Finalfun the Dungeon [Shop] Vopif's Jewellery Emporium a cursed amulet of guardian spirit (319 gold) an uncursed ring of protection from fire (275 gold) a +4 ring of evasion (388 gold) a +4 ring of intelligence (151 gold) a cursed ring of attention (49 gold) an uncursed ring of positive energy (220 gold) the ring "Korroleu" {+Fly MP+9 Int-3 Slay+6 Stlth-} (664 gold) [ring of flight] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your magic capacity (+9). It lets you fly. It makes you less stealthy. an uncursed ring of protection from magic (275 gold) the ring of Umuwacia {Dex+2 Stlth--} (205 gold) [ring of attention] It affects your dexterity (+2). It makes you much less stealthy. the ring "Rywnepik" {Ice rPois} (343 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. [Shop] Tuepp's Assorted Antiques 3 scrolls of identify (132 gold) a +0 robe (15 gold) a scroll of identify (44 gold) a +0 leather armour (44 gold) a +0 dagger (44 gold) a scroll of revelation (88 gold) a +0 mace (66 gold) a scroll of revelation (88 gold) a +1 hand axe of freezing (272 gold) a scroll of revelation (88 gold) [Shop] Cimeik's Assorted Antiques a +2 helmet of see invisible (408 gold) a +0 hand axe (57 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) [Shop] Falaklal's Gadget Shoppe a wand of flame (14) (84 gold) a wand of iceblast (8) (189 gold) a wand of charming (7) (112 gold) a phantom mirror (280 gold) a wand of iceblast (7) (168 gold) a box of beasts (280 gold) a wand of polymorph (11) (67 gold) [Shop] Dadimal's Antique Weapon Boutique a +0 trident of pain (342 gold) a +3 blowgun (624 gold) a +2 spear of piercing (528 gold) a +4 dagger of freezing (819 gold) the +3 dagger of Cataclysm {freeze, MR+ Int+6 Stlth-} (1356 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It makes you less stealthy. a +2 halberd of freezing (614 gold) a +2 quarterstaff of draining (614 gold) a +2 spear of freezing (556 gold) the cursed +1 scimitar of Makhleb's Wrath {venom, +Fly} (508 gold) It poisons the flesh of those it strikes. It lets you fly. It has a curse placed upon it. a +2 spear of venom (499 gold) the +10 hand crossbow "Zuliats" {flame, rN++} (2361 gold) It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from negative energy. [Shop] Ychaem's Antique Armour Shop +2 swamp dragon scales (1550 gold) a +3 plate armour of cold resistance (1125 gold) the cursed +1 leather armour of Curiosity {+Blink Str+2} (555 gold) It affects your strength (+2). It lets you blink. It has a curse placed upon it. the +4 buckler "Qieps" {rN+ Str+3 Dex+4} (1260 gold) It affects your strength (+3). It affects your dexterity (+4). It protects you from negative energy. the +1 leather armour "Qoimau" {*Slow rElec MR+} (525 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +0 scale mail of fire resistance (275 gold) a +1 leather armour of cold resistance (350 gold) a +2 scale mail of poison resistance (450 gold) a +4 plate armour of ponderousness (500 gold) a +3 plate armour of fire resistance (1125 gold) (0, 0, D) 14 gold pieces (0, 1, D) 10 gold pieces (0, 18, D) 11 gold pieces (12, -19, D) 251 gold pieces (12, -18, D) 72 gold pieces a +0 long sword a +0 robe (12, -17, D) 22 gold pieces a +0 dagger a +0 robe (16, -18, D) a +0 scimitar of venom a +0 robe (16, -17, D) a +0 robe (16, -11, D) a +0 spear (16, -10, D) a +0 spear (16, -9, D) a +0 spear (16, -7, D) an uncursed ring of ice a +3 ring of dexterity a +3 ring of dexterity (16, 9, D) a +0 trident (16, 12, D) a +0 trident (20, -22, D) a +3 dire flail (20, -21, D) a +1 longbow (20, -20, D) a +1 battleaxe (20, -19, D) a +1 scimitar of electrocution (20, -18, D) a +0 blowgun a +0 whip a +4 morningstar of protection (20, -17, D) a +1 battleaxe of chopping (20, -16, D) a +3 broad axe (20, -15, D) a +1 great sword (20, -13, D) the +1 robe of Resourcefulness {rCorr Int+4} It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. (20, -12, D) a +2 plate armour of magic resistance (20, -11, D) a +0 pair of gloves (20, -10, D) a +1 helmet of see invisible (20, -9, D) +0 swamp dragon scales (20, -8, D) a +2 ring mail (20, -7, D) a +1 pair of gloves (20, 7, D) a +0 mace a +0 shortbow 209 arrows (20, 10, D) a +0 dagger a +0 robe (20, 12, D) a +0 long sword a +0 robe (20, 13, D) 59 large rocks (20, 14, D) a +0 dagger a +0 robe (22, -12, D) a +0 falchion a +0 leather armour (22, 7, D) a +0 short sword a +0 blowgun a +0 cloak (24, -23, D) a +0 great sword a +0 chain mail (24, -22, D) a +0 war axe a +0 ring mail (24, -21, D) a +0 short sword a +0 dagger a +0 robe a +0 short sword a +0 leather armour (24, -20, D) a +0 mace a +0 leather armour a +0 club (24, -19, D) a +0 ring mail a +0 war axe (24, -18, D) a +0 mace a +0 scale mail (24, -17, D) a +0 whip a cursed +0 chain mail (24, -16, D) a +0 short sword a +0 chain mail (24, -9, D) a cursed -2 mace a +0 plate armour a +0 battleaxe 43 poisoned tomahawks a +0 chain mail (24, -8, D) a +2 ring mail a +0 dire flail a +0 great mace (24, -7, D) a +0 war axe a +0 plate armour a +0 mace a cursed -1 chain mail (24, -6, D) a +0 long sword a +0 plate armour (24, -5, D) a +0 short sword a +0 chain mail a +0 war axe (24, -3, D) a +0 long sword a +0 chain mail (24, -2, D) a +0 flail a cursed -1 plate armour (24, -1, D) a +0 leather armour a +0 dagger a +0 robe (24, 4, D) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 5, D) a +0 robe a +0 dagger (24, 6, D) a +0 robe a +0 dagger a +2 robe a +0 dagger a +2 robe of cold resistance a +0 dagger a +0 robe a +0 dagger (24, 7, D) a +0 robe of magic recovery a +0 dagger a +0 robe a +0 dagger (24, 12, D) a +0 robe a +0 dagger (24, 16, D) a +0 plate armour a +0 robe a +0 dagger (24, 17, D) a +0 robe a +0 dagger (24, 18, D) a +0 robe a +2 dagger of protection (26, -15, D) a +1 hat (28, -24, D) 82 arrows (28, 16, D) 367 sling bullets (28, 21, D) a +0 helmet (28, 23, D) a +0 cloak (32, -33, D) a +0 club a +0 club (32, -32, D) 4 stones (32, 7, D) an uncursed staff of power (32, 8, D) the +2 scimitar "Fiyj" {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). the +1 broad axe "Kionupno" {chop, *Corrode +Fly rN++ Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It greatly protects you from negative energy. It lets you fly. It may corrode you when you take damage. It makes you more stealthy. a +4 quarterstaff of speed a +2 halberd of venom a +2 rapier of electrocution (32, 9, D) a +0 pair of boots (32, 10, D) a +0 pair of boots (32, 11, D) a +1 robe (32, 12, D) a +0 shortbow 18 arrows (32, 16, D) a +0 short sword