Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.31.0-9-g3a7656b989 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11002080569084610418, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name FinalFate -rc /dgldir/rcfiles/crawl-0.31/FinalFate.rc -macro /dgldir/rcfiles/crawl-0.31/FinalFate.macro -morgue /dgldir/morgue/FinalFate/ -webtiles-socket /crawl-master/webserver/sockets/FinalFate:2024-01-24.10:56:48.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 17 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5642f4e30c97]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x3fc) [0x5642f4e3ba7c]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1ca) [0x5642f4e310da]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f977597bfd0]: /usr/games/crawl-0.31(_Z13handle_hangupi+0) [0x5642f50afbc0]: handle_hangup(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f977597bfd0]: /lib/x86_64-linux-gnu/libc.so.6(__select+0xb4) [0x7f9775a3e744]: /usr/games/crawl-0.31(_ZN14TilesFramework11await_inputERjb+0x71) [0x5642f54cbf91]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.31(_Z8getch_ckv+0x131) [0x5642f54cf151]: getch_ck() /usr/games/crawl-0.31(+0x6e2505) [0x5642f50c9505]: /usr/games/crawl-0.31(_Z25getch_with_command_macrosv+0x1e0) [0x5642f50cbde0]: getch_with_command_macros() /usr/games/crawl-0.31(+0xaf4574) [0x5642f54db574]: /usr/games/crawl-0.31(+0xaf5015) [0x5642f54dc015]: /usr/games/crawl-0.31(main+0x19f) [0x5642f4d8197f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f97759671ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f9775967285]: /usr/games/crawl-0.31(_start+0x21) [0x5642f4d82271]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, FinalFate the Deep Elf Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Sorry, you're not good enough to have a special ability. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. No target in view! Unknown command. Okay, then. There is a staircase leading out of the dungeon here. There is an empty arch of ancient stone here. You now have 4 gold pieces. You now have 16 gold pieces (gained 12). An endoplasm comes into view. The endoplasm quivers. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 90%) The endoplasm writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 90%) The endoplasm writhes in agony. You kill the endoplasm! Magic restored. A hobgoblin and a frilled lizard come into view. The frilled lizard hisses angrily. The hobgoblin shouts! There are monsters nearby! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 90%) The hobgoblin writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, chance to affect: 90%) The hobgoblin writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, chance to affect: 90%) The hobgoblin writhes in agony. You kill the hobgoblin! The dead are walking! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (ally target, chance to affect: 90%) The frilled lizard writhes in agony. You kill the frilled lizard! The dead are walking! A bat comes into view. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (ally target, chance to affect: 90%) The bat writhes in agony. You kill the bat! The dead are flying! Your Necromancy skill increases to level 5! A goblin comes into view. It is wielding a +0 dagger. Your bat skeleton hits the goblin. Your bat skeleton closely misses the goblin. Your bat skeleton closely misses the goblin. Your bat skeleton barely misses the goblin. Your bat skeleton misses the goblin. Your bat skeleton hits the goblin. x2 Your hobgoblin skeleton closely misses the goblin. Your bat skeleton closely misses the goblin. The goblin hits your bat skeleton with a +0 dagger. Your bat skeleton misses the goblin. Your bat skeleton barely misses the goblin. Your hobgoblin skeleton hits the goblin. The goblin dies! Things that are here: a +0 dagger; a goblin corpse You swap places. You swap places. You swap places. Things that are here: a +0 dagger; a goblin corpse c - a +0 dagger c - a +0 dagger (weapon) There are no objects that can be picked up here. a goblin corpse Your hobgoblin skeleton crumbles into dust! Your frilled lizard skeleton crumbles into dust! Your bat skeleton crumbles into dust! An endoplasm comes into view. The endoplasm quivers. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 91%) The endoplasm writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 91%) The endoplasm writhes in agony. You kill the endoplasm! Unknown command. d - a fizzy pink potion Found a club. Found 2 stones. A dart slug comes into view. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, chance to affect: 91%) The dart slug writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, chance to affect: 91%) The dart slug writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, chance to affect: 91%) The dart slug writhes in agony. The dart slug launches a dart at you. The slug dart misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, chance to affect: 91%) The dart slug writhes in agony. You kill the dart slug! You have reached level 2! Found a mace. Found a stone staircase leading down. A ball python comes into view. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, chance to affect: 91%) The ball python hisses angrily. The ball python writhes in agony. You kill the ball python! The dead are slithering! You swap places. A rat comes into view. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The rat squeaks loudly. You hear a shout! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (ally target, chance to affect: 91%) The rat writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, ally target, chance to affect: 91%) The rat writhes in agony. You kill the rat! The dead are walking! Your ball python skeleton crumbles into dust! A goblin comes into view. It is wielding a +0 club. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (ally target, chance to affect: 91%) The goblin writhes in agony. The goblin hits you but does no damage. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, ally target, chance to affect: 91%) The goblin barely resists. The goblin hits you with a +0 club. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, ally target, chance to affect: 91%) The goblin writhes in agony. You kill the goblin! The dead are walking! You swap places. You see here a +0 club. Your rat skeleton crumbles into dust! Your goblin skeleton crumbles into dust! e - a scroll labelled NIMATUE MOLAQ Found a hand axe. A bat comes into view. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, chance to affect: 91%) The bat writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to affect: 91%) The bat writhes in agony. You kill the bat! The dead are flying! