Findor Level 1 of the Dungeon (0, 0, D:1) 6 stones (12, 15, D:1) 4 stones (12, 28, D:1) a +0 short sword (22, -10, D:1) a +0 robe a +0 robe (26, 23, D:1) a +0 short sword a stone (27, 21, D:1) a +0 short sword (28, -10, D:1) a +0 dagger (30, 18, D:1) 4 stones (37, 38, D:1) a +0 sling (41, 21, D:1) a +0 trident (43, 38, D:1) a staff of earth (47, 13, D:1) a +0 dagger (48, 13, D:1) a +0 leather armour (49, 1, D:1) a chain mail (52, 35, D:1) a +0 ring mail (53, 35, D:1) a helmet (62, -1, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Lywn's General Store a +0 pair of gloves (45 gold) a potion of mutation (80 gold) a +0 ring mail (40 gold) a book of Minor Magic (180 gold) (0, 0, D:2) a +0 short sword (5, 20, D:2) a +0 dagger (13, -10, D:2) a +0 scale mail (15, 40, D:2) a +0 robe a +0 scythe (16, -4, D:2) a +0 short sword (18, 36, D:2) a stone (20, 15, D:2) a +3 dagger of venom (29, 31, D:2) a leather armour (29, 36, D:2) 3 stones (31, 6, D:2) a +0 robe (31, 29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 5 stones (11, -19, D:3) a +0 club (15, -16, D:3) a +0 hand axe a +0 leather armour (16, -30, D:3) a +1 dagger of venom (16, 1, D:3) a +0 dagger (28, -21, D:3) a +0 chain mail a +0 mace (29, -19, D:3) a +0 robe a +0 ring mail a +0 whip (32, 5, D:3) a club (34, -27, D:3) a +0 short sword (39, -18, D:3) a +0 dagger a +0 ring mail a +0 hand axe a +0 dagger 3 boomerangs (41, -19, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Kunoga's Weapon Emporium a +0 club (12 gold) 6 poisoned darts (43 gold) a +0 spear (36 gold) a +0 glaive (78 gold) a +0 mace (36 gold) a +2 rapier of venom (201 gold) a +0 mace (36 gold) a +0 sling (18 gold) [Shop] Tegeh's General Store 2 scrolls of poison (112 gold) a book of Changes (252 gold) the +1 dagger of Theory {antimagic, rPois Int+2} (369 gold) Int: It affects your intelligence (+2). rPois: It protects you from poison. a scroll of noise (14 gold) 6 stones (8 gold) (0, 0, D:4) a +0 barding (7, 0, D:4) a +0 club (8, 20, D:4) a +0 heavy mace (10, -9, D:4) a spear (30, 29, D:4) a +0 whip (39, 14, D:4) a +0 scale mail a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (2, 16, D:5) a leather armour (8, -1, D:5) a whip (8, 23, D:5) a +0 dagger a +0 mace a +0 flail (10, -13, D:5) 6 stones (14, -2, D:5) a rapier (16, 9, D:5) a +0 robe (19, -4, D:5) 7 stones (29, 17, D:5) a rapier (31, -7, D:5) a +0 club a +0 ring mail (32, 15, D:5) a +0 dagger (33, 16, D:5) a +0 short sword a +0 chain mail (33, 17, D:5) a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour (34, 16, D:5) 4 stones (35, 16, D:5) a +0 ring mail (36, 16, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, 15, D:6) a long sword (6, 35, D:6) a +0 shortbow (10, -8, D:6) a scale mail (10, 6, D:6) a +0 giant club (13, -1, D:6) 2 potions of degeneration {!q} (18, -5, D:6) a +1 leather armour of fire resistance (19, -5, D:6) a +0 giant club a +0 giant spiked club (21, 12, D:6) a +0 club (23, 13, D:6) a +0 leather armour a +0 whip (24, 13, D:6) a +0 club a +0 club a +0 whip a +0 flail a +0 flail (24, 16, D:6) a +0 club (25, 16, D:6) a +0 flail a +1 flail of protection a +0 kite shield a +0 scale mail a +0 spear (28, 3, D:6) a pair of gloves (33, -2, D:6) a mace (37, 31, D:6) 4 stones (40, -2, D:6) the +1 dagger of Makhleb, Freezing {freeze, Int+4} Int: It affects your intelligence (+4). a +0 shortbow (42, -10, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a leather armour (8, -3, D:7) a +0 giant spiked club (13, 25, D:7) a +0 hand axe (14, 25, D:7) a +0 hand axe (14, 26, D:7) a +0 hand axe (15, 25, D:7) a +0 hand axe (18, 27, D:7) a +0 dagger (19, 26, D:7) a +0 scale mail a +0 hand axe (20, 26, D:7) a +0 dagger (24, 40, D:7) the +1 leather armour of Decsu Muveru {rC+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. (34, 11, D:7) 8 stones (38, 48, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +6 short sword (16, -1, D:8) a mace (17, 19, D:8) 7 stones (18, 3, D:8) a +0 short sword (19, 2, D:8) a +0 club (19, 3, D:8) a +0 club (21, 3, D:8) a +0 scale mail a +0 hand axe (22, 4, D:8) a +5 halberd (22, 17, D:8) a wand of charming (5) (23, 5, D:8) a +5 falchion (30, 17, D:8) a tower shield (41, -15, D:8) 3 boomerangs (43, 12, D:8) a +0 shortbow (47, 20, D:8) a +0 short sword (48, 20, D:8) a +0 ring mail a +0 whip (48, 21, D:8) a +0 short sword a +0 war axe a +0 dagger a +0 short sword a +0 plate armour a +2 hand axe of flaming (49, 21, D:8) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 dagger (56, -1, D:8) a +0 whip (58, 5, D:8) a +0 whip a +0 scale mail (59, 5, D:8) a +0 shortbow (60, 27, D:8) a +0 leather armour (62, 19, D:8) a +0 dagger of electrocution Level 9 of the Dungeon (0, 0, D:9) 9 stones (2, 6, D:9) a trident (12, 10, D:9) a +0 giant club a +0 giant club (12, 53, D:9) a cloak (21, 19, D:9) a +0 dagger (22, 19, D:9) a +0 dagger a +0 short sword (23, 19, D:9) a +0 short sword (23, 20, D:9) a +0 short sword (24, 50, D:9) a long sword (27, 41, D:9) 3 stones a +0 dagger a +0 whip (28, 22, D:9) the +1 robe "Zoulomn" {Int+2} Int: It affects your intelligence (+2). If you switch to wearing this armour, your AC would decrease by 10 (19 -> 9). (28, 41, D:9) 3 stones a +0 dagger a +0 dagger a +1 dagger of venom (28, 42, D:9) 7 stones a +0 dagger a +0 short sword (29, 49, D:9) 6 stones (30, 45, D:9) 5 stones a +0 dagger a +0 dagger (31, 44, D:9) a +0 dagger (31, 45, D:9) 2 stones a +0 club (44, 38, D:9) a +0 dire flail a +0 giant club (46, 45, D:9) 6 boomerangs of dispersal {!f} (50, 27, D:9) a sling (50, 28, D:9) 6 stones (55, 4, D:9) a +0 leather armour (57, 32, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a club (0, 1, D:10) a book of Alchemy (1, -1, D:10) a falchion (1, 0, D:10) a flail (2, -1, D:10) a potion of degeneration (2, 0, D:10) a scroll of identify (3, -2, D:10) a book of Rime (4, 10, D:10) 5 boomerangs (5, -11, D:10) a +0 dagger (12, -33, D:10) a ring of positive energy (16, -7, D:10) the +0 leather armour of Makhleb's Approval {rN+ Slay+3 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (17, -7, D:10) a rapier (25, -23, D:10) a +0 whip (25, -22, D:10) a +0 spear (25, -21, D:10) a +0 spear a +0 flail (27, -22, D:10) a +0 spear (27, -21, D:10) a +4 heavy trident a +0 ring mail (44, -29, D:10) a phial of floods (56, -6, D:10) a +0 dagger of venom (60, 9, D:10) a war axe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (3, 26, D:11) 4 scrolls of amnesia (13, 39, D:11) a plate armour (25, 3, D:11) a scale mail (27, 26, D:11) a +0 flail (27, 35, D:11) a dyed leather armour (32, 16, D:11) the +1 robe "Niroisikk" {rPois Int+4 Slay-6 SInv} Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rPois: It protects you from poison. