Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1341338026358362033 4174 Fildev the Thaumaturge (level 10, -6/52 HPs) Began as a Deep Elf Conjurer on Nov 7, 2023. Was a Follower of Vehumet. Shot with an arrow by a centaur (9 damage) ... on level 7 of the Dungeon. The game lasted 00:48:10 (9111 turns). Fildev the Thaumaturge (Deep Elf Conjurer) Turns: 9111, Time: 00:48:10 Health: -6/52 AC: 5 Str: 4 XL: 10 Next: 8% Magic: 17/25 EV: 12 Int: 34 God: Vehumet [*.....] Gold: 424 SH: 0 Dex: 15 Spells: 3/27 levels left rFire . . . h - +2 dagger (protect) rCold . . . (no shield) rNeg . . . g - +2 robe of the Twenty Moons {Dex+2} rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... p - amulet of magic regeneration Stlth ++++ c - +6 ring of intelligence HPRegen 0.28/turn j - ring of wizardry MPRegen 0.59/turn %: wizardry (x1) @: brilliant, studying Fighting A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 424 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +2 dagger of protection (weapon) t - a +4 falchion Missiles q - 5 poisoned darts x - 2 throwing nets Armour a - a +0 robe g - the +2 robe of the Twenty Moons (worn) {Dex+2} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+2). m - a +0 helmet (worn) s - the +4 plate armour of Mezcal {Rampage *Corrode rPois MP+9} (You found it on level 7 of the Dungeon) rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Magical Staves f - a staff of poison Jewellery c - a +6 ring of intelligence (left hand) e - a +5 ring of evasion j - a ring of wizardry (right hand) o - an amulet of guardian spirit p - an amulet of magic regeneration (around neck) Wands B - a wand of charming (7) C - a wand of light (6) Scrolls b - a scroll of poison {unknown} k - a scroll of torment l - 3 scrolls of amnesia r - 3 scrolls of vulnerability v - a scroll of fear {unknown} w - 3 scrolls of fog y - a scroll of enchant armour {unknown} z - a scroll of teleportation {unknown} A - a scroll of summoning {unknown} Potions i - 3 potions of mutation u - 2 potions of lignification {unknown} Skills: + Level 1.3 Fighting + Level 1.2 Short Blades - Level 2.4 Dodging - Level 9.0 Stealth + Level 9.3 Spellcasting + Level 8.6 Conjurations + Level 7.9 Hexes + Level 6.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 79% 2d16 1% 4 e - Fulminant Prism Conj/Hex 41% 3d19 1% 4 f - Irradiate Conj/Tmut 30% 3d21 5% 5 g - Confusing Touch Hex 81% N/A 1% 3 h - Passwall Tmut/Erth 19% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 92% 1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Sublimation of Blood Necr 23% N/A 1% 2 Vhi's Electric Charge Tloc/Air 100% N/A 1% 3 Swiftness Air 23% N/A 3% 3 Arcjolt Conj/Air 30% 1d40 5% 5 Dispel Undead Necr 23% 3d12 12% 4 Petrify Tmut/Erth 23% N/A 12% 4 Maxwell's Capacitive Co Air 11% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ! D:5 * Message History Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (90% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 90% to hit) The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The centaur is dazzled. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A vampire comes into view. The centaur shoots an arrow. The arrow closely misses you. You see here a +0 morningstar. The centaur is no longer blind. The centaur shoots an arrow. The arrow misses you. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire Aim: a vampire (83% to hit) The searing ray hits the centaur! The centaur is severely wounded. The searing ray misses the vampire. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You feel clever all of a sudden. The centaur shoots an arrow. The arrow hits you! You die... ############## .............######### ................@.cV.# ####.#########.#####)# ..##..###).##.# #.# . #..##..#..#.#.# #c# .##..##..###.#.#.# #V# ..##..####.#.#.#.##.# #.)##..##..#.#.#.#...# .##..##..##.#.#.#.##.## . #.)##..# #.#.#.###..