FirstAidKid Level 1 of the Dungeon (0, 0, D:1) 9 stones (2, 37, D:1) a +0 whip (3, 15, D:1) 4 stones (14, 6, D:1) a +0 mace (14, 41, D:1) a +0 short sword (15, 16, D:1) a +0 dagger (15, 44, D:1) a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 33, D:1) a +0 sling (26, 30, D:1) an inkwell talisman (26, 46, D:1) a +0 dagger (27, 15, D:1) a jackal skeleton (28, 17, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (29, 34, D:1) a +0 club a goblin skeleton (39, 4, D:1) a +0 dagger a goblin skeleton (39, 33, D:1) a +0 flail (45, 16, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (47, 17, D:1) a ball python corpse (skeletalised by now) (48, 52, D:1) a hobgoblin corpse (skeletalised by now) (49, 52, D:1) a +0 dagger (50, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (4, -3, D:2) a +0 leather armour (9, -6, D:2) an inkwell talisman (14, -4, D:2) a +0 dagger a +0 club a +0 hand axe a goblin skeleton a ball python skeleton an orc skeleton (14, 33, D:2) the +2 dagger "Poen" {flame, *Corrode ^Drain rC+ rN+++} *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. (15, 25, D:2) a +0 pair of boots (17, 38, D:2) a jackal corpse (skeletalised by now) (19, 36, D:2) a jackal corpse (skeletalised by now) (20, 36, D:2) a jackal corpse (skeletalised by now) (22, 36, D:2) a jackal corpse (skeletalised by now) (24, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 5, D:2) a bat skeleton (31, 43, D:2) 5 stones (32, 4, D:2) a hobgoblin skeleton (34, 4, D:2) a +0 halberd (35, 19, D:2) a +0 hand axe (35, 34, D:2) a +0 whip (36, 3, D:2) a +0 dagger (36, 43, D:2) a +0 ring mail (37, -1, D:2) a rat skeleton (37, 4, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a goblin skeleton (37, 5, D:2) a hobgoblin skeleton (39, 4, D:2) a +0 club (39, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 32, D:2) a +2 pair of gloves (42, 16, D:2) a +0 dagger (43, 13, D:2) a +2 dagger 2 stones a kobold skeleton (43, 35, D:2) a +0 sling (44, 23, D:2) a staff of cold (46, 13, D:2) a +0 club (47, 14, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon [Shop] Ocammitt's Weapon Emporium a +0 short sword (33 gold) 5 stones (5 gold) the +3 whip of Exquisite Torment {distort, ^Contam rC++} (441 gold) ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. a +0 dagger (22 gold) a +0 falchion (33 gold) 3 stones (3 gold) a +0 whip (27 gold