Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup bcrawl-1.40.3b Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-bcrawl -name Finalfun -rc /dgldir/rcfiles/crawl-bcrawl/Finalfun.rc -macro /dgldir/rcfiles/crawl-bcrawl/Finalfun.macro -morgue /dgldir/morgue/Finalfun/ -webtiles-socket /crawl-master/webserver/sockets/Finalfun:2024-03-17.17:41:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 42 stack frames. /usr/games/crawl-bcrawl(_Z17write_stack_traceP8_IO_FILEi+0x27) [0x559f8be91d17]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-bcrawl(_Z13do_crash_dumpv+0x3dd) [0x559f8be9a18d]: do_crash_dump() /usr/games/crawl-bcrawl(_Z20crash_signal_handleri+0x1ca) [0x559f8be9215a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f2e1e20bfd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7f2e1e25ad3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7f2e1e20bf32]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xd3) [0x7f2e1e1f6472]: /lib/x86_64-linux-gnu/libc.so.6(+0x7f340) [0x7f2e1e24f340]: /lib/x86_64-linux-gnu/libc.so.6(+0x946ba) [0x7f2e1e2646ba]: /lib/x86_64-linux-gnu/libc.so.6(+0x9652a) [0x7f2e1e26652a]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x6f) [0x7f2e1e268d9f]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1b879) [0x7f2e1e94a879]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x12e9e) [0x7f2e1e941e9e]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x108d5) [0x7f2e1e93f8d5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x11252) [0x7f2e1e940252]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x117ed) [0x7f2e1e9407ed]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1b304) [0x7f2e1e94a304]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xf7a5) [0x7f2e1e93e7a5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xea9b) [0x7f2e1e93da9b]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xf950) [0x7f2e1e93e950]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x58) [0x7f2e1e939d78]: /usr/games/crawl-bcrawl(_ZN4CLua6callfnEPKcii+0xad) [0x559f8be7bb1d]: CLua::callfn(char const*, int, int) /usr/games/crawl-bcrawl(_ZN7map_def7run_luaB5cxx11Eb+0x149) [0x559f8c0ee069]: map_def::run_lua[abi:cxx11](bool) /usr/games/crawl-bcrawl(+0x63afc2) [0x559f8c11bfc2]: /usr/games/crawl-bcrawl(_Z10vault_mainR15vault_placementPK7map_defb+0x6f) [0x559f8c1231df]: vault_main(vault_placement&, map_def const*, bool) /usr/games/crawl-bcrawl(+0x4586c2) [0x559f8bf396c2]: /usr/games/crawl-bcrawl(+0x459ded) [0x559f8bf3aded]: /usr/games/crawl-bcrawl(+0x45bb8c) [0x559f8bf3cb8c]: /usr/games/crawl-bcrawl(+0x45bd00) [0x559f8bf3cd00]: /usr/games/crawl-bcrawl(_Z7builderb+0x239) [0x559f8bf3fc49]: builder(bool) /usr/games/crawl-bcrawl(_Z14generate_levelRK8level_id+0xa52) [0x559f8bf732a2]: generate_level(level_id const&) /usr/games/crawl-bcrawl(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x469) [0x559f8bf739a9]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-bcrawl(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x538) [0x559f8c35f2d8]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-bcrawl(_Z11take_stairs20dungeon_feature_typebbb+0x11f) [0x559f8c361f8f]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-bcrawl(_ZN5Delay6handleEv+0x46) [0x559f8beb2696]: Delay::handle() /usr/games/crawl-bcrawl(_Z12handle_delayv+0x27) [0x559f8beb2037]: handle_delay() /usr/games/crawl-bcrawl(+0x99f00d) [0x559f8c48000d]: /usr/games/crawl-bcrawl(+0x99f745) [0x559f8c480745]: /usr/games/crawl-bcrawl(main+0x163) [0x559f8bdf1143]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f2e1e1f71ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f2e1e1f7285]: /usr/games/crawl-bcrawl(_start+0x21) [0x559f8bdf1971]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcrawl" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 1 Level id: Lair:1 Currently generating level. Vault being placed: layout_layer_cave Level build method = random_map_in_depth, level layout type = , absdepth0 = 8 Level vaults: beast_lair_carwin_large_4 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The phantom blinks! An orc skeleton comes into view. You hear a grinding noise. A troll zombie comes into view. An orc zombie comes into view. The phantom moves out of view. The hobgoblin skeleton moves out of view. 6 zombies and 3 skeletons come into view. An orc zombie comes into view. An ogre zombie comes into view. x2 The goblin skeleton moves out of view. Found a scroll of identify. Found a staircase to the Orcish Mines. You puncture the orc skeleton! You destroy the orc skeleton! Okawaru accepts your kill. An orc zombie comes into view. You block the orc zombie's attack. A goblin zombie comes into view. An orc zombie comes into view. You hear a grinding noise. x2 The orc priest suddenly curses. Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You reach to attack! You are feeling hungry. You hit the hobgoblin zombie. The hobgoblin zombie is severely damaged. An orc skeleton comes into view. An orc zombie comes into view. You hit the orc zombie. The orc zombie is heavily damaged. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc zombie closely misses you. You hit the orc zombie. You destroy the orc zombie! You hit the wraith but do no damage. You block the wraith's attack. You hit the wraith. The wraith is lightly damaged. An orc zombie comes into view. The wraith hits you! You hit the wraith but do no damage. The wraith is lightly damaged. You block the wraith's attack. You hit the wraith but do no damage. You headbutt the wraith! The wraith is moderately damaged. You block the wraith's attack. Okay, then. You gain the combat prowess of a mighty hero. The wraith hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f - orc priest, p - hobgoblin zombie Aim: an orc priest, wearing a +0 scale mail The wraith is in the way. You closely miss the wraith. Your headbutt misses the wraith. The wraith is moderately damaged. You block the wraith's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail The wraith is in the way. You hit the wraith. You headbutt the wraith, but do no damage. The wraith is moderately damaged. The wraith barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail The wraith is in the way. You closely miss the wraith. The wraith is moderately damaged. You hear a grinding noise. A worker ant comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail You reach to attack! You hit the orc priest. The orc priest is lightly wounded. You hear a grinding noise. You block the wraith's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail (lightly wounded) You reach to attack! You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is lightly wounded. You hear a grinding noise. The wraith closely misses you. You furiously retaliate! You headbutt the wraith, but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail (lightly wounded, poisoned) You reach to attack! You barely miss the orc priest. The orc priest is lightly wounded. You hear a grinding noise. A goblin zombie comes into view. The wraith hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail (poisoned) The wraith is in the way. You hit the wraith. The wraith is moderately damaged. You hear a grinding noise. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail (poisoned) The wraith is in the way. You puncture the wraith! The wraith is heavily damaged. The wraith hits you. You hear a grinding noise. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wearing a +0 scale mail (moderately wounded, poisoned) You reach to attack! You puncture the orc priest! You kill the orc priest! Okawaru accepts your kill. The worker ant barely misses you. The wraith hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f - wraith Aim: a wraith (heavily damaged) You closely miss the wraith. The wraith is heavily damaged. A two-headed ogre zombie comes into view. The worker ant barely misses you. You furiously retaliate! You headbutt the worker ant! You block the wraith's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wraith Aim: a wraith (heavily damaged) You puncture the wraith! You headbutt the wraith, but do no damage. The wraith is almost destroyed. You block the worker ant's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wraith Aim: a wraith (almost destroyed) You hit the wraith but do no damage. The wraith is almost destroyed. You block the wraith's attack. The worker ant closely misses you. You furiously retaliate! You headbutt the worker ant! You kill the worker ant! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wraith Aim: a wraith (almost destroyed) You impale the wraith!! You destroy the wraith! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - orc skeleton Aim: an orc skeleton You puncture the orc skeleton! You destroy the orc skeleton! Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin zombie Aim: a hobgoblin zombie (severely damaged) You puncture the hobgoblin zombie! You destroy the hobgoblin zombie! Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You puncture the orc zombie! You headbutt the orc zombie. You destroy the orc zombie! Okawaru accepts your kill. An orc zombie comes into view. You feel like a meek peon again. You barely miss the phantom. Your headbutt misses the phantom. You block the phantom's attack. You closely miss the phantom. You headbutt the phantom. The phantom is lightly damaged. The phantom blinks! Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You reach to attack! You hit the ogre zombie. The ogre zombie is lightly damaged. You puncture the ogre zombie! The ogre zombie is moderately damaged. You hit the ogre zombie. The ogre zombie is moderately damaged. You block the ogre zombie's attack. You puncture the ogre zombie! You headbutt the ogre zombie. The ogre zombie is severely damaged. The ogre zombie hits you but does no damage. You puncture the ogre zombie! You headbutt the ogre zombie. The ogre zombie is almost destroyed. You block the ogre zombie's attack. You puncture the ogre zombie! You destroy the ogre zombie! Okawaru accepts your kill. You puncture the troll zombie! The troll zombie is moderately damaged. You block the troll zombie's attack. x3 You puncture the troll zombie! The troll zombie is heavily damaged. You barely miss the troll zombie. The troll zombie is heavily damaged. You block the troll zombie's attack. The troll zombie claws you! The troll zombie claws you but does no damage. You hit the troll zombie. The troll zombie is heavily damaged. You block the troll zombie's attack. The troll zombie closely misses you. You block the troll zombie's attack. You hit the troll zombie. The troll zombie is severely damaged. The troll zombie bites you! The troll zombie claws you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the troll zombie! The troll zombie is severely damaged. You puncture the troll zombie! The troll zombie is almost destroyed. You block the troll zombie's attack. The troll zombie claws you! The troll zombie closely misses you. The phantom blinks! You puncture the troll zombie! You destroy the troll zombie! Okawaru accepts your kill. You hit the ogre zombie. The ogre zombie is lightly damaged. You puncture the ogre zombie! You headbutt the ogre zombie! The ogre zombie is heavily damaged. You block the ogre zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f - ogre zombie Aim: an ogre zombie (heavily damaged) You puncture the ogre zombie! The ogre zombie is almost destroyed. You block the ogre zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre zombie Aim: an ogre zombie (almost destroyed) You hit the ogre zombie. The ogre zombie is almost destroyed. The ogre zombie hits you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre zombie Aim: an ogre zombie (almost destroyed) You hit the ogre zombie. You destroy the ogre zombie! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - phantom Aim: a phantom You closely miss the phantom. You headbutt the phantom. The phantom is lightly damaged. The phantom misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - phantom Aim: a phantom (lightly damaged) You hit the phantom. The phantom is lightly damaged. You block the phantom's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - phantom Aim: a phantom (lightly damaged) You closely miss the phantom. Your headbutt misses the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - phantom Aim: a phantom (lightly damaged) You barely miss the phantom. The phantom is lightly damaged. The phantom hits you. It was a potion of agility. You feel agile all of a sudden. The phantom barely misses you. You are feeling very hungry. You closely miss the phantom. You headbutt the phantom. The phantom is moderately damaged. The phantom blinks! You barely miss the orc zombie. You headbutt the orc zombie! You destroy the orc zombie! You hit the goblin zombie. You headbutt the goblin zombie. The goblin zombie is severely damaged. You block the goblin zombie's attack. You puncture the goblin zombie! You destroy the goblin zombie! You puncture the goblin skeleton! You destroy the goblin skeleton! You closely miss the phantom. You headbutt the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. You hit the phantom. The phantom is heavily damaged. The phantom blinks! You block the orc zombie's attack. The orc zombie closely misses you. The ogre zombie completely misses you. You puncture the orc zombie! The orc zombie is almost destroyed. You block the orc zombie's attack. You hit the orc zombie but do no damage. The orc zombie is almost destroyed. You puncture the orc zombie! You destroy the orc zombie! You hit the two-headed ogre zombie but do no damage. The two-headed ogre zombie hits you but does no damage. The two-headed ogre zombie barely misses you. You hit the two-headed ogre zombie but do no damage. You puncture the two-headed ogre zombie! You headbutt the two-headed ogre zombie. The two-headed ogre zombie is moderately damaged. