Finalfun Level 1 of the Dungeon (7, 3, D:1) a +0 robe (15, 45, D:1) a +0 spear (24, 39, D:1) a +0 hand axe (26, 33, D:1) a +0 hunting sling 164 stones (31, 5, D:1) a +0 dagger (33, -6, D:1) a +0 spear (33, 17, D:1) a +0 club (38, 34, D:1) a +0 short sword (41, 10, D:1) a +0 club (46, 28, D:1) a +0 club (47, 25, D:1) 132 bolts (61, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (1, -26, D:2) 2 stones (4, 12, D:2) a +0 whip (11, -9, D:2) a +0 short sword (14, 0, D:2) 151 stones (17, -15, D:2) a +0 falchion (24, -21, D:2) 166 stones (33, 20, D:2) a +0 club (36, -9, D:2) 123 stones (38, -2, D:2) a +0 club (39, -3, D:2) a +0 whip (44, -27, D:2) 140 bolts (49, -27, D:2) a +0 whip a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 ring mail (4, 6, D:3) a -5 ring of strength (9, 0, D:3) a +0 whip (11, -8, D:3) a +0 hand axe (16, 11, D:3) 130 stones (19, -4, D:3) a cursed ring of attention (20, -6, D:3) a +0 halberd (20, -5, D:3) an uncursed ring of attention (22, -7, D:3) a +0 spear (26, 15, D:3) a +0 club (34, 19, D:3) 144 stones (49, -7, D:3) a +0 club Level 4 of the Dungeon (3, -18, D:4) 141 stones (4, 6, D:4) a +2 pair of gloves (11, 8, D:4) 111 stones (12, 3, D:4) a +0 giant club (16, 19, D:4) a +0 ring mail (18, 2, D:4) a +0 halberd a +0 halberd (40, 11, D:4) a +0 short sword a +0 plate armour (40, 30, D:4) a +0 dagger (44, 7, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Woesim's Antique Weapon Shoppe a +0 flail (70 gold) a +0 shortbow (60 gold) a +0 falchion (60 gold) a +5 hand crossbow of freezing (666 gold) a +0 dagger (40 gold) a +2 scimitar of slicing (360 gold) the cursed +2 war axe of Qerphorph {antimagic, rPois Dex+5 Stlth-} (756 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It protects you from poison. It makes you less stealthy. It has a curse placed upon it. a +0 falchion (60 gold) a +0 flail (70 gold) a cursed -3 blowgun (2 gold) (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 hand axe (2, 1, D:5) a +0 dagger a +0 robe (5, -54, D:5) a +0 falchion a +0 shortbow 61 arrows (17, -15, D:5) a +0 leather armour (43, -54, D:5) a +0 robe (46, -30, D:5) 13 gold pieces (46, -22, D:5) a +0 lajatang (47, -30, D:5) a scroll of remove curse Level 6 of the Dungeon [Shop] Gaf Toir's Distillery a potion of cancellation (65 gold) a potion of curing (32 gold) a potion of invisibility (104 gold) a potion of degeneration (13 gold) a potion of agility (52 gold) a potion of agility (52 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) [Shop] Inezor's Assorted Antiques a sack of spiders (660 gold) a +0 flail (77 gold) the +2 cloak of Kagg {rF+} (627 gold) It protects you from fire. a +0 hand axe (66 gold) a potion of might (88 gold) a scroll of immolation (77 gold) a lamp of fire (880 gold) a scroll of identify (44 gold) a potion of mutation (176 gold) a cursed -3 mace (2 gold) a box of beasts (440 gold) a scroll of identify (44 gold) a potion of heal wounds (110 gold) the +2 chain mail of the Catamount {rC+ MR+} (750 gold) It protects you from cold. It affects your resistance to hostile enchantments. [Shop] Kukaapez's Antique Weapon Boutique a +0 dagger (56 gold) the +5 spear of Ladud {elec, *Noise rN++ Int+4} (1537 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It greatly protects you from negative energy. It may make noises in combat. a +2 morningstar of protection (470 gold) a +0 blowgun (70 gold) a +0 great mace (182 gold) the +1 spear "Gagojed" {flame, *Slow rElec rC++ Str+3} (1192 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+3). It greatly protects you from cold. It insulates you from electricity. It may slow you when you take damage. a +2 great mace of crushing (607 gold) a +0 falchion (84 gold) a +0 flail (98 gold) a +2 mace of holy wrath (487 gold) the +9 dire flail "Bapuast" {protect, Str+4} (1825 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). (0, 0, D:6) a +0 flail (6, -11, D:6) a +0 buckler (8, -42, D:6) a +0 scale mail (9, -12, D:6) a +0 dagger a +0 leather armour a +0 mace (9, -11, D:6) a +0 dagger a +0 ring mail (10, 2, D:6) a +0 hand axe (11, -34, D:6) a +0 trident (14, 6, D:6) a potion of degeneration (16, 11, D:6) 94 arrows (20, -42, D:6) a potion of degeneration (20, -6, D:6) a +0 flail (21, -16, D:6) a +0 ring mail (21, -5, D:6) a +0 flail (23, -6, D:6) a +0 spear