# You could see a vampire and a centaur. Vanquished Creatures A manticore (D:7) 2 gargoyles (D:7) A troll (D:7) Grinder (D:3) 2 steam dragons A warg (D:7) 2 ice beasts A centaur (D:7) An ogre (D:5) 2 phantoms (D:5) A kobold brigand (D:7) A bullfrog (D:7) A gnoll sergeant (D:5) 6 scorpions 3 wights (D:6) 3 killer bees (D:6) A jelly (D:6) 5 orc priests Crazy Yiuf (D:7) A gnoll bouda (D:5) 6 hounds Jessica (D:2) An iguana (D:4) A sleepcap (D:6) Natasha (thrice) (D:2) 9 orc wizards 13 gnolls 7 adders A white imp (D:5) 3 worms 4 dart slugs 19 orcs 6 bats 8 endoplasms 3 goblins 2 hobgoblins (D:1) 4 kobolds 3 quokkas 4 ball pythons 3 frilled lizards 3 rats 141 creatures vanquished. Vanquished Creatures (others) A gnoll bouda (D:7) A fulminant prism (D:6) 2 creatures vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fildev the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 268 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:2 | Identified the +2 robe of the Twenty Moons {Dex+2} 850 | D:2 | Noticed Jessica 866 | D:2 | Killed Jessica 867 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1011 | D:2 | Found Oddarad's Distillery. 1290 | D:2 | Reached skill level 5 in Conjurations 1319 | D:2 | Noticed Natasha 1322 | D:2 | Killed Natasha 1323 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1335 | D:2 | Noticed Natasha 1339 | D:2 | Killed Natasha 1438 | D:2 | Noticed Natasha 1444 | D:2 | Killed Natasha 1809 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 1840 | D:3 | Learned a level 3 spell: Dazzling Flash 1845 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2279 | D:4 | Reached skill level 5 in Spellcasting 2279 | D:4 | Reached skill level 1 in Hexes 2282 | D:4 | Noticed Grinder 2371 | D:3 | Killed Grinder 2372 | D:3 | Reached skill level 5 in Stealth 2372 | D:3 | Reached skill level 1 in Translocations 2372 | D:3 | Reached XP level 6. HP: 14/32 MP: 1/16 2839 | D:3 | Reached XP level 7. HP: 14/36 MP: 12/17 3001 | D:4 | Learned a level 4 spell: Fulminant Prism 3721 | D:5 | Entered Level 5 of the Dungeon 4187 | D:5 | Found Xamaiwic's Assorted Antiques. 4317 | D:5 | Reached XP level 8. HP: 41/41 MP: 12/19 4327 | D:5 | Learned a level 5 spell: Irradiate 5084 | D:6 | Reached skill level 5 in Hexes 5176 | D:6 | Found a radiant altar of Vehumet. 5176 | D:6 | Found a glowing golden altar of the Shining One. 5176 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5176 | D:6 | Found a burning altar of Makhleb. 5176 | D:6 | Found a stormy altar of Qazlal. 5176 | D:6 | Found an opulent altar of Gozag. 5176 | D:6 | Found an ornate altar of the Wu Jian Council. 5176 | D:6 | Found a hazy altar of Hepliaklqana. 5237 | D:6 | Became a worshipper of Vehumet 5726 | D:6 | Learned a level 3 spell: Confusing Touch 6122 | D:6 | Reached XP level 9. HP: 45/45 MP: 17/22 6408 | D:6 | Found a staircase to the Ecumenical Temple. 6472 | Temple | Entered the Ecumenical Temple 6965 | D:6 | Reached skill level 5 in Translocations 7767 | D:7 | Reached * piety under Vehumet 7767 | D:7 | Offered knowledge of Freeze by Vehumet. 7909 | D:7 | Noticed a troll 7925 | D:7 | Killed a troll 8080 | D:7 | Found a runed translucent door. 8081 | D:7 | Noticed Crazy Yiuf 8092 | D:7 | Killed Crazy Yiuf 8209 | D:7 | Noticed an orc knight 8210 | D:7 | Noticed a manticore 8320 | D:7 | Killed a manticore 8378 | D:7 | Noticed a boulder beetle 8418 | D:6 | Learned a level 2 spell: Passwall 8874 | D:7 | Identified the +4 plate armour of Mezcal {Rampage *Corrode | rPois MP+9} 8923 | D:7 | Noticed a gargoyle 8935 | D:7 | Killed a gargoyle 8936 | D:7 | Reached XP level 10. HP: 13/51 MP: 6/25 9073 | D:7 | Noticed a gargoyle 9099 | D:7 | Killed a gargoyle 9100 | D:7 | Reached skill level 1 in Fighting 9100 | D:7 | Reached skill level 1 in Short Blades 9111 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, uniq_natasha, uniq_jessica D:3: layout_rooms D:4: layout_rooms, minmay_manual_maat, uniq_grinder D:5: layout_basic, serial_shops, shop, nicolae_grassy_gnolls D:6: nicolae_cairo_tiling_very_big, layout_basic, grunt_temple_overflow_open, minmay_temple_entry_statues_pillars D:7: layout_rooms, minmay_the_grid_2x2 [minmay_the_grid_minigrid_medium, minmay_the_grid_armoury, minmay_the_grid_rooms, minmay_the_grid_prize_four_corners_diamond_b], uniq_crazy_yiuf_cottage Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 5 6 7 9 | 9.0 Spellcasting | 4 5 6 7 9 | 9.3 Conjurations | 5 6 7 8 | 8.6 Hexes | 2 4 6 7 | 7.9 Translocations | 1 2 3 4 6 | 6.4 Fighting | 1 | 1.3 Short Blades | 1 | 1.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 3 | | 5 | || 8 Dagger | | | 3 | || 3 Cast: Magic Dart | 43 | 57 | 130 | || 230 Searing Ray | 6 | 23 | 132 | 6 || 167 Dazzling Flash | | 3 | 6 | 1 || 10 Iskenderun's Myst | | 1 | 18 | 1 || 20 Fulminant Prism | | | 1 | || 1 Use: Scroll | | 6 | 2 | || 8 Potion | | 2 | 2 | 1 || 5 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 3 | 3 | 8 | || 14 Dodge: Dodged | 4 | 15 | 33 | 5 || 57