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You barely miss the phantom. The phantom is heavily damaged. You puncture the phantom! Your headbutt misses the phantom. The phantom is severely damaged. The phantom hits you. The phantom blinks! The two-headed ogre zombie barely misses you. You furiously retaliate! You headbutt the two-headed ogre zombie! You block the two-headed ogre zombie's attack. You block the ogre zombie's attack. The orc zombie closely misses you. You hit the two-headed ogre zombie. You headbutt the two-headed ogre zombie! The two-headed ogre zombie is heavily damaged. You block the orc zombie's attack. The two-headed ogre zombie misses you. You furiously retaliate! You headbutt the two-headed ogre zombie. You block the two-headed ogre zombie's attack. The ogre zombie hits you but does no damage. You puncture the two-headed ogre zombie! You headbutt the two-headed ogre zombie! The two-headed ogre zombie is severely damaged. You block the two-headed ogre zombie's attack. The two-headed ogre zombie hits you. You are near starving! You puncture the two-headed ogre zombie! You headbutt the two-headed ogre zombie! The two-headed ogre zombie is almost destroyed. You hit the two-headed ogre zombie. You headbutt the two-headed ogre zombie. You destroy the two-headed ogre zombie! Okawaru accepts your kill. Okay, then. Okay, then. You're too hungry. Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes terrible. You are feeling hungry. You block the ogre zombie's attack. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are near starving! The ogre zombie hits you. Attack whom? Press: ? - help, Dir - move target cursor, f - ogre zombie, p - phantom Aim: an ogre zombie You impale the ogre zombie!! You headbutt the ogre zombie! The ogre zombie is almost destroyed. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre zombie Aim: an ogre zombie (almost destroyed) You puncture the ogre zombie! You destroy the ogre zombie! Okawaru accepts your kill. The phantom blinks! Attack whom? Press: ? - help, Dir - move target cursor, f - goblin zombie Aim: a goblin zombie You closely miss the goblin zombie. Attack whom? Press: ? - help, Dir - move target cursor, f/p - goblin zombie Aim: a goblin zombie You puncture the goblin zombie! You destroy the goblin zombie! Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You impale the orc zombie!! You destroy the orc zombie! Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You reach to attack! You hit the orc zombie. The orc zombie is heavily damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (heavily damaged) The goblin skeleton is in the way. You puncture the goblin skeleton! You destroy the goblin skeleton! Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (heavily damaged) Your chain mail prevents you from hitting the orc zombie. The orc zombie is heavily damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (heavily damaged) You impale the orc zombie!! You destroy the orc zombie! Attack whom? Press: ? - help, Dir - move target cursor, f - troll zombie Aim: a troll zombie You reach to attack! You barely miss the troll zombie. Attack whom? Press: ? - help, Dir - move target cursor, f/p - troll zombie Aim: a troll zombie You reach to attack! You impale the troll zombie!! The troll zombie is moderately damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - troll zombie Aim: a troll zombie (moderately damaged) You barely miss the troll zombie. The troll zombie is moderately damaged. The troll zombie bites you but does no damage. The troll zombie misses you. You block the troll zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - troll zombie Aim: a troll zombie (moderately damaged) You puncture the troll zombie! The troll zombie is heavily damaged. An orc zombie comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - troll zombie Aim: a troll zombie (heavily damaged) You impale the troll zombie!! The troll zombie is almost destroyed. The troll zombie bites you. The troll zombie claws you but does no damage. You block the troll zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - troll zombie Aim: a troll zombie (almost destroyed) You puncture the troll zombie! You headbutt the troll zombie. You destroy the troll zombie! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin skeleton Aim: a hobgoblin skeleton You puncture the hobgoblin skeleton! You destroy the hobgoblin skeleton! The phantom blinks! Attack whom? Press: ? - help, Dir - move target cursor, f - phantom Aim: a phantom (heavily damaged) You reach to attack! Your chain mail prevents you from hitting the phantom. The phantom is heavily damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - phantom Aim: a phantom (heavily damaged) You impale the phantom!! You destroy the phantom! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie Your shield and chain mail prevent you from hitting the orc zombie. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie You barely miss the orc zombie. The orc zombie misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie You are starving! You hit the orc zombie. You headbutt the orc zombie. The orc zombie is severely damaged. You are no longer berserk. You are exhausted. You feel yourself slow down. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (severely damaged) You hit the orc zombie. You destroy the orc zombie! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie Your chain mail prevents you from hitting the orc zombie. The orc zombie hits you but does no damage. You block the orc zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie You hit the orc zombie. The orc zombie is heavily damaged. You block the orc zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (heavily damaged) You hit the orc zombie. The orc zombie is almost destroyed. You block the orc zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (almost destroyed) You hit the orc zombie. You destroy the orc zombie! The orc zombie barely misses you. You furiously retaliate! You headbutt the orc zombie, but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You puncture the orc zombie! The orc zombie is almost destroyed. The orc zombie barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (almost destroyed) You hit the orc zombie. You destroy the orc zombie! Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You barely miss the orc zombie. The orc zombie hits you but does no damage. The orc zombie misses you. You furiously retaliate! You headbutt the orc zombie, but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie You puncture the orc zombie! You headbutt the orc zombie, but do no damage. The orc zombie is almost destroyed. You block the orc zombie's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (almost destroyed) You puncture the orc zombie! You destroy the orc zombie! Attack whom? Press: ? - help, Dir - move target cursor, f - you Okay, then. You're too hungry to rest. You're too hungry to rest. You eat one of the 14 rations {!d}. That ration really hit the spot! You feel a little less agile now. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. The orc skeleton is too close now for your liking. Attack whom? Press: ? - help, Dir - move target cursor, f - orc skeleton Aim: an orc skeleton You reach to attack! You hit the orc skeleton but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc skeleton Aim: an orc skeleton You reach to attack! You puncture the orc skeleton! You destroy the orc skeleton! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An orc skeleton comes into view. An orc warrior comes into view. It is wielding a +0 short sword. The orc warrior shouts! An orc comes into view. It is wielding a +1 antimagic mace. An orc comes into view. x2 The orc moves out of view. Attack whom? Press: ? - help, Dir - move target cursor, f - orc skeleton Aim: an orc skeleton You reach to attack! Your chain mail prevents you from hitting the orc skeleton. The orc shouts! x2 An orc zombie comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc skeleton Aim: an orc skeleton You reach to attack! You puncture the orc skeleton! You destroy the orc skeleton! Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You reach to attack! You hit the orc zombie. The orc zombie is lightly damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc zombie Aim: an orc zombie (lightly damaged) You reach to attack! The orc shouts! You hit the orc zombie. The orc zombie is moderately damaged. An orc skeleton comes into view. You hit the orc zombie. You headbutt the orc zombie. You destroy the orc zombie! Okawaru accepts your kill. You hit the orc warrior but do no damage. You block the orc warrior's attack. You barely miss the orc warrior. Your headbutt misses the orc warrior. You block the orc zombie's attack. The orc warrior hits you but does no damage. You barely miss the orc warrior. The ogre zombie hits you. You block the orc warrior's attack. The orc zombie closely misses you. You furiously retaliate! You headbutt the orc zombie. You hit the orc zombie. The orc zombie is severely damaged. The ogre zombie barely misses you. You hit the orc zombie. You destroy the orc zombie! The orc warrior hits you but does no damage. You block the ogre zombie's attack. You hit the orc warrior. The orc warrior is lightly wounded. You block the orc warrior's attack. You puncture the orc warrior! The orc warrior is poisoned. The orc warrior is heavily wounded. You block the ogre zombie's attack. The orc warrior closely misses you. An ogre zombie comes into view. You closely miss the orc warrior. The orc warrior is heavily wounded. The ogre zombie closely misses you. You block the orc warrior's attack. You hit the orc warrior but do no damage. The orc warrior looks more poisoned. Your headbutt misses the orc warrior. The orc warrior is heavily wounded. The ogre zombie barely misses you. You block the orc warrior's attack. The orc skeleton hits you