Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 3523004951784097611 128 FermentedSoyBoy the Caller (level 5, -4/39 HPs) Began as a Barachi Summoner on Nov 13, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:11:31 (3217 turns). FermentedSoyBoy the Caller (Barachi Summoner) Turns: 3217, Time: 00:11:32 Health: -4/39 AC: 2 Str: 9 XL: 5 Next: 12% Magic: 5/10 EV: 11 Int: 18 God: Gold: 96 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . o - staff of air {rElec} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: unable to hop, inugami summoned, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves m - a staff of cold {rC+} (You found it on level 2 of the Dungeon) o - a staff of air (weapon) {rElec} (You found it on level 2 of the Dungeon) t - a staff of earth (You found it on level 3 of the Dungeon) Wands u - a wand of warping (8) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of brand weapon {unknown} g - a scroll of vulnerability {unknown} j - a scroll of enchant weapon {unknown} p - a scroll of teleportation {unknown} q - a scroll of revelation {unknown} r - a scroll of fog {unknown} s - a scroll of identify {unknown} x - a scroll of immolation {unknown} Potions b - a potion of magic e - 3 potions of heal wounds {unknown} f - a potion of might {unknown} h - a potion of experience {unknown} i - 2 potions of haste {unknown} k - a potion of enlightenment {unknown} l - a potion of attraction {unknown} n - a potion of brilliance {unknown} v - a potion of ambrosia {unknown} w - a potion of cancellation {unknown} Skills: + Level 2.7 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting - Level 6.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 1% 1 b - Call Imp Summ 48% N/A 1% 2 c - Call Canine Familiar Summ 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Lesser Beckoning Tloc 6% N/A 24% 2 Static Discharge Conj/Air 8% 3-4/arc 24% 2 Summon Blazeheart Golem Fire/Summ 13% N/A 41% 4 Summon Lightning Spire Summ/Air 20% 3d5 41% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 43% 3 Passwall Erth 3% N/A 43% 3 Swiftness Air 4% N/A 43% 3 Teleport Other Tloc 3% N/A 43% 3 Airstrike Air 2% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Zin Annotations: D:3 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Okay, then. Unknown command. Press: ? - help, v - describe, . - travel A runed translucent door. Removed exclusion. Placed new exclusion. Reduced exclusion size to a single square. Crazy Yiuf says, "I'm not crazy!" There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the floor. There is a stone staircase leading up here. You open the door. There is an open door here. You now have 96 gold pieces (gained 14). w - a green potion x - a scroll labelled POHUNT EJ YRU Found an ornate altar of the Wu Jian Council. You open the door. An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 flail. The orc priest moves out of view. An orc is nearby! A tiny devil pulls itself out of the air. An orc wizard comes into view. It is wielding a +0 dagger. You now have 8/10 mp. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your cerulean imp hits the orc from afar with a -2 spear. An orc priest comes into view. It is wielding a +0 whip. Your cerulean imp hits the orc with a -2 spear. The orc priest closely misses your cerulean imp. The orc barely misses your cerulean imp. Your cerulean imp hits the orc with a -2 spear. The orc dies! The orc priest hits your cerulean imp with a +0 hand axe. Your cerulean imp hits the orc priest with a -2 spear. The orc priest barely misses your cerulean imp. Your cerulean imp barely misses the orc priest. The orc priest hits your cerulean imp with a +0 hand axe. You hear some strange, mumbled words. Your cerulean imp easily resists. Your cerulean imp hits the orc priest with a -2 spear. The orc priest misses your cerulean imp. Something barely misses your cerulean imp. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. Your cerulean imp completely misses the orc priest. The orc priest hits your cerulean imp with a +0 hand axe. Something hits your cerulean imp. Your cerulean imp barely misses the orc priest. The orc priest hits your cerulean imp with a +0 hand axe. Something hits your cerulean imp but does no damage. Your cerulean imp hits the orc priest but does no damage. The orc priest misses your cerulean imp. Something barely misses your cerulean imp. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp barely misses the orc priest. The orc priest hits your cerulean imp with a +0 hand axe. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! A magic dart appears from out of thin air! The magic dart hits you! The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 19 damage, and have 20/39 hp. MASSIVE DAMAGE!! You now have 6/10 mp. You are too injured to fight recklessly! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You call for your canine familiar and it appears with a howl! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You now have 3/10 mp. The orc priest begins to cast a cantrip, but forgets the words! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 7/39 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. Okay, then. Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! Your inugami barely misses the orc priest. The orc priest barely misses your inugami. Your inugami barely misses the orc priest. The orc priest barely misses your inugami. Your magical contamination has completely faded away. Found a stone staircase leading up. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..#.......(...##.## ..#......o...##...## ..#..(...o..##.....##### ..####'##.h.#.......#..# ....o.. #......._...... [...{. #...#.......# ....... #...##.....## ..###.. #....##...## # ### ########@## ..............# ........+.....# ........ .....# ........ .....# .......< .....# ######## ###### You could see 2 orc priests and a friendly inugami (summoned). Vanquished Creatures An adder (D:2) An orc (D:3) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:2) A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:3) 2 adders (D:3) 2 dart slugs (D:1) 2 orcs (D:2 D:4) 4 ball pythons (D:1 D:3) 2 endoplasms (D:2 D:1) 3 giant cockroaches (D:1 D:2 D:3) 9 goblins (D:1 D:2 D:3) 2 hobgoblins (D:1 D:3) 3 jackals (D:1 D:3) A quokka (D:1) 6 bats (D:1 D:2 D:3) 2 frilled lizards (D:1 D:3) 6 kobolds (D:1 D:2 D:3) 5 rats (D:1 D:2 D:3) 50 creatures vanquished. Vanquished Creatures (others) Jessica (D:3) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FermentedSoyBoy the Barachi Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Reached skill level 2 in Stealth 143 | D:1 | Reached skill level 1 in Fighting 187 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 239 | D:1 | Learned a level 2 spell: Call Imp 387 | D:1 | Found a faded altar of an unknown god. 387 | D:1 | You fall into a shaft and drop 1 floor! 635 | D:2 | Reached skill level 3 in Spellcasting 891 | D:1 | Reached skill level 5 in Summonings 931 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/7 938 | D:1 | Learned a level 3 spell: Call Canine Familiar 2300 | D:3 | Reached XP level 4. HP: 24/32 MP: 5/8 2422 | D:3 | Reached skill level 6 in Summonings 2612 | D:3 | Noticed Jessica 2621 | D:3 | Killed Jessica 2776 | D:3 | Reached skill level 2 in Fighting 2790 | D:3 | Reached XP level 5. HP: 29/39 MP: 2/10 3073 | D:3 | Found a glowing silver altar of Zin. 3125 | D:3 | Found a runed translucent door. 3126 | D:3 | Noticed Crazy Yiuf 3189 | D:4 | Found an ornate altar of the Wu Jian Council. 3211 | D:4 | HP: 7/39 [orc priest/divine providence (14)] 3217 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, chequers_ecumenical_altar_simple, minmay_vboxes D:2: layout_basic, minmay_goblin_kobold_house D:3: layout_rooms, zin_treasury, uniq_crazy_yiuf_cottage, uniq_jessica D:4: layout_gridville, lemuel_round_altar, old_standard_altar, minmay_temple_entry_trees, lemuel_flame_loot_1, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.7 Spellcasting | 3 | 3.4 Summonings | 5 6 | 6.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Staff | 14 | 24 || 38 Cast: Summon Small Mamm | 10 | 2 || 12 Call Imp | 28 | 13 || 41 Call Canine Famil | | 4 || 4 Ability: Hop | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armour: Robe | 42 | 19 || 61 Dodge: Dodged | 44 | 29 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3644 | 3563 | 81 | 178 | 2679 | 4 | 911.0 | Dungeon | 3644 | 3563 | 81 | 178 | 2679 | 4 | 911.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1434 daAuts D:1: 1170 daAuts D:3: 974 daAuts D:4: 66 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, chequers_ecumenical_altar_simple, minmay_vboxes D:2: layout_basic, minmay_goblin_kobold_house D:3: layout_rooms, zin_treasury, uniq_crazy_yiuf_cottage, uniq_jessica D:4: layout_gridville, lemuel_round_altar, old_standard_altar, minmay_temple_entry_trees, lemuel_flame_loot_1, uniq_edmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3644 | 3563 | 81 | 178 | 2679 | 4 | 911.0 | Dungeon | 3644 | 3563 | 81 | 178 | 2679 | 4 | 911.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1434 daAuts D:1: 1170 daAuts D:3: 974 daAuts D:4: 66 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 46.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 46.0 +-------+-------+-------+-------+-------+----------------------