Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 11316366152832113736 28 FermentedSoyBoy the Tinkerer (level 3, -5/24 HPs) Began as a Coglin Forgewright on Dec 31, 2024. Slain by Terence ... wielding a +0 vampiric trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:07:46 (1576 turns). FermentedSoyBoy the Tinkerer (Coglin Forgewright) Turns: 1576, Time: 00:07:47 Health: -5/24 AC: 2 Str: 10 XL: 3 Next: 12% Magic: 0/5 EV: 11 Int: 16 God: Gold: 18 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . a - +0 hammer {Lufti} rCold . . . d - +0 dagger {Cashile} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. You spent 10 gold pieces at shops. Inventory: Hand Weapons a - a +0 hammer (weapon) {Lufti} d - a +0 dagger (offhand) {Cashile} Armour c - a +0 robe (worn) i - a +0 helmet (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify {@r1} g - a scroll of fog k - a scroll of noise {!r} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 1.8 Spellcasting - Level 5.7 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 1% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 2% 2d5 32% 2 Launch Clockwork Bee Frge 19% N/A 6% 3 Hailstorm Conj/Ice 1% 3d5 54% 3 Summon Ice Beast Ice/Summ 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Eringya's Surprising Cr Summ 1% N/A 91% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You take 4 damage, and have 11/24 hp. You don't have enough magic to cast this spell. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Terence barely misses you. You now have 17/36 hp. Terence hits you but does no damage. Terence hits you but does no damage. Casting: Construct Spike Launcher (safe; 3% risk of failure) Okay, then. Magic courses through your body. Terence hits you from afar with a +0 vampiric trident. You take 2 damage, and have 16/36 hp. MP restored: 5 Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 chain mail (moderately wounded, 81% to hit) The kinetic grapnel misses Terence. Terence hits you but does no damage. You now have 4/5 mp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 chain mail (moderately wounded, 81% to hit) The kinetic grapnel hits Terence but does no damage. Terence hits you but does no damage. You now have 3/5 mp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 chain mail (moderately wounded, 81% to hit) The kinetic grapnel hits Terence but does no damage. Terence hits you from afar with a +0 vampiric trident. You now have 2/5 mp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 chain mail (moderately wounded, 81% to hit) The kinetic grapnel hits Terence. Terence hits you but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 chain mail (heavily wounded, grapneled, 81% to hit) The kinetic grapnel hits Terence. Terence hits you from afar with a +0 vampiric trident. You take 4 damage, and have 12/36 hp. You now have 1/5 mp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 chain mail (severely wounded, grapneled, 81% to hit) The kinetic grapnel hits Terence but does no damage. Terence hits you from afar with a +0 vampiric trident. You take 1 damage, and have 11/36 hp. You now have 0/5 mp. You don't have enough magic to cast this spell. As you read the scroll labelled ANETEI LOIGGU, it crumbles to dust. It is a scroll of identify. g - a scroll of fog Terence completely misses you. As you read the scroll labelled GUCELO ILOMAZ, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. Terence completely misses you. As you read the scroll labelled RARHAY VYDOXES, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. Terence hits you but does no damage. Okay, then. Terence hits you but does no damage. The grapnel comes loose from Terence. Terence hits you but does no damage. Terence hits you from afar with a +0 vampiric trident. Terence draws strength from your wounds! You take 1 damage, and have 12/36 hp. Terence barely misses you. Terence hits you but does no damage. Your transformation is almost over. Terence hits you but does no damage. Terence hits you from afar with a +0 vampiric trident. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/36 hp. Terence hits you but does no damage. Terence hits you but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 chain mail (severely wounded, 81% to hit) The kinetic grapnel hits Terence. Terence hits you but does no damage. You now have 0/5 mp. Terence hits you but does no damage. Terence looks irritated. Terence hits you but does no damage. Terence hits you but does no damage. You feel less wooden. Your +0 robe unmelds from your body. The grapnel comes loose from Terence. Terence hits you from afar with a +0 vampiric trident. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You now have 6/24 hp. Terence hits you with a +0 vampiric trident. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/24 hp. You hit Terence but do no damage. You closely miss Terence with your +0 hammer. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 vampiric trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." *,,,,,*#................,,,* *,,,,,##...........##...,,,**** *,,,,,.......[.[......#***,,,,* *,,,,,......##........# *,,,,* ,,,,,,r#######........##***,,,* ,,,,,,,*######..........***,,,* *,,,,,,,.#####..<.....#,,,,,,,* *,,,,,,,.######†@.....#*****,,* *,,,,,,,.######.@.....# **** *,,,,,,,.######.......# ,,,,,,,,.######.......# ,,,,,,,,.############## ,,,,,,,,.############## *,,,,,,,.############## ********############### ############### ############### You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 2 bats (D:1 D:2) 4 endoplasms (D:1) 2 goblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1 D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FermentedSoyBoy the Coglin Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Reached skill level 2 in Stealth 338 | D:1 | Reached skill level 5 in Forgecraft 340 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 493 | D:1 | Found The Oracle's Delphic Readings. 497 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1249 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/5 1474 | D:1 | Bought a scroll of noise for 10 gold pieces 1532 | D:2 | Noticed Terence 1547 | D:2 | HP: 11/24 [Terence/+0 vampiric trident (4)] 1554 | D:2 | HP: 16/36 [Terence/+0 vampiric trident (1)] 1563 | D:2 | HP: 12/36 [Terence/+0 vampiric trident (1)] 1574 | D:2 | HP: 6/24 [Terence/+0 vampiric trident (1)] 1576 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_corners, nicolae_nh_oracle_at_delphi D:2: layout_rooms, minmay_cupped, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Forgecraft | 5 | 5.7 Dodging | | 1.7 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Dagger || 10 Mace || 9 Cast: Kinetic Grapnel || 16 Construct Spike L || 18 Use: Scroll || 3 Potion || 2 Armour: Robe || 10 Skin || 22 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1579 | 1468 | 111 | 223 | 921 | 2 | 789.5 | Dungeon | 1579 | 1468 | 111 | 223 | 921 | 2 | 789.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1522 daAuts D:2: 56 daAuts Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_corners, nicolae_nh_oracle_at_delphi D:2: layout_rooms, minmay_cupped, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1579 | 1468 | 111 | 223 | 921 | 2 | 789.5 | Dungeon | 1579 | 1468 | 111 | 223 | 921 | 2 | 789.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1522 daAuts D:2: 56 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------