but does no damage. Your chain mail prevents you from hitting the orc warrior. Your headbutt misses the orc warrior. The orc warrior is heavily wounded. You block the orc warrior's attack. You hit the orc warrior. The orc warrior looks more poisoned. The orc warrior is severely wounded. You block the orc skeleton's attack. You hit the orc warrior but do no damage. The orc warrior looks more poisoned. Your headbutt misses the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 short sword. You block the orc's attack. You block the orc skeleton's attack. Your shield and chain mail prevent you from hitting the orc warrior. The orc warrior is severely wounded. You block the orc warrior's attack. You block the orc's attack. The orc skeleton barely misses you. You hit the orc warrior but do no damage. You headbutt the orc warrior, but do no damage. The orc warrior is almost dead. You kill the orc warrior! Okawaru accepts your kill. You hit the orc skeleton. The orc skeleton is heavily damaged. The orc hits you but does no damage. The orc skeleton hits you but does no damage. You block the orc's attack. You puncture the orc skeleton! You destroy the orc skeleton! You block the orc's attack. You hit the orc but do no damage. You block the orc's attack. The orc hits you but does no damage. The ogre zombie hits you but does no damage. You hit the ogre zombie. The ogre zombie is lightly damaged. The orc closely misses you. You furiously retaliate! You headbutt the orc. You block the orc's attack. You block the ogre zombie's attack. The ogre zombie hits you but does no damage. You puncture the orc! You kill the orc! Okawaru accepts your kill. You block the orc's attack. The ogre zombie hits you but does no damage. You are feeling hungry. You hit the ogre zombie. The ogre zombie is moderately damaged. The ogre zombie hits you. You block the orc's attack. You puncture the ogre zombie! The ogre zombie is severely damaged. You block the ogre zombie's attack. The ogre zombie hits you. The orc barely misses you. You hit the ogre zombie. You headbutt the ogre zombie! You destroy the ogre zombie! Okawaru accepts your kill. You hit the ogre zombie. You headbutt the ogre zombie! The ogre zombie is moderately damaged. You block the orc's attack. The ogre zombie hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a stone staircase leading down here. Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wearing a +0 leather armour You closely miss the orc. You headbutt the orc. The orc is moderately wounded. You block the orc's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc, wearing a +0 leather armour (moderately wounded) Your chain mail prevents you from hitting the orc. You headbutt the orc. The orc is almost dead. The orc hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc, wearing a +0 leather armour (almost dead) You hit the orc. You kill the orc! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc You reach to attack! You closely miss the orc. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc You reach to attack! You puncture the orc! You kill the orc! Okawaru accepts your kill. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - ogre zombie Aim: an ogre zombie (moderately damaged) You reach to attack! You puncture the ogre zombie! The ogre zombie is heavily damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre zombie Aim: an ogre zombie (heavily damaged) Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre zombie Aim: an ogre zombie (heavily damaged) Okay, then. Unknown command. Unknown command. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre zombie Aim: an ogre zombie (heavily damaged) You reach to attack! You puncture the ogre zombie! The ogre zombie is almost destroyed. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre zombie Aim: an ogre zombie (almost destroyed) You hit the ogre zombie. You headbutt the ogre zombie. You destroy the ogre zombie! Okawaru accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - orc zombie Aim: an orc zombie You puncture the orc zombie! You destroy the orc zombie! Attack whom? Press: ? - help, Dir - move target cursor, f - you Okay, then. Unknown command. Unknown command. HP restored. You see here a +0 leather armour. You butcher the orc corpse. O - 3 chunks of flesh You see here an orc skeleton. x2 Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Things that are here: a +0 scale mail; an orc skeleton You see here a +1 antimagic mace. You now have 198 gold pieces (gained 8). The orc skeleton is too close now for your liking. An orc skeleton is nearby! You puncture the orc skeleton! You destroy the orc skeleton! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! i - 3 scrolls of identify (gained 1) You now have 211 gold pieces (gained 13). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You pick up a book of Beasts and begin reading... You add the spells Call Canine Familiar, Summon Ice Beast, Summon Mana Viper, Summon Hydra, Monstrous Menagerie and Scorpion Form to your library. Shopping list: removing a book of Beasts on this level You see here a ring mail. You now have 230 gold pieces (gained 19). Found a stone staircase leading down. There is a stone staircase leading down here. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 short sword; a +0 plate armour; an orc skeleton All of the chunks of flesh in your inventory have rotted away. You now have 238 gold pieces (gained 8). An orc comes into view. It is wielding a +0 mace. The orc moves out of view. There are no items here. An orc warrior comes into view. It is wielding a +0 mace. The orc warrior shouts! There are monsters nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a +0 mace You reach to attack! You closely miss the orc. You closely miss the orc. The orc hits you but does no damage. You puncture the orc! You kill the orc! Okawaru accepts your kill. Things that are here: a +0 mace; an orc corpse You hit the orc warrior. The orc warrior is poisoned. You headbutt the orc warrior. The orc warrior is moderately wounded. The orc warrior barely misses you. You puncture the orc warrior! The orc warrior looks more poisoned. The orc warrior is almost dead. You puncture the orc warrior! You kill the orc warrior! Okawaru accepts your kill. Training target 6.0 for Invocations reached! Your Invocations skill increases to level 6! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You butcher the orc corpse. O - a chunk of flesh Things that are here: a +0 mace; an orc skeleton Things that are here: a +0 mace; an orc skeleton You butcher the orc corpse. O - 4 chunks of flesh (gained 3) Things that are here: a +0 mace; a +0 plate armour; an orc skeleton An orc comes into view. It is wielding a +0 falchion. Things that are here: a +0 mace; a +0 plate armour; an orc skeleton An orc is nearby! The orc shouts! You puncture the orc! You kill the orc! Okawaru accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 falchion. You see here a +0 falchion. Yrara's ghost turns its malevolent gaze towards you. You pick up a book of Frost and begin reading... You add the spells Freeze, Throw Frost, Ozocubu's Armour, Throw Icicle and Ice Form to your library. Shopping list: removing a book of Frost on D:8 You open the door. There is an open door here. You open the door. There is an open door here. You now have 265 gold pieces (gained 27). There is an open door here. There is an open door here. A kobold demonologist comes into view. It is wielding a +0 dagger. The kobold demonologist shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe You reach to attack! You hit the kobold demonologist. The kobold demonologist is lightly wounded. The kobold demonologist begins to cast a cantrip, but forgets the words! Attack whom? Press: ? - help, Dir - move target cursor, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You reach to attack! You hit the kobold demonologist. The kobold demonologist is poisoned. The kobold demonologist is lightly wounded. You miss the kobold demonologist. Your headbutt misses the kobold demonologist. The kobold demonologist is lightly wounded. You block the kobold demonologist's attack. You hit the kobold demonologist. The kobold demonologist looks more poisoned. You headbutt the kobold demonologist, but do no damage. The kobold demonologist is lightly wounded. The kobold demonologist hits you but does no damage. You hit the kobold demonologist. The kobold demonologist looks more poisoned. The kobold demonologist is moderately wounded. You block the kobold demonologist's attack. You hit the kobold demonologist. The kobold demonologist looks more poisoned. The kobold demonologist is moderately wounded. The kobold demonologist begins to cast a cantrip, but forgets the words! You hit the kobold demonologist. You headbutt the kobold demonologist. The kobold demonologist is heavily wounded. You block the kobold demonologist's attack. You hit the kobold demonologist. The kobold demonologist looks more poisoned. The kobold demonologist is severely wounded. The kobold demonologist hits you but does no damage. You are feeling hungry. You puncture the kobold demonologist! You kill the kobold demonologist! Okawaru accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dagger; a +0 robe There is an open door here. You open the door. There is an open door here. Yrara's ghost turns its malevolent gaze towards you. Things that are here: a +0 plate armour; a +0 mace; an orc skeleton Things that are here: a +0 mace; an orc skeleton All of the chunks of flesh in your inventory have rotted away. You see here a +0 mace. Things that are here: a +0 plate armour; a +0 mace Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Search for what [Enter for "."]