Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 9060976211917287790 758 FermentedSoyBoy the Caller (level 7, 0/47 (49) HPs) Began as a Barachi Summoner on Nov 11, 2024. Slain by a wight ... wielding a +4 battleaxe (4 damage) ... on level 5 of the Dungeon. The game lasted 00:16:23 (5023 turns). FermentedSoyBoy the Caller (Barachi Summoner) Turns: 5023, Time: 00:16:23 HP: 0/47 (49) AC: 6 Str: 9 XL: 7 Next: 80% MP: 13/20 EV: 11 Int: 17 God: Gold: 183 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . i - +2 trident (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power {MP+9} HPRegen 0.27/turn p - +4 ring of protection MPRegen 0.17/turn %: no passive effects @: unable to call your familiar, lightly drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons i - a +2 trident of freezing (weapon) (You took it off a wight on level 5 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a ring of magical power (left hand) {MP+9} (You found it on level 1 of the Dungeon) p - a +4 ring of protection (right hand) (You took it off a hobgoblin on level 3 of the Dungeon) Wands n - a wand of flame (22) (You took it off Ijyb on level 3 of the Dungeon) q - a wand of quicksilver (9) (You found it on level 3 of the Dungeon) r - a wand of paralysis (11) (You took it off a kobold on level 4 of the Dungeon) s - a wand of iceblast (7) (You found it on level 4 of the Dungeon) Scrolls d - a scroll of revelation {unknown} e - a scroll of silence h - a scroll of fog j - 2 scrolls of teleportation {!r!d, @r3} k - a scroll of amnesia {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of curing {@q1, !d} g - 2 potions of cancellation l - a potion of might Skills: + Level 1.6 Fighting + Level 6.2 Polearms - Level 2.1 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 7.1 Summonings + Level 1.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 52% N/A 1% 2 c - Call Canine Familiar Summ 26% N/A 2% 3 d - Summon Lightning Spi Summ/Air 14% 3d4 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 17% 1 Summon Blazeheart Golem Fire/Summ 14% N/A 36% 4 Frozen Ramparts Ice 4% 1d1 45% 3 Hailstorm Conj/Ice 2% 3d5 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You imbue your familiar with magical energy and its fangs glint viciously. Your cerulean imp closely misses the wight. The wight barely misses your inugami. Your inugami hits the wight but does no damage. Your inugami completely misses the wight. You now have 9/20 mp. Your cerulean imp barely misses the wight. The wight barely misses your inugami. Your inugami barely misses the wight. Your cerulean imp closely misses the wight. The wight closely misses your inugami. Your inugami barely misses the wight. Your cerulean imp hits the wight from afar with a -2 spear. The wight hits your inugami with a +0 spear! Your inugami hits the wight. Your cerulean imp hits the wight from afar with a -2 spear. The wight closely misses your inugami. Your inugami hits the wight but does no damage. Your cerulean imp hits the wight but does no damage. The wight closely misses your inugami. Your inugami hits the wight but does no damage. Your cerulean imp barely misses the wight. The wight barely misses your inugami. Your inugami hits the wight. Your cerulean imp closely misses the wight. The wight hits your inugami with a +0 spear. Your inugami hits the wight but does no damage. Your cerulean imp closely misses the wight. The wight barely misses your inugami. Your inugami barely misses the wight. Your cerulean imp closely misses the wight. The wight completely misses your inugami. Your inugami hits the wight. Your cerulean imp barely misses the wight. The wight closely misses your inugami. Your inugami hits the wight. The wight is destroyed! You start resting. Your