Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13183227873539966756 403 FirstAidKid the Slasher (level 6, -5/42 HPs) Began as an Octopode Monk on May 19, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:06:58 (3210 turns). FirstAidKid the Slasher (Octopode Monk) Turns: 3210, Time: 00:06:58 Health: -5/42 AC: 1 Str: 11 XL: 6 Next: 86% Magic: 6/6 EV: 14 Int: 12 God: Gold: 216 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +0 falchion rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (-5 -> -39), glowing, studying Dodging A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) d - a +0 short sword Missiles g - 11 poisoned darts i - 36 stones (quivered) Armour c - an orb of light (worn) Potions e - a potion of cancellation f - 2 potions of resistance k - 2 potions of mutation q - a potion of lignification {unknown} s - a potion of enlightenment {unknown} t - a potion of haste {unknown} u - a potion of moonshine {unknown} Talismans p - the medusa talisman "Waafeagh" {rC- rN+ SInv} (You found it on level 2 of the Dungeon) [medusa talisman] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Skills: - Level 3.0 Fighting * Level 6.4 Long Blades - Level 5.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 32% 1 Summon Small Mammal Summ 0% N/A 32% 1 Call Imp Summ 0% N/A 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Swiftness Air 0% N/A 69% 3 Airstrike Air 0% 2d(0-16) 97% 4 Eringya's Surprising Cr Summ 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin bites you but does no damage. You climb upwards. There is a stone staircase leading down here. You slash the water moccasin! Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. x2 You bump into the rock wall. The water moccasin bites you but does no damage. You bump into the rock wall. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You're too confused to move! You feel very sick. The water moccasin bites you. You bump into the rock wall. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. You squeeze the water moccasin. The water moccasin is heavily wounded. You feel less invigorated. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin misses you. It was a potion of brilliance. You feel clever all of a sudden. You die... ### ##.## ##.#.## ##.###.## #########.## ##.##### #........## ##....# #.#######@## ##.###.### ♣.♣♣ ##S###.#......#### ♣P.♣♣♣♣♣###.#.##.##....... #♣..P♣P.♣♣#..###.######### ♣♣P..[......# #.# #♣P...PP##.# #.# ♣♣♣)P♣♣♣##.###.# ####### ♣...♣♣♣###.....# #...... ♣...♣...#...#♣.♣ #.##### You could see a water moccasin. Vanquished Creatures Sigmund (D:2) A centaur (D:5) Natasha (thrice) (D:2) 3 adders A ribbon worm (D:3) 3 orcs (D:3) 4 endoplasms 4 hobgoblins 4 jackals (D:2) 4 quokkas 11 ball pythons 5 bats 3 frilled lizards 4 giant cockroaches 5 goblins 11 kobolds 8 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:4) 1 creature vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FirstAidKid the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 181 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 345 | D:1 | Found a faded altar of an unknown god. 871 | D:2 | Found a shadowy altar of Dithmenos. 931 | D:2 | Noticed Sigmund 947 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1003 | D:2 | Killed Sigmund 1004 | D:2 | Reached skill level 5 in Long Blades 1004 | D:2 | Reached XP level 4. HP: 28/31 MP: 4/4 1004 | D:2 | Reached XP level 5. HP: 33/36 MP: 5/5 1024 | D:2 | Identified the +4 whip "Eklit" {flame, rPois SInv} 1059 | D:2 | Identified the medusa talisman "Waafeagh" {rC- rN+ SInv} 1141 | D:2 | Noticed Natasha 1145 | D:2 | Killed Natasha 1185 | D:2 | Reached XP level 6. HP: 38/42 MP: 6/6 1619 | D:2 | Noticed Natasha 1625 | D:2 | Killed Natasha 1666 | D:2 | Noticed Natasha 1673 | D:2 | Killed Natasha 1939 | D:3 | Reached skill level 6 in Long Blades 2395 | D:4 | Identified a scroll of acquirement 2395 | D:4 | Acquired a manual of Dodging 2954 | D:4 | Identified the +1 leather armour of the Sunfish {rN+ Will+ | Dex+2} 3180 | D:5 | Entered Level 5 of the Dungeon 3191 | D:5 | Reached skill level 5 in Dodging 3191 | D:5 | Noticed a water moccasin 3209 | D:4 | HP: 2/42 [water moccasin (7)] 3210 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_cross, ebering_ecumenical_altar_box D:2: layout_basic, basic_altar, chequers_jeans, minmay_three_crescents, uniq_natasha, uniq_sigmund D:3: layout_basic D:4: layout_loops_ring, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_lined_3, infiniplex_forest_corner_1, infiniplex_forest_join, infiniplex_forest_lined_3, infiniplex_forest_corner_2, infiniplex_forest_lined_room_3, infiniplex_forest_lined_4_way, infiniplex_forest_zigzag_1 D:5: layout_rooms, mainiacjoe_overflow_alcove_2, enter_ossuary_5 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 5 6 | 6.4 Dodging | 4 5 | 5.0 Fighting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 47 | 70 || 117 Constrict | 16 | 28 || 44 Tentacles | 9 | 20 || 29 Throw: Stone | | 1 || 1 Use: Scroll | | 11 || 11 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 11 | 32 || 43 Dodge: Dodged | 26 | 40 || 66