Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 4193737873172067202 204 FirstAidKid the Conjurer (level 5, 0/52 HPs) Began as a Coglin Conjurer on Apr 25, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:03:40 (1703 turns). FirstAidKid the Conjurer (Coglin Conjurer) Turns: 1703, Time: 00:03:40 Health: 0/52 AC: 22 Str: 7 XL: 5 Next: 82% Magic: 2/9 EV: 2 Int: 20 God: Gold: 101 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . c - melded +0 leather armour rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . e - melded +1 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -3), tree-form (expiring), attractive, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe c - a +0 leather armour (melded) e - a +1 pair of boots (melded) Scrolls f - a scroll of identify {unknown} j - a scroll of torment {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History * * * LOW HITPOINT WARNING * * * Sigmund hits you with a +3 scythe of venom. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +3 scythe of venom and wearing a +0 robe (almost dead, 77% to hit) You feel a surge of power! You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The searing ray hits Sigmund! You kill Sigmund! * * * LOW HITPOINT WARNING * * * You feel sick. The ribbon worm bites you but does no damage. Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. You have reached level 5! Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (translocational energy, 93% to hit) You feel a surge of power! You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The ribbon worm bites you but does no damage. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. You die... #. #.# #.# ####.##### ###......[.# ...........# #........##........# ###....♣)..##........# #....#w######........# #....#.# #........# #....#§######........#. ####.................†..#.# ........#§#######.###.#.#.. >.......................... ..#####.###.#.....###.#.... #.# #.#.........####. You could see a ribbon worm. Vanquished Creatures Sigmund (D:2) 2 adders (D:2) 5 endoplasms 4 hobgoblins (D:1) 4 jackals (D:1) 3 bats 6 frilled lizards A kobold (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FirstAidKid the Coglin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 341 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 547 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:1 | Reached skill level 4 in Conjurations 1470 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1653 | D:2 | Noticed Sigmund 1701 | D:2 | Killed Sigmund 1701 | D:2 | HP: 1/36 [poisoned by Sigmund] 1702 | D:2 | Reached skill level 5 in Conjurations 1702 | D:2 | Reached XP level 4. HP: 2/30 MP: 4/8 1702 | D:2 | Reached XP level 5. HP: 2/35 MP: 4/9 1703 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_basic, shapermc_ecumenical_altar_petra, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Cast: Magic Dart | 44 | || 44 Searing Ray | 4 | 1 || 5 Use: Potion | 5 | || 5 Armour: Leather armour | 14 | || 14 Skin | 12 | 1 || 13 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1693 | 1671 | 22 | 18 | 1438 | 2 | 846.5 | Dungeon | 1693 | 1671 | 22 | 18 | 1438 | 2 | 846.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1370 daAuts D:2: 323 daAuts