Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13672281181139216737 32 FirstAidKid the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on May 19, 2025. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (922 turns). FirstAidKid the Magician (Djinni Fire Elementalist) Turns: 922, Time: 00:03:25 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 42% Gold: 80 EV: 10 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +0 whip rCold x . . (no offhand) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour b - a +0 leather armour (worn) Scrolls f - 2 scrolls of noise {unknown} g - a scroll of brand weapon {unknown} h - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} Potions c - a potion of heal wounds d - 2 potions of attraction {unknown} e - a potion of might {unknown} i - a potion of curing {unknown} k - 2 potions of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft + Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 4% 1 b - Scorch Fire 32% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 16% 3 d - Inner Flame Hex/Fire 16% N/A 16% 3 e - Flame Wave Conj/Fire 16% 2d7 45% 4 f - Slow Hex 64% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence's fire resistance burns away. Terence hits you with a +0 flail! You are too injured to fight recklessly! Unknown command. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The web tears apart. Terence hits you but does no damage. Terence is no longer more vulnerable to fire. The ribbon worm is no longer more vulnerable to fire. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. Terence hits you with a +0 flail! Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence closely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm's fire resistance burns away. Terence hits you with a +0 flail. You are too injured to fight recklessly! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #... #.........# ##...###..#)†.#.## .........##...# # .............#..... .........##.#.#.##. ##...###.##.#.#.# #.. #w##.#.. . #...###@##.###. # .......@##.# .# .......vv....... ##########..... ###. You could see Terence (combustible, ally target) and a ribbon worm (combustible). Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 7 jackals A quokka (D:2) 5 ball pythons 4 bats (D:1) 3 frilled lizards 4 goblins 3 kobolds (D:1) A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FirstAidKid the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | FirstAidKid set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 444 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 444 | D:1 | Learned a level 1 spell: Slow 829 | D:2 | Identified the +1 ring mail "Hero's Friend" {rElec Will- | rCorr Str+3} 904 | D:2 | Noticed Terence 922 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_loops_ring, minmay_parallelograms, minmay_misc_feat_cross, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Whip || 3 Cast: Foxfire || 48 Scorch || 7 Use: Potion || 1 Armour: Leather armour || 14 Dodge: Dodged || 13