? armor Unknown command. Yrara's ghost lets out a mournful wail. Things that are here: a +0 plate armour; a +0 mace You see here a +0 mace. There is an open door here. You see here a +0 battleaxe. There is a staircase to the Lair here. (Use "xv" to examine it for information about this branch.) You climb downwards. Welcome to the Lair of Beasts! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: bcrawl-1.40.3b Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Finalfun] Species: Minotaur Job: Archaeologist HP: 83/83; mods: 0/0 MP: 14/14; mod: 0 Stats: 18 (18) 14 (14) 11 (11) Position: (0, 0) , god: Okawaru (7), turn_is_over: 0, banished: 0 Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 742 | 0/247 Short Blades | | 0 | 0 | 6 | 1072 | 190/295 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | | 0 | 0 | 1 | 51 | 16/71 Polearms | X | 1 | 33 | 7 | 1258 | 269/283 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 33 | 7 | 1174 | 185/283 Dodging | X | 0 | 0 | 4 | 420 | 0/210 Stealth | X | 0 | 0 | 2 | 301 | 123/178 Shields | X | 0 | 0 | 6 | 742 | 0/247 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 6 | 1050 | 0/350 Evocations | X | 1 | 33 | 7 | 1954 | 290/476 Spell bugs: Durations: Attributes: #12: 664 #13: 399 #23: 8644 #24: -1326874762 #27: 10853 #49: 680 #59: 1 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #39: +2 trident of venom eq slot #2, inv slot #3: +1 hat eq slot #3, inv slot #27: +0 pair of gloves eq slot #4, inv slot #12: +1 pair of boots eq slot #5, inv slot #7: +6 buckler of the Storm King {+Inv Str-2 Dex+3} eq slot #6, inv slot #34: +4 chain mail eq slot #8, inv slot #36: ring of Kingiakh {rElec MR+ Int+3 Slay+2} eq slot #9, inv slot #10: amulet of rage }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ #################################################.############################## #################################################.######≈####################### ################################################..###.≈#≈####################### #################################################.....≈≈≈####################### ##############################################.#...###≈≈≈≈###################### ###############################################....##≈.≈≈####################### ###############################################.#####..≈≈≈###################### ###############################################.#...#...≈≈###################### ###############################################.#........≈###################### ###############################################.##..#.....###################### ##############################################...#..#.....###################### ##############################################..........≈.###################### ##############################################.#..##...#..###################### #############################################..###....########################## #############################################..#...#..########################## #############################################..##..#.####.###################### ##############################################..#..#..########################## ##############################################...#....#.######################## ###############################################......##...###################### ###############################################.......#..####################### ##############################################......#..#.####################### ##############################################..##...#...####################### ##############################################.###...#..######################## ##############################################.#.....##.######################## ##############################################.###.#..#..####################### ##############################################...###..##.####################### #############################################..........#..###################### ##############################################.......#.#..###################### ##############################################.###....##..###################### ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: zonify.lua, function fcell, line 155 zonify.lua, function walk, line 31 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 54 zonify.lua, function walk, line 63 zonify.lua, function (null), line 22 (tail call), function , line -1 zonify.lua, function map_fill_zones, line 169 [string "dlmain"], function (null), line 75 dungeon.lua, function (null), line 255 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>