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. Your bat skeleton crumbles into dust! A ribbon worm comes into view. Found a stone staircase leading down. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (chance to affect: 87%) The ribbon worm writhes in agony. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm falls through a shaft! The shaft crumbles and collapses. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The web tears apart. There is a shaft here. A quokka comes into view. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, chance to affect: 91%) The quokka barely resists. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (chance to affect: 91%) The quokka writhes in agony! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. You now have 21 gold pieces (gained 5). Your quokka skeleton crumbles into dust! f - a scroll labelled JOOWOC IKISK You now have 38 gold pieces (gained 17). A rat comes into view. Found 7 gold pieces. The rat squeaks loudly. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 91%) The rat writhes in agony. You kill the rat! The dead are walking! Found a stone staircase leading down. A bat comes into view. The bat hits you but does no damage. You see here 7 gold pieces. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (ally target, chance to affect: 91%) The bat writhes in agony. The bat hits you but does no damage. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, ally target, chance to affect: 91%) The bat writhes in agony. You kill the bat! The dead are flying! Your rat skeleton crumbles into dust! You now have 45 gold pieces (gained 7). A ball python comes into view. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (ally target, chance to affect: 91%) The ball python writhes in agony. You kill the ball python! The dead are slithering! Your bat skeleton crumbles into dust! You swap places. Your ball python skeleton crumbles into dust! f - 2 scrolls labelled JOOWOC IKISK (gained 1) A kobold comes into view. It is wielding a +0 club. The kobold shouts! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (chance to affect: 91%) The kobold writhes in agony! You kill the kobold! The dead are walking! You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a scroll labelled GAZYSA ACATI You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your kobold skeleton crumbles into dust! There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. A rat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat squeaks loudly. The rat barely resists. The rat writhes in agony. You kill the rat! The dead are walking! You swap places. Your rat skeleton crumbles into dust! A ball python comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python hisses angrily. The ball python writhes in agony. The ball python writhes in agony. You kill the ball python! The dead are slithering! Your ball python skeleton crumbles into dust! You see here a +0 mace. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 17 gold pieces. There is a stone staircase leading up here. You now have 62 gold pieces (gained 17). A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold writhes in agony. You kill the kobold! The dead are walking! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You swap places. Found a stone staircase leading down. You now have 71 gold pieces (gained 9). An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. There is a stone staircase leading down here. An endoplasm is nearby! The endoplasm writhes in agony. The endoplasm writhes in agony. You kill the endoplasm! A quokka comes into view. A quokka is nearby! The quokka writhes in agony! You kill the quokka! The dead are hopping! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. Found a scroll labelled MODIKYD WYC. Your kobold skeleton crumbles into dust! A ball python comes into view. The ball python hisses angrily. An endoplasm comes into view. The endoplasm quivers. The ball python barely resists. The ball python writhes in agony. Your quokka skeleton closely misses the ball python. The ball python writhes in agony. You kill the ball python! The dead are slithering! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm hits your quokka skeleton. Your quokka skeleton bites the endoplasm. You swap places. The endoplasm hits your quokka skeleton. Your quokka skeleton bites the endoplasm. You swap places. The endoplasm hits your quokka skeleton. Your quokka skeleton bites the endoplasm. The endoplasm dies! You swap places. An adder comes into view. h - a scroll labelled MODIKYD WYC The adder writhes in agony. The adder misses you. The adder writhes in agony. You kill the adder! The dead are slithering! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your ball python skeleton crumbles into dust! Your adder skeleton crumbles into dust! A jackal comes into view. The jackal writhes in agony. The jackal writhes in agony. You kill the jackal! The dead are walking! You swap places. A jackal comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal barks! The jackal writhes in agony. You hear a bark! The jackal writhes in agony! You kill the jackal! The dead are walking! A jackal comes into view. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-9-g3a7656b989 Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [FinalFate] Species: Deep Elf Job: Necromancer HP: 19/19; mods: 0/0 MP: 8/10; mod: 0 Stats: 5 (5) 21 (21) 15 (15) Position: (45, 12), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/70 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/84 Polearms | X | 1 | 0 | 0 | 0 | 0/84 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/29 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 2 | 13 | 2 | 181 | 75/106 Stealth | X | 1 | 0 | 2 | 127 | 38/89 Shields | X | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 2 | 44 | 3 | 284 | 106/119 Conjurations | X | 1 | 0 | 0 | 0 | 0/42 Hexes | X | 1 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 0 | 0 | 0 | 0/42 Necromancy | X | 2 | 43 | 5 | 670 | 140/212 Translocations | X | 1 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 0 | 0 | 0 | 0/42 Ice Magic | X | 1 | 0 | 0 | 0 | 0/42 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/42 Alchemy | X | 1 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 71 #49: 88 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #2: +0 dagger eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### ###.. ..#.# # # #.#.# ...Z#.##.#.# #.h...@.#.# #.#####Z#.########## #............# #.##.######..# #.##.# #..# #####.##.## #..#### ..........# #...... ......##..## #...### #.....##...####...### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>