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would decrease by 10 (19 -> 9). (34, 13, D:11) a scroll of amnesia (44, 16, D:11) a +1 dagger of flaming (45, 15, D:11) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (45, 26, D:11) a +0 pair of boots (50, 2, D:11) 3 stones Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (10, 7, D:12) a +0 plate armour a +0 dire flail a +0 war axe a +0 robe a +0 dagger (11, 7, D:12) a +0 chain mail a +0 long sword (16, 2, D:12) a +0 robe a +0 robe (18, 4, D:12) a +0 shortbow (20, -4, D:12) a chain mail (25, -11, D:12) a +0 shortbow (26, -32, D:12) an amulet of the acrobat a +0 robe a +0 robe a +0 robe a +0 robe (26, -11, D:12) a +0 shortbow (27, -11, D:12) a +0 flail (27, -10, D:12) a +0 shortbow (28, -33, D:12) a leather armour (38, -14, D:12) a +0 club (40, -12, D:12) a +0 dagger of holy wrath a +0 dagger (41, -11, D:12) 8 stones (54, -18, D:12) 4 stones (57, -5, D:12) a book of Blood Level 13 of the Dungeon (0, 0, D:13) a war axe (2, -10, D:13) a +0 shortbow (2, -9, D:13) a +0 shortbow a +0 shortbow (2, -8, D:13) a +0 shortbow (5, -1, D:13) 6 stones (15, 15, D:13) a trident (17, -22, D:13) a +0 shortbow (17, 16, D:13) a quarterstaff (18, -21, D:13) a chain mail (25, -24, D:13) a ring mail (34, -2, D:13) a +0 shortbow (34, 0, D:13) a +0 long sword (35, -8, D:13) a potion of heal wounds (36, -9, D:13) a potion of haste (36, -7, D:13) a scroll of butterflies (48, 8, D:13) a ring of fire Level 14 of the Dungeon (0, 0, D:14) a scroll of amnesia (10, 8, D:14) a ring of magical power (13, -10, D:14) a +0 great sword a +0 chain mail (24, -17, D:14) a pair of glowing gloves (28, 7, D:14) 2 potions of degeneration (38, 18, D:14) a +0 longbow (38, 19, D:14) a +0 shortbow a +0 shortbow (39, -13, D:14) a ring mail (39, 19, D:14) a +0 shortbow (39, 20, D:14) a boomerang (40, -13, D:14) a +0 trident (40, 16, D:14) a sling (41, -12, D:14) a +0 morningstar a +0 dire flail (42, -11, D:14) a +0 short sword (43, -3, D:14) an amulet of regeneration (44, -1, D:14) 5 stones (56, 9, D:14) a +0 ring mail (57, 3, D:14) an amulet of guardian spirit (60, 0, D:14) a +6 ring of intelligence Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (3, 14, D:15) 2 silver javelins (3, 18, D:15) a +0 dagger a +0 ring mail a +0 giant spiked club (4, 18, D:15) a +0 mace a +0 chain mail (5, 18, D:15) a +0 war axe a +0 chain mail (5, 19, D:15) a +0 halberd a +0 plate armour (6, 19, D:15) a long sword (23, -1, D:15) a +4 scimitar of flaming (25, 16, D:15) a +0 long sword (26, -2, D:15) a +0 arbalest (27, -7, D:15) a war axe (27, 8, D:15) a +0 leather armour (44, -5, D:15) a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hytoucak's Weapon Emporium the +10 glaive "Killer Bee's Curse" {holy, rPois Will+ rCorr Int+5} (1419 gold) Int: It affects your intelligence (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 great mace (97 gold) a +0 club (15 gold) a +0 vampiric dagger (120 gold) 5 stones (7 gold) a +0 great mace (97 gold) a +0 shortbow (45 gold) 4 stones (6 