FiftyNine the Dungeon [Shop] Guim's Antique Weapon Boutique a +0 short sword (66 gold) a +0 hunting sling (33 gold) a +0 spear (66 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) the +3 trident of Defilement {pierce, +Inv rPois MR+} (187 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. [Shop] Mnamn's Antique Weapon Shop a +0 whip (52 gold) a +0 spear (63 gold) a +1 war axe of distortion (73 gold) a +0 mace (63 gold) a +6 hand axe of flaming (63 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 spear (63 gold) a +0 club (21 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 mace (63 gold) [Shop] Riohyarph's Book Boutique a book of Power (495 gold) a book of Hinderance (220 gold) a book of the Sky (715 gold) a book of Changes (275 gold) a book of Burglary (825 gold) a book of Wizardry (330 gold) a book of Cantrips (220 gold) a book of Ice (715 gold) a book of Death (770 gold) [Shop] Twonasmih's Armour Shop a +0 ring mail (56 gold) a +0 ring mail (56 gold) a cursed -2 robe (1 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 0, D) a +0 long sword (still there?) a +1 long sword of electrocution (still there?) (1, 0, D) a +0 long sword (unseen) (4, 0, D) a +0 short sword (unseen) (5, 0, D) a +0 long sword (6, 0, D) a +0 cutlass a +1 cutlass of draining a +0 leather armour a +0 longbow 52 arrows a +0 leather armour (7, 0, D) a +0 short sword a +0 short sword a +0 leather armour a +0 longbow 22 arrows a +0 leather armour (8, 0, D) a +1 demon whip of electrocution 4 tomahawks of dispersal 16 sling bullets of flame 2 javelins of penetration 2 arrows (15, 0, D) 4 arrows (17, 0, D) a +0 dagger a +0 robe (18, 0, D) a +0 dagger a +0 robe (19, 0, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 0, D) 7 needles of frenzy 15 sling bullets of frost (33, 0, D) a +0 great sword a +0 plate armour a +0 great sword a +0 chain mail (18, 2, D) a +2 great mace of distortion (19, 2, D) a +0 great mace a +0 plate armour (34, 2, D) a +0 battleaxe a cursed +0 chain mail (-16, 4, D) a +2 antimagic great mace 5 needles of paralysis (-15, 4, D) 6 needles of slowing 7 needles of paralysis 3 poisoned javelins (-11, 4, D) 2 needles of paralysis (-1, 4, D) a +5 dire flail of holy wrath (12, 4, D) a +0 cloak a +0 cutlass a +0 cloak (13, 4, D) a +3 dire flail of draining (14, 4, D) a +0 broad axe (22, 4, D) a +2 dire flail of holy wrath 4 poisoned javelins (26, 4, D) 5 needles of paralysis 5 silver tomahawks (-25, 8, D) a +0 cloak (-23, 8, D) a +1 antimagic dire flail a +0 mace (-21, 8, D) a +0 cutlass a +0 cloak a +0 long sword a +0 cloak (-20, 8, D) 2 poisoned javelins (-18, 8, D) 8 javelins of returning 7 poisoned javelins (-11, 8, D) a +0 great mace a +0 cloak a +0 war axe a +0 cloak (-10, 8, D) 4 javelins of returning (-9, 8, D) a +3 vampiric great sword (-8, 8, D) a +0 halberd a +0 long sword a +0 cloak (-2, 8, D) a +0 cutlass a +0 cloak (0, 8, D) a +0 short sword a +1 cloak a +2 greatsling of evasion a +0 cloak a +0 great sword a +0 cloak of invisibility (1, 8, D) 3 tomahawks of returning (4, 8, D) a +0 war axe a +0 cloak (5, 8, D) a +0 morningstar a +0 scimitar (6, 8, D) a +0 trident (8, 8, D) the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. a cursed -1 great mace a +0 cloak (9, 8, D) 3 tomahawks of dispersal (10, 8, D) a +0 long sword a +0 cloak (17, 8, D) a cursed -1 flail (18, 8, D) a +0 trident (20, 8, D) a +5 dire flail of draining a +0 battleaxe a +0 hand axe of chopping a +0 short sword a +1 flail of crushing (21, 8, D) 3 poisoned tomahawks a +2 arbalest of flaming a +0 short sword (26, 8, D) a cursed +0 flail a +0 robe a +0 trident a +0 plate armour (27, 8, D) 5 javelins of returning (28, 8, D) a +0 arbalest 23 bolts (29, 8, D) 4 silver javelins 4 large rocks (32, 8, D) 8 poisoned javelins (34, 8, D) a large rock (-33, 10, D) a +4 demon trident of piercing a cursed -1 chain mail (-32, 10, D) 5 javelins of returning 5 tomahawks of returning a cursed +0 great mace a +2 chain mail of fire resistance (-31, 10, D) a +4 cutlass of electrocution a +0 cloak a +0 pair of gloves a +0 great mace a +0 chain mail (-29, 10, D) a +4 antimagic dire flail (-28, 10, D) a +2 blessed long sword of holy wrath a +0 large shield (-18, 10, D) 2 needles of paralysis (1, 10, D) a +0 halberd a +0 chain mail a wand of magic darts (26) (5, 10, D) a +2 glaive of venom a +0 scale mail (28, 10, D) 8 steel javelins (-33, 11, D) a +2 robe of resistance a +3 antimagic dire flail a +0 hand axe a +0 buckler a +5 demon whip a +0 chain mail a +4 glaive of flaming a +0 chain mail of fire resistance a +4 demon whip of flaming a +0 plate armour a +3 great mace a +0 plate armour (-33, 12, D) a +3 demon whip of draining a cursed +0 mottled dragon armour (-32, 12, D) a +6 arbalest of velocity (-30, 12, D) a +1 hunting sling of flaming (-26, 12, D) a +4 demon trident of flaming a +0 robe (-25, 12, D) a crystal ball of energy (-2, 12, D) a +6 plate armour (-1, 12, D) an uncursed ring of fire the +3 storm dragon armour of Jasam {rElec rPois rCorr} It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. the amulet "Olen" {Dex+1 Int-3 Regen} [amulet of regeneration] It affects your intelligence (-3). It affects your dexterity (+1). It increases your rate of regeneration. a +2 ring of evasion a +2 pair of gloves (1, 12, D) a +6 chain mail (2, 12, D) a +5 plate armour of fire resistance (3, 12, D) a +4 plate armour of fire resistance (4, 12, D) a +2 pair of boots (8, 12, D) the +11 scythe "Beastslayer" {antimagic, MR+ Str+3 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (9, 12, D) the +5 giant spiked club of a bailey {drain, -Cast Str+2 Dex+1} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+1). It prevents spellcasting. (10, 12, D) a +5 longbow of velocity (11, 12, D) a +5 bardiche of chopping (12, 12, D) the +5 demon whip of Gielot {slash, rElec rF- rC+ rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. (13, 12, D) the +5 broad axe "Siyfupra" {holy, rC++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. (14, 12, D) the +5 lajatang "Sarcophage" {venom, +Blink rC++} It poisons the flesh of those it strikes. It greatly protects you from cold. It lets you blink. (20, 12, D) a +0 pair of gloves a +2 buckler a +1 antimagic demon whip a +0 blowgun a +1 great mace of protection 16 stones 6 poisoned needles (-2, 14, D) a +3 triple sword of electrocution (-24, 16, D) an uncursed staff of air (-23, 16, D) a +1 great sword of flaming a +0 morningstar a +0 chain mail a +0 large shield an uncursed staff of power (-22, 16, D) a +1 great mace of protection a +0 battleaxe a +0 plate armour (-21, 16, D) a +1 battleaxe of freezing 24 stones (-20, 16, D) a +3 antimagic great mace (-19, 16, D) 15 stones (-15, 16, D) a +0 leather armour (-12, 16, D) a +0 short sword a +0 ring mail a +0 short sword a +0 ring mail a scroll of amnesia (-11, 16, D) a +2 antimagic short sword (-9, 16, D) a +0 arbalest 14 bolts (-8, 16, D) a +0 long sword a +0 ring mail (-7, 16, D) a +0 morningstar a +0 ring mail 27 stones (-6, 16, D) a +0 flail a +0 robe (-5, 16, D) a +3 long sword of slicing a +4 chain mail of cold resistance an uncursed ring of fire (-4, 16, D) a +4 dire flail of crushing a +1 dire flail of protection a +0 ring mail a +0 great sword a +0 ring mail a +0 mace (-3, 16, D) a +1 antimagic cutlass a +1 great mace of protection 2 tomahawks of returning 15 steel bolts (-2, 16, D) a +0 dire flail of protection a +0 chain mail (-1, 16, D) the cursed -2 great mace "Demonbane" {drain, MR+ Str+3 Stlth--} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you much less stealthy. It has a curse placed upon it. a bolt (5, 16, D) a +0 bardiche a +0 plate armour (6, 16, D) a +0 halberd a +0 plate armour (7, 16, D) a +1 war axe of freezing a +0 plate armour (8, 16, D) a +0 broad axe a +0 plate armour a +0 shield a +0 long sword a cursed +0 chain mail a +0 shield (9, 16, D) a +0 war axe a +0 plate armour a +0 shield a +0 great mace a +0 chain mail (10, 16, D) a +2 antimagic dire flail 3 javelins of returning (14, 16, D) a +0 battleaxe a +0 plate armour a +0 long sword a +0 chain mail a +0 halberd a +0 chain mail (15, 16, D) 4 tomahawks of dispersal a cursed -3 long sword a +0 plate armour a +2 battleaxe of venom a +0 chain mail a +0 great sword a cursed +0 chain mail (16, 16, D) a +0 great mace a +0 plate armour (17, 16, D) a +1 great mace of crushing (20, 16, D) a +0 great mace a +0 plate armour (21, 16, D) a cursed -1 glaive a +0 plate armour (22, 16, D) a +0 long sword a +0 chain mail a +0 bardiche a +0 chain mail (23, 16, D) 4 tomahawks of dispersal a +0 dire flail a +0 plate armour a +0 war axe a +0 chain mail a +0 dire flail a +0 chain mail a +0 battleaxe a +0 chain mail (24, 16, D) a +0 war axe a +0 chain mail a +2 battleaxe of flaming a +0 plate armour a +0 war axe a cursed +0 plate armour (25, 16, D) a +6 hunting sling of velocity 3 poisoned javelins 6 steel javelins (-24, 20, D) a +6 trident of freezing a +0 robe (-23, 20, D) a +0 trident a +0 robe (-22, 20, D) a +2 spear of venom 22 javelins a +0 leather armour a +3 cutlass of venom a +0 robe a barnacled rune of Zot (-21, 20, D) a +0 spear 12 steel javelins a +0 leather armour a +0 spear of distortion 16 javelins a +0 leather armour (-20, 20, D) a +4 cutlass of speed a cursed +0 robe a +3 antimagic trident a cursed +0 robe (-19, 20, D) a +0 trident of freezing a +0 robe (-18, 20, D) a +0 spear 15 steel javelins a +0 leather armour (-17, 20, D) a +3 longbow of flaming a +1 spear of flaming 11 poisoned javelins a +0 leather armour (-16, 20, D) a +0 cutlass of venom a +0 robe (-14, 20, D) a steel javelin 6 silver javelins 4 steel tomahawks (-13, 20, D) 2 steel javelins (-12, 20, D) a steel javelin (-10, 20, D) 4 steel javelins a cursed -3 war axe (-9, 20, D) a +0 spear (-8, 20, D) a +0 war axe (-7, 20, D) a +0 short sword a +0 halberd a +0 robe (-5, 20, D) a +3 short sword of electrocution a +0 spear a +0 robe (-4, 20, D) a +0 battleaxe (-3, 20, D) a +0 scimitar a +0 robe (-2, 20, D) the +7 morningstar of Itin {venom, -Tele rElec rC+ Dex-4 SInv} It poisons the flesh of those it strikes. It affects your dexterity (-4). It protects you from cold. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. a +0 club a +0 trident (-1, 20, D) 5 tomahawks of returning a +0 club a +0 shield (1, 20, D) a cursed +0 robe (14, 20, D) a +4 antimagic dire flail (23, 20, D) a +3 antimagic executioner's axe (5, 22, D) a +1 dire flail of crushing (22, 22, D) 5 steel tomahawks (32, 22, D) 5 poisoned javelins (-8, 24, D) 8 steel tomahawks (-2, 24, D) a +3 large shield (-1, 24, D) a +1 mottled dragon armour (0, 24, D) a +2 naga barding (1, 24, D) a +0 large shield of cold resistance (2, 24, D) a +3 large shield (3, 24, D) a +0 large shield of fire resistance (7, 24, D) a +4 demon trident (8, 24, D) a +1 demon whip of flaming (9, 24, D) a +3 longbow of flaming (10, 24, D) a +1 giant spiked club (11, 24, D) the +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (12, 24, D) a +1 giant spiked club (19, 24, D) a +6 ring of strength (20, 24, D) a +6 ring of intelligence (-21, 28, D) a +0 trident (-6, 28, D) a +0 flail a +0 chain mail a +0 shield (-5, 28, D) a +0 flail a +0 plate armour a +0 great mace of protection a +0 chain mail (-4, 28, D) a +0 arbalest 14 bolts (-3, 28, D) a +0 war axe a +0 plate armour a +0 shield of protection a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail a +0 falchion a +0 ring mail a +0 long sword a +0 scale mail a +0 long sword a +0 ring mail a +0 flail (-2, 28, D) a +1 antimagic flail 3 silver tomahawks a +2 dire flail of protection 3 steel tomahawks 10 steel javelins a +0 robe (-1, 28, D) a cursed +0 club a +0 robe 6 silver javelins (3, 28, D) the +4 great mace "Arcanum" {freeze, +Inv rF++ Dex+3} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It greatly protects you from fire. It lets you turn invisible. the +4 great mace "Arcanum" {freeze, +Inv rF++ Dex+3} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It greatly protects you from fire. It lets you turn invisible. a +0 arbalest (still there?) 22 bolts (still there?) (4, 28, D) a bolt (10, 28, D) a bolt (14, 28, D) a +0 spear a +0 robe (15, 28, D) 3 steel javelins a +0 trident a +0 robe a +0 cutlass a cursed +0 animal skin a +0 dire flail a +0 dire flail 5 large rocks (16, 28, D) 7 poisoned tomahawks a +0 dire flail a +0 dire flail a +0 trident a +0 robe (20, 28, D) a +1 great mace of protection a +0 dire flail a +0 dire flail (5, 30, D) a +0 battleaxe a +0 chain mail (6, 30, D) a +3 hunting sling of velocity (24, 30, D) a +0 long sword a +4 ring mail of fire resistance a +0 buckler of cold resistance (27, 30, D) 3 silver javelins (-30, 32, D) a +1 arbalest of flaming (-10, 32, D) a +0 quarterstaff a +0 robe (-9, 32, D) a +3 dire flail of protection 4 steel javelins (-4, 32, D) 5 steel tomahawks a +0 trident (-3, 32, D) a +1 trident of flaming a +0 robe (-2, 32, D) 7 tomahawks of dispersal a +3 trident (7, 32, D) a +0 scimitar (8, 32, D) a +2 antimagic dire flail a +0 arbalest a +0 hand axe 15 bolts (9, 32, D) 3 silver javelins a +3 antimagic dire flail (16, 32, D) 2 bolts (21, 32, D) a +1 flail of protection (-26, 34, D) a +3 hunting sling of freezing (4, 34, D) a +4 antimagic dire flail (26, 34, D) 2 needles of confusion (-15, 36, D) a +0 halberd a +0 robe (-14, 36, D) a +2 antimagic cutlass a +0 dire flail a +0 dire flail (-13, 36, D) a +0 dire flail a cursed -1 dire flail (-11, 36, D) a +0 dagger a +0 robe (-10, 36, D) a +3 antimagic dire flail (-8, 36, D) a +0 dagger a +0 robe a +0 long sword a cursed -1 leather armour (-7, 36, D) 2 steel javelins 8 poisoned javelins (3, 36, D) a +2 plate armour (4, 36, D) a +3 chain mail (5, 36, D) a +0 storm dragon armour (6, 36, D) a +3 chain mail (7, 36, D) a +0 centaur barding of stealth (8, 36, D) a +0 shield (10, 