Fingolfin Level 1 of the Dungeon (4, -9, D:1) a -3 spear (4, -3, D:1) a +0 ring mail (17, 11, D:1) 13 sling bullets (29, 33, D:1) 11 sling bullets (31, 14, D:1) a +0 club (41, 20, D:1) 13 bolts (44, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (5, -17, D:2) a +0 dagger (5, -9, D:2) a +0 club (16, -1, D:2) 24 poisoned darts (18, -7, D:2) a +0 scale mail (18, -6, D:2) a +0 club (19, -7, D:2) a +0 club (23, 21, D:2) a +0 robe (25, -9, D:2) 18 bolts (27, 7, D:2) 32 arrows (29, 6, D:2) a +0 ring mail (37, 11, D:2) a +0 club (41, -13, D:2) a +0 club (42, 16, D:2) a +0 club (42, 23, D:2) a +0 cloak (44, -12, D:2) a +0 dagger (50, -10, D:2) 7 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club a +1 scale mail of fire resistance (3, 38, D:3) 17 arrows (6, 17, D:3) a +0 club (10, 16, D:3) a +0 mace (11, -1, D:3) 11 arrows (11, 24, D:3) an uncursed staff of poison (12, 2, D:3) a +0 club (19, 9, D:3) a +0 spear (23, 4, D:3) a +0 short sword (23, 6, D:3) a +0 hand axe a +0 ring mail (23, 7, D:3) a +0 war axe (23, 8, D:3) a +0 whip (24, 11, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe a +0 ring mail (28, 1, D:3) a +0 hand axe (unseen) (29, 17, D:3) a +0 morningstar (34, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Kocigefimn's General Store a +0 scale mail (40 gold) an uncursed ring of protection from cold (250 gold) the Grimoire of the Compass and Talismans (820 gold) Spells Type Level a - Infusion Charms 1 b - Apportation Translocation 1 c - Song of Slaying Charms 2 d - Excruciating Wounds Charms/Necromancy 5 e - Dispersal Translocation 6 a ration (50 gold) a ration (50 gold) a phantom mirror (300 gold) a book of Misfortune (200 gold) a +0 cloak (45 gold) a +0 hand axe (30 gold) [Shop] Sexoijy's Gadget Emporium a crystal ball of energy (280 gold) a phial of floods (560 gold) a box of beasts (280 gold) a wand of disintegration (20) (336 gold) a wand of disintegration (8) (168 gold) a box of beasts (280 gold) a wand of disintegration (12) (224 gold) a lamp of fire (560 gold) a wand of digging (4) (224 gold) a fan of gales (560 gold) [Shop] Bavuor's Book Boutique a book of Callings (390 gold) a book of Geomancy (455 gold) a book of Misfortune (260 gold) a book of Conjurations (390 gold) a book of Maledictions (325 gold) a book of Conjurations (390 gold) [Shop] Dolyst's Antique Weapon Boutique a +0 battleaxe (188 gold) a +0 dagger (58 gold) a +0 rapier (116 gold) a +1 spear of flaming (359 gold) the +3 quarterstaff of Bodily Humours {flame, rN+} (968 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a +0 flail (101 gold) a +2 antimagic whip (565 gold) a +0 shortbow (87 gold) the +5 halberd of Koliwuwk {pain, -Tele rElec rF+ SInv} (1583 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +0 halberd (116 gold) (5, -32, D:4) 20 bolts (17, -44, D:4) a +0 dagger (26, -10, D:4) a +0 leather armour (29, -37, D:4) a +0 lajatang (29, -30, D:4) a +0 falchion (33, -14, D:4) a +0 club (33, -13, D:4) a +1 mace of crushing a +0 leather armour (33, -12, D:4) a +0 club a cursed +0 scale mail (37, -36, D:4) 17 arrows (38, -9, D:4) a cursed -1 short sword (42, -29, D:4) a +0 plate armour (43, -13, D:4) a +0 hand axe (44, -32, D:4) an uncursed amulet of guardian spirit (44, -9, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -38, D:5) a +0 quarterstaff (5, -30, D:5) a +0 whip a cursed -2 ring mail a +0 dagger a +0 leather armour (6, -29, D:5) a +0 mace (18, -11, D:5) a +0 club (23, -42, D:5) a +0 war axe (25, -46, D:5) a +0 flail (32, -13, D:5) a +0 chain mail (34, -6, D:5) a +0 ring mail (36, -2, D:5) a +0 hand crossbow (41, -43, D:5) 14 bolts (44, -34, D:5) 25 sling bullets (50, -48, D:5) a +0 giant spiked club (50, -42, D:5) a +0 dagger a +0 robe (51, -44, D:5) a +0 falchion 5 boomerangs (51, -43, D:5) a +0 mace of protection (52, -42, D:5) a +0 hand axe a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of protection (2, 17, D:6) 16 arrows (2, 22, D:6) 3 boomerangs (15, 17, D:6) a +0 scale mail (37, -2, D:6) 21 bolts (41, 12, D:6) a +0 leather armour (52, 14, D:6) 7 javelins (53, -6, D:6) a cursed +0 leather armour a +0 short sword (59, 17, D:6) a +0 dagger (60, -4, D:6) a +0 war axe (63, -10, D:6) a +0 whip (65, -15, D:6) a +0 robe a +0 trident of protection Level 7 of the Dungeon (0, 0, D:7) 7 poisoned darts (14, 16, D:7) a +0 giant club a cursed -2 giant club (17, 30, D:7) the cursed +0 ring mail of Valour {+Fly rElec Str-2 Int+6} It affects your strength (-2). It affects your intelligence (+6). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (20, 25, D:7) 17 bolts (22, -24, D:7) a +0 flail 7 boomerangs (22, 31, D:7) a +0 naga barding (23, -10, D:7) a +0 club (24, -22, D:7) a +0 halberd (25, -21, D:7) a +0 flail a throwing net (26, -6, D:7) a +0 robe (31, -10, D:7) a +0 war axe (42, -12, D:7) a +0 short sword a +4 falchion a +0 robe (44, 12, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, -7, D:7) a +0 dagger (unseen) Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 dagger a +0 robe (1, -3, D:8) a +3 dagger (2, -3, D:8) an arrow (2, 0, D:8) a +0 short sword (3, -3, D:8) a +0 leather armour a +0 short sword a +0 club (5, -3, D:8) a +0 flail a +0 club a +0 spear (6, -3, D:8) a poisoned dart (6, -1, D:8) a +0 flail (7, -3, D:8) 4 poisoned darts (7, -1, D:8) a +0 hand axe (8, -3, D:8) a +0 shortbow 13 arrows (9, -3, D:8) a +0 club (11, -8, D:8) a +0 robe (12, -6, D:8) a +0 dagger (22, 1, D:8) an arrow (24, 1, D:8) an arrow the Ecumenical Temple