gold) (0, 0, Orc:1) a stone (0, 2, Orc:1) a stone (1, 3, Orc:1) a stone (2, 4, Orc:1) a stone (2, 8, Orc:1) a +0 plate armour (3, 9, Orc:1) a +0 morningstar (3, 10, Orc:1) a +0 morningstar a stone (5, 10, Orc:1) a +0 dagger (5, 12, Orc:1) a +0 flail (36, -42, Orc:1) a +0 short sword (39, -43, Orc:1) a +0 ring mail a +0 hand axe (39, -42, Orc:1) a +0 plate armour a +0 scimitar (43, -41, Orc:1) a +0 giant club (46, -41, Orc:1) a +0 leather armour a +0 dagger of venom (46, -40, Orc:1) a +0 dagger (46, -39, Orc:1) a +0 dagger (47, -39, Orc:1) a +0 plate armour a +0 halberd (52, -41, Orc:1) a +0 chain mail a +0 long sword a +0 leather armour a +0 whip (52, -40, Orc:1) a +0 whip (53, -41, Orc:1) a +0 chain mail a +0 scimitar a +0 leather armour a +0 morningstar (53, -39, Orc:1) a +0 chain mail 2 boomerangs a +0 war axe a +0 giant club (53, -33, Orc:1) a +0 club (53, -32, Orc:1) a +0 giant club (53, -31, Orc:1) a +0 club (54, -41, Orc:1) a +0 short sword a +0 chain mail a +0 flail a +0 ring mail a +0 mace a +0 scale mail a +0 club (54, -39, Orc:1) a +0 ring mail of cold resistance a +0 dagger a +0 plate armour a +0 long sword (54, -31, Orc:1) a +0 ring mail a +0 club (55, -32, Orc:1) a +0 ring mail a +0 falchion (57, -32, Orc:1) a +0 plate armour a +2 battleaxe of distortion {!w} (57, -31, Orc:1) a +0 scale mail 2 boomerangs a +0 mace a +0 ring mail a +0 whip (57, -20, Orc:1) a +0 short sword of venom (58, -30, Orc:1) a +0 plate armour a +0 trident (58, -29, Orc:1) a +0 dagger a +0 mace (59, -33, Orc:1) a +0 plate armour a +0 dire flail a +0 leather armour a +0 flail a +0 plate armour a +2 scimitar of pain (59, -29, Orc:1) a +0 plate armour a +0 great sword (60, -35, Orc:1) a +0 dagger (60, -33, Orc:1) a +0 leather armour a +0 club a +0 giant club (61, -35, Orc:1) a +0 dagger (61, -34, Orc:1) a +0 chain mail a +0 mace (61, -33, Orc:1) a +0 dagger (62, -32, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Anwi's Mayhem Merchandise a +2 hand axe of venom (234 gold) a book of Fire (660 gold) a +0 broad axe (60 gold) a +0 hand axe (45 gold) the +2 war axe of Dishonour {drain, Stlth+} (391 gold) Stlth: It makes you more stealthy. the +6 shillelagh "Devastator" {shatter} (900 gold) a book of Fire (660 gold) the +4 eveningstar "Luraps" {heavy, rC+ Int+2} (978 gold) Int: It affects your intelligence (+2). rC: It protects you from cold. a +0 war axe (52 gold) [Shop] Raocomodel's Magic Scroll Boutique a scroll of fog (44 gold) a scroll of vulnerability (44 gold) a scroll of vulnerability (44 gold) [Shop] Uskaesu's General Store 6 large rocks (153 gold) 3 stones (5 gold) a wand of charming (6) (244 gold) a wand of flame (12) (142 gold) 3 javelins (153 gold) the +3 warlock's mirror {omnireflect} (680 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a potion of lignification (51 gold) [Shop] Saxzeeh's General Store 8 stones (12 gold) 6 stones (9 gold) 2 atropa-tipped darts (28 gold) the +1 leather armour "Ateploqo" {Harm rF+} (336 gold) rF: It protects you from fire. Harm: It increases damage dealt and taken. an amulet of faith (unknown) (640 gold) a +0 falchion (48 gold) a +0 mace (48 gold) a scroll of vulnerability (64 gold) [Shop] Fuypu's Weapon Shoppe a +0 halberd (60 gold) a +0 spear (45 gold) 6 stones (9 gold) the +9 dire flail "Umpion" {drain, rPois rC++} (1213 gold) rC: It greatly protects you from cold. rPois: It protects you from poison. 