39, 24, D:1) a +0 helmet (39, 30, D:1) 6 stones (41, 6, D:1) a +0 dagger of venom (41, 26, D:1) a +0 leather armour (42, 5, D:1) a +0 hand axe (47, 8, D:1) a +0 chain mail (51, -3, D:1) a +0 ring mail (60, 24, D:1) a +0 short sword (66, 32, D:1) 4 stones Level 2 of the Dungeon (13, 37, D:2) 3 boomerangs (19, 38, D:2) a +0 robe a +0 dagger (24, 45, D:2) 5 stones (30, 9, D:2) a +0 dagger (33, 30, D:2) a +0 morningstar (34, -2, D:2) a ring of see invisible (37, 12, D:2) a +0 club (46, 29, D:2) a +0 dagger (53, 10, D:2) the +2 ring mail of the Quick Grue {*Slow rElec rN+ Int-4 SInv} Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Level 3 of the Dungeon (0, 0, D:3) a staff of earth (12, 3, D:3) a +0 hand axe (14, 12, D:3) a +0 club (21, -11, D:3) a +0 ring mail a +0 falchion a +0 ring mail a +0 hand axe (21, -10, D:3) a +0 scale mail a +0 dagger (22, -1, D:3) a +0 whip (23, -4, D:3) a +0 morningstar a +2 flail of venom (23, -1, D:3) a +0 leather armour a +0 whip (24, 17, D:3) a +0 rapier (24, 18, D:3) a +0 whip (26, -4, D:3) a boomerang a +0 dagger (30, -5, D:3) a +0 club (39, 19, D:3) a +0 falchion (43, 9, D:3) a stone a +0 short sword (45, 10, D:3) 3 scrolls of enchant armour (47, -11, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, -23, D:4) a +0 leather armour (6, -32, D:4) a scroll of enchant weapon (7, -24, D:4) a +0 leather armour (11, -37, D:4) a +0 hand axe (12, -37, D:4) a +0 chain mail a +0 mace (12, -8, D:4) a +0 dagger (13, -36, D:4) a +0 leather armour a +0 flail a +0 club a +0 robe a +0 dagger (17, -18, D:4) a +0 whip 5 stones (19, -19, D:4) a +0 club Level 5 of the Dungeon [Shop] Ikor's Weapon Emporium a +0 quarterstaff (52 gold) a +0 rapier (52 gold) a +0 bardiche (117 gold) a +0 dagger (26 gold) a +0 great sword (84 gold) a +0 dagger (26 gold) a +0 flail (45 gold) a +0 short sword (39 gold) (5, 9, D:5) a +0 giant club (7, 2, D:5) a +0 short sword (13, 23, D:5) a +0 hand axe (24, -15, D:5) a +0 club a +0 leather armour (37, 27, D:5) a large rock (39, 26, D:5) a stone (40, 10, D:5) a +0 pair of boots (41, -16, D:5) a +0 shortbow (41, -15, D:5) a +0 giant club (49, 1, D:5) a +0 shortbow (50, -13, D:5) the +3 ring mail of the Prince of Darkness {Dex+4 Stlth+} Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 7, D:6) a +2 short sword of draining a +0 leather armour (16, 9, D:6) a +0 dagger a +0 robe (29, 31, D:6) a +0 dagger a +0 chain mail (30, 31, D:6) a +0 dagger a +0 dagger a +0 robe (37, 22, D:6) a +0 plate armour (48, 8, D:6) a +0 whip of electrocution a +0 robe (52, 40, D:6) a +0 war axe (61, 39, D:6) a +0 dagger Level 7 of the Dungeon Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (15, 12, D:9) a potion of degeneration (16, 7, D:9) 15 gold pieces (22, 8, D:9) a +0 sling the Ecumenical Temple