cerulean imp disappears in a puff of smoke! Your inugami disappears in a puff of smoke! Health restored: 49; MP restored: 20 Items here: ))) [[[. Your +2 trident of freezing glows with a cold blue light! i - a +2 trident of freezing (weapon) You drop a +0 trident. Your +2 trident of freezing stops glowing. You are now empty-handed. Your +2 trident of freezing glows with a cold blue light! i - a +2 trident of freezing (weapon) p - a +4 ring of protection (right hand) Items here: ))) [[[. A scorpion is nearby! You now have 19/20 mp. You now have 18/20 mp. Casting: Summon Small Mammal (safe; 1% risk of failure) A tiny devil pulls itself out of the air. You now have 16/20 mp. Casting: Call Imp (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! Something completely misses your inugami. You now have 13/20 mp. Something hits your inugami! Something drains your inugami. Your inugami dies! Your inugami disappears in a puff of smoke! Your quokka bites the wight. Your cerulean imp hits the scorpion but does no damage. The wight hits your quokka with a +4 battleaxe! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The wight misses something. The scorpion stings your cerulean imp but does no damage. Your cerulean imp barely misses the scorpion. Something hits your cerulean imp. Something freezes your cerulean imp. The scorpion closely misses your cerulean imp. Your cerulean imp hits the wight but does no damage. The wight misses you. Something hits your cerulean imp! Something freezes your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! A wight comes into view. It is wielding a +5 mace of freezing. You hit the wight. The wight hits you with a +4 battleaxe! You take 9 damage, and have 40/49 hp. The wight hits your quokka with a +5 mace of freezing! The wight freezes your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The wight attacks as it pursues you! The wight barely misses you. Items here: ))) [[[. You hit the wight but do no damage. The wight closely misses you. Casting: Call Canine Familiar (dangerous; 2% risk of failure) A tiny devil pulls itself out of the air. The wight hits you with a +4 battleaxe! You take 15 damage, and have 26/49 hp. MASSIVE DAMAGE!! You now have 13/20 mp. Casting: Call Imp (safe; 1% risk of failure) Your canine familiar is too injured to answer your call. Unknown command. Casting: Call Canine Familiar (dangerous; 2% risk of failure) Your canine familiar is too injured to answer your call. The wight attacks as it pursues you! The wight hits you with a +4 battleaxe! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Your cerulean imp completely misses the wight. The wight hits you with a +4 battleaxe. You die... # ##.#.#.#######..## .........s..>..... ##.#.#.##.##.#### # #z# #z# ##@# #<5# #..# #........# #######.## .. ## You could see a scorpion, 2 wights and a friendly cerulean imp (summoned). Vanquished Creatures A black bear (D:4) A bombardier beetle (D:3) An orc wizard (D:3) 4 orcs (D:3) 3 bats (D:2) 3 endoplasms (D:1 D:2 D:3) 3 giant cockroaches (D:1 D:2 D:3) 2 goblins (D:2 D:3) A hobgoblin (D:3) 2 jackals (D:1) 3 kobolds (D:2 D:3) 5 ball pythons (D:3 D:4) 3 frilled lizards (D:3) A rat (D:2) 33 creatures vanquished. Vanquished Creatures (collateral kills) Menkaure (D:4) 3 wights (D:5) An orc priest (D:3) An orc wizard (D:4) Ijyb (D:3) 4 iguanas (D:4) 4 adders (D:2 D:4) A dart slug (D:1) 9 orcs (D:3 D:4) 7 bats (D:2 D:1 D:3) 7 endoplasms (D:1 D:2 D:3) 6 goblins (D:1 D:2) 4 hobgoblins (D:1 D:3) 2 jackals (D:1) 2 quokkas (D:2 D:4) 5 ball pythons (D:1 D:4) 6 frilled lizards (D:1 D:2 D:3) 5 kobolds (D:1 D:3 D:4) 4 rats (D:1 D:2) 73 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FermentedSoyBoy the Barachi Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Reached