2 atropa-tipped darts (27 gold) a +0 falchion of electrocution (142 gold) a +2 falchion of holy wrath (261 gold) 7 stones (10 gold) (0, 0, Orc:2) a +0 trident (1, -2, Orc:2) a +0 hand axe a +0 plate armour (2, -2, Orc:2) a +0 short sword a +0 scale mail (2, 37, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour (3, 36, Orc:2) a +0 club a +0 flail a +0 chain mail (3, 37, Orc:2) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour (4, 36, Orc:2) a +0 hand axe a +0 chain mail (8, 20, Orc:2) a +0 dagger a +0 robe (9, 11, Orc:2) a +0 whip (9, 20, Orc:2) a +0 dagger a +0 robe (10, 19, Orc:2) a +0 dagger a +0 robe (11, 7, Orc:2) a +0 trident a +0 chain mail (11, 9, Orc:2) a +0 long sword a +0 plate armour (11, 10, Orc:2) a +0 dire flail a +0 arbalest a +0 plate armour (12, 7, Orc:2) a +0 dagger a +0 robe (13, 17, Orc:2) a +0 long sword a +0 plate armour (13, 18, Orc:2) a +1 war axe of pain a +0 plate armour a +0 long sword a +1 leather armour of poison resistance (14, 18, Orc:2) a +0 mace 2 boomerangs a +0 chain mail a +0 bardiche a +0 plate armour (15, 18, Orc:2) a +0 short sword a +0 plate armour (16, 10, Orc:2) a +0 dagger a +0 robe (16, 19, Orc:2) a +0 dagger a +2 robe of cold resistance (16, 20, Orc:2) a +0 long sword a +0 chain mail (16, 21, Orc:2) a +0 flail a +0 ring mail (17, 19, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 17, Orc:2) a +0 hand axe (18, 18, Orc:2) a +0 scimitar a +0 chain mail a +0 trident (22, 7, Orc:2) a +0 battleaxe a +0 plate armour (24, 4, Orc:2) a +0 giant spiked club (26, 5, Orc:2) a +0 short sword a +0 leather armour (26, 13, Orc:2) a +0 glaive (26, 14, Orc:2) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe (27, 5, Orc:2) a +0 mace a +0 plate armour (30, 7, Orc:2) a +0 dagger a +0 robe (31, 8, Orc:2) a +0 falchion a +0 chain mail a +4 dagger a +0 robe (43, 32, Orc:2) a +0 hand axe a +0 dagger (43, 33, Orc:2) a +2 dagger of draining a +0 dire flail a boomerang a +0 plate armour a +0 hand axe (43, 43, Orc:2) a +1 falchion of holy wrath a +0 leather armour (44, 31, Orc:2) a +0 halberd a +0 plate armour (44, 33, Orc:2) a +0 club a +0 leather armour (44, 43, Orc:2) a +0 flail a +0 leather armour a +0 hand axe (44, 44, Orc:2) a +0 trident a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (3, 14, Lair:1) 4 stones (6, -33, Lair:1) a +0 plate armour (6, 19, Lair:1) a +1 cloak (12, -24, Lair:1) a +0 robe (19, 5, Lair:1) the scarf "Nytuqej" {harm, rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. If you switch to wearing this armour, your AC would remain unchanged. (19, 19, Lair:1) a +0 ring mail (21, -14, Lair:1) 3 stones (21, 21, Lair:1) a +3 chain mail of poison resistance (24, 7, Lair:1) a rapier (27, -8, Lair:1) a war axe (38, -14, Lair:1) a +1 flail of protection (42, -23, Lair:1) a +4 ring of protection (46, 1, Lair:1) a dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (5, -13, Lair:2) a pair of boots (10, 10, Lair:2) a +4 mace of holy wrath (10, 20, Lair:2) the +1 mace of Responsibility {flame, Fly rC- rN+} rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fly: It grants you flight. (27, -3, Lair:2) a dagger (29, -6, Lair:2) 9 stones (29, 24, Lair:2) the +3 spear of No Interval {elec, rPois rF- rN+ Will+ Dex+4} Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. (36, 0, Lair:2) a rapier (41, 15, Lair:2) a +0 sling (42, -17, Lair:2) a hand axe (52, -9, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of magical power (2, 9, Lair:3) a pair of glowing gloves (9, -23, Lair:3) a +0 war axe a +0 war axe a +4 heavy scimitar (9, -22, Lair:3) a +0 scimitar (9, -9, Lair:3) a pair of gloves (12, -23, Lair:3) a scale mail (12, -8, Lair:3) a leather armour (17, -10, Lair:3) a +0 leather armour (32, -17, Lair:3) 6 stones (51, 15, Lair:3) a wand of charming (3) (53, 12, Lair:3) a +0 ring mail (54, 6, Lair:3) a +0 war axe (57, -4, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (5, 3, Lair:4) a ring of fire a +0 robe (6, -1, Lair:4) 5 stones (8, 21, Lair:4) 2 scrolls of noise {!r} (21, 14, Lair:4) 6 stones (22, 14, Lair:4) a +1 battleaxe of flaming (23, -16, Lair:4) a +0 scale mail (25, -7, Lair:4) a short sword (31, 3, Lair:4) 6 stones (32, -17, Lair:4) a leather armour a ring mail (32, 2, Lair:4) a +0 hat (36, -18, Lair:4) a sling (50, 0, Lair:4) a +0 chain mail (51, -18, Lair:4) a ring mail (52, -20, Lair:4) a scroll of butterflies Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. If you switch to wearing this armour, your AC would decrease by 10 (19 -> 9). (0, 29, Lair:5) a +0 falchion (1, 20, Lair:5) a wand of charming (4) (6, 11, Lair:5) 5 stones (6, 13, Lair:5) 5 stones (8, 13, Lair:5) 3 stones (33, -6, Lair:5) 5 stones (49, -9, Lair:5) a scale mail (54, 23, Lair:5) a +0 robe (59, -11, Lair:5) a ring of see invisible (60, -11, Lair:5) a +0 executioner's axe of venom (62, 6, Lair:5) a +0 robe (64, 7, Lair:5) a ring mail Level 1 of the Shoals [Shop] Necwetrou's Assorted Antiques a box of beasts (720 gold) a potion of flight (54 gold) a club (18 gold) a potion of brilliance (72 gold) a staff of earth (450 gold) a wand of flame (12) (151 gold) (0, 0, Shoals:1) a +0 spear (10, 0, Shoals:1) a +0 lajatang (12, 14, Shoals:1) a +0 sling (19, 26, Shoals:1) 6 stones 2 datura-tipped darts (20, 9, Shoals:1) a +1 heavy spear 3 silver javelins a +0 leather armour (21, 9, Shoals:1) a +0 trident a boomerang (22, 5, Shoals:1) 5 stones (22, 31, Shoals:1) a +0 trident (23, 7, Shoals:1) a potion of degeneration {!q} (23, 28, Shoals:1) a +0 quarterstaff (25, 14, Shoals:1) a +0 trident a +0 trident 3 boomerangs (38, 11, Shoals:1) a +6 ring of strength (40, 25, Shoals:1) a ring of magical power (41, 14, Shoals:1) a leather armour (47, -4, Shoals:1) a +0 spear a +0 sling (47, 34, Shoals:1) a wand of charming (6) (48, -4, Shoals:1) a +5 trident of venom a +0 robe (49, -6, Shoals:1) a +0 shortbow a centaur corpse (skeletalised by now) (49, -4, Shoals:1) a +0 club a +0 sling (49, -3, Shoals:1) a +0 spear a +0 sling (51, 34, Shoals:1) a +0 cloak (53, 7, Shoals:1) a +0 trident a boomerang (55, 1, Shoals:1) a +0 trident (58, 5, Shoals:1) a +2 hat (58, 6, Shoals:1) a +0 trident (59, 12, Shoals:1) a robe Level 2 of the Shoals (0, 0, Shoals:2) a scroll of noise (1, -1, Shoals:2) a potion of heal wounds (4, 7, Shoals:2) 6 stones (6, 8, Shoals:2) a scroll of fog