36, D) a +1 fire dragon armour (12, 36, D) a +0 triple crossbow (13, 36, D) a +1 great mace (14, 36, D) a +1 great sword (15, 36, D) a +4 trident (16, 36, D) a +1 double sword (17, 36, D) a +1 demon whip (18, 36, D) a +3 quick blade (19, 36, D) a +1 longbow of freezing (21, 36, D) an uncursed ring of see invisible (22, 36, D) an uncursed ring of fire (23, 36, D) an uncursed ring of protection from cold (-22, 38, D) a +1 antimagic battleaxe (-21, 38, D) a +2 dagger of holy wrath a +1 robe of magic resistance (-17, 38, D) a javelin (-13, 38, D) a javelin (-12, 38, D) a +0 great mace 5 javelins a +0 scale mail (13, 38, D) a +2 hunting sling of freezing (still there?) a +2 hunting sling of freezing (still there?) 17 sling bullets of flame (still there?) (-27, 40, D) a +3 scimitar of flaming a +2 robe of resistance (-21, 40, D) 10 steel sling bullets (-18, 40, D) the +4 greatsling of Retairph {flame, Contam rC+} It turns projectiles fired from it into bolts of flame. It protects you from cold. It causes magical contamination when unequipped. a +1 chain mail a +0 cloak a +0 mace a +2 morningstar of crushing (-16, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (-14, 40, D) a +0 dagger a cursed -1 robe a +0 dagger a +0 robe (-13, 40, D) a +0 dagger a +0 robe (-7, 40, D) a cursed +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (-6, 40, D) a +2 arbalest of flaming 4 steel tomahawks (-5, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 40, D) a +0 mace a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 glaive a +0 chain mail (1, 40, D) a +3 dire flail of holy wrath a +0 glaive a +0 plate armour (2, 40, D) a cursed -2 dire flail a +0 chain mail a +0 glaive a +0 chain mail (3, 40, D) a +0 glaive a +0 plate armour (4, 40, D) a +0 dire flail a cursed +0 chain mail (5, 40, D) a +0 hand axe a +0 chain mail a +0 trident a +0 plate armour (6, 40, D) a +3 dire flail of protection a +0 long sword a +0 chain mail (13, 40, D) 10 sling bullets of flame (17, 40, D) a +0 trident 5 tomahawks (18, 40, D) a +0 club a +0 chain mail a +0 whip (19, 40, D) a +0 ring mail a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe a +0 trident a +0 chain mail (20, 40, D) a cursed -1 leather armour (21, 40, D) a +0 leather armour a +0 club a +0 flail a +0 chain mail (22, 40, D) a +3 flail of crushing (19, 42, D) a +2 vampiric scimitar a +0 ring mail (-32, 44, D) 20 exploding sling bullets (-27, 44, D) a +0 helmet a +0 helmet a +0 animal skin (-25, 44, D) a +0 cloak (-23, 44, D) a +0 cloak (-16, 44, D) a +0 shortbow (4, 44, D) the +9 great sword "Watryx" {freeze, +Blink rElec rC+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It lets you blink. (6, 44, D) the +8 hunting sling "Cien" {venom, rF+ MR++} It poisons the ammo it fires. It protects you from fire. It affects your resistance to hostile enchantments. (9, 44, D) a +2 antimagic halberd (-31, 46, D) 13 steel sling bullets (-14, 46, D) 7 javelins of returning (-1, 46, D) 13 sling bullets of frost (13, 46, D) 18 sling bullets of flame (-23, 48, D) a +0 falchion (-22, 48, D) a +0 giant club (-17, 48, D) a +0 long sword a +0 chain mail (-16, 48, D) a +0 club 3 stones (-14, 48, D) a +3 ring of intelligence (-9, 48, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of chopping a +2 cutlass of venom (-8, 48, D) an uncursed staff of energy {!a} (-7, 48, D) 2 scrolls of amnesia (14, 48, D) 2 needles of paralysis (15, 48, D) a +0 trident (28, 48, D) a +0 club