skill level 5 in Summonings 170 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 401 | D:2 | Learned a level 2 spell: Call Imp 445 | D:1 | HP: 9/19 [hobgoblin (4)] 458 | D:1 | HP: 9/19 [kobold/+0 short sword (2)] 462 | D:1 | Reached XP level 3. HP: 8/24 MP: 1/7 467 | D:1 | HP: 6/24 [dart slug/slug dart (4)] 560 | D:1 | Learned a level 3 spell: Call Canine Familiar 1131 | D:2 | Reached skill level 3 in Spellcasting 1131 | D:2 | Reached skill level 6 in Summonings 1217 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 1496 | D:2 | You fall into a shaft and drop 1 floor! 1738 | D:3 | HP: 12/30 [poisoned by an orc] 1836 | D:3 | Reached XP level 5. HP: 35/35 MP: 9/9 1989 | D:3 | Noticed Ijyb 1996 | D:3 | HP: 16/35 [orc/+0 hand axe (5)] 1998 | D:3 | Reached skill level 1 in Polearms 2003 | D:3 | Killed Ijyb 2004 | D:3 | HP: 17/35 [orc/+0 dagger (1)] 2009 | D:3 | Reached skill level 2 in Polearms 2010 | D:3 | HP: 6/35 [orc/+0 falchion (7)] 2329 | D:3 | Reached skill level 3 in Polearms 2549 | D:3 | Reached XP level 6. HP: 24/41 MP: 10/10 2744 | D:4 | HP: 19/41 [orc wizard/+0 dagger (2)] 2747 | D:4 | HP: 1/41 [orc wizard/puff of flame (11)] 2934 | D:4 | Reached skill level 4 in Polearms 3031 | D:4 | Noticed a black bear 3564 | D:4 | Noticed Menkaure 3598 | D:4 | Killed Menkaure 3599 | D:4 | Reached skill level 5 in Polearms 3599 | D:4 | Reached XP level 7. HP: 46/46 MP: 11/11 3777 | D:4 | HP: 18/46 [iguana (14)] 3882 | D:4 | HP: 21/46 [black bear (8)] 3889 | D:4 | HP: 9/46 [black bear (7)] 3889 | D:4 | HP: 3/46 [black bear (6)] 3891 | D:4 | Reached skill level 6 in Polearms 4264 | D:4 | Learned a level 4 spell: Summon Lightning Spire 4694 | D:5 | Entered Level 5 of the Dungeon 4827 | D:5 | HP: 13/44 [wight/+0 trident (12)] 4838 | D:5 | Reached skill level 1 in Fighting 4838 | D:5 | Reached skill level 7 in Summonings 4841 | D:5 | HP: 10/48 [wight/+2 trident of freezing (7)] 4850 | D:5 | Reached skill level 1 in Evocations 5023 | D:5 | HP: 11/49 [wight/+4 battleaxe (15)] 5023 | D:5 | HP: 4/47 [wight/+4 battleaxe (7)] 5023 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms D:2: layout_basic, minivault_4 D:3: layout_basic, uniq_ijyb D:4: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, uniq_menkaure D:5: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Summonings | 5 6 7 | 7.1 Spellcasting | 3 | 3.0 Polearms | 3 5 6 | 6.2 Fighting | 1 | 1.6 Evocations | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 41 | | || 41 Short sword | 5 | 35 | || 40 Trident | | 70 | 21 || 91 Cast: Summon Small Mamm | 45 | 46 | 12 || 103 Call Imp | 7 | 15 | 9 || 31 Call Canine Famil | | 7 | 10 || 17 Ability: Hop | 1 | 2 | 3 || 6 Evoke: Wand | | | 1 || 1 Use: Potion | | 2 | 1 || 3 Scroll | | | 6 || 6 Armour: Robe | 41 | 61 | 30 || 132 Dodge: Dodged | 46 | 60 | 26 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5495 | 5300 | 195 | 1614 | 2163 | 5 | 1099.0 | Dungeon | 5495 | 5300 | 195 | 1614 | 2163 | 5 | 1099.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2297 daAuts D:3: 1181 daAuts D:2: 981 daAuts D:1: 765 daAuts D:5: 270 daAuts Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms D:2: layout_basic, minivault_4 D:3: layout_basic, uniq_ijyb D:4: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, uniq_menkaure D:5: layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5495 | 5300 | 195 | 1614 | 2163 | 5 | 1099.0 | Dungeon | 5495 | 5300 | 195 | 1614 | 2163 | 5 | 1099.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2297 daAuts D:3: 1181 daAuts D:2: 981 daAuts D:1: 765 daAuts D:5: 270 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 216.6 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 216.6 +-------+-------+-------+-------+-------+----------------------