FirstAidKid Level 1 of the Dungeon (6, 32, D:1) a +0 leather armour (8, 32, D:1) a +1 heavy mace (19, 17, D:1) a +0 whip (23, 9, D:1) a bat corpse (skeletalised by now) (30, 5, D:1) a +0 robe Level 2 of the Dungeon (3, 19, D:2) a +0 flail (4, -18, D:2) a +0 spear (5, -11, D:2) a +2 dagger of venom (10, -5, D:2) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (14, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -21, D:2) a +0 sling (23, -16, D:2) a frilled lizard corpse (skeletalised by now) (27, 7, D:2) a +0 club (27, 13, D:2) a hobgoblin skeleton (31, 11, D:2) a rat skeleton (36, 2, D:2) a +0 dagger (37, 10, D:2) a +0 dagger (37, 11, D:2) a bat skeleton (44, -1, D:2) a +0 club (50, 8, D:2) a hobgoblin skeleton Level 3 of the Dungeon