Dungeon Crawl Stone Soup version 0.22-a0-605-g9281fa2407 (webtiles) character file. 16 FessEmpty1 the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on July 8, 2018. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:13 (415 turns). FessEmpty1 the Conjurer (Octopode Conjurer) Turns: 415, Time: 00:03:14 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 54% Magic: 0/5 EV: 13 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . c - -2 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons c - a cursed -2 club (weapon) Scrolls d - a scroll of noise {unknown} Potions a - a potion of magic {unknown} Comestibles b - 3 rations Skills: + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 32% 4 #####.. Fulminant Prism Conj/Hex #......... 61% 4 #####.. Dazzling Spray Conj/Hex #..... 24% 3 ###.... Force Lance Conj/Tloc #....... 61% 4 #####.. Searing Ray Conj ###... 4% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The magic dart hits the ooze. You kill the ooze! A kobold comes into view. You see here a ration. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting) The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you. You die... ........# .. ........# .# ........# .# ........# .# #####..........# .# #.†...# ...(# .# ..##### #####.###.###... .### #.......@....... ...# #.####.##K###... ##.######.# #(...# ..........# #..### .........## #..# .........### #... ####.#.....# #.#.# #.>####..##[#(# ##÷# ##># You could see a kobold. Vanquished Creatures An ooze (D:1) 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FessEmpty1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 415 | D:1 | Slain by a kobold Vault maps used: D:1: lemuel_arrival_funnel Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 3 Tentacles || 3 Club || 6 Cast: Magic Dart || 17 Armor: Skin || 2 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 23 | 0.0 | 0 | 10 | 0.0 | 415 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 23 | 0.0 | 0 | 10 | 0.0 | 415 +---------+---------+-------+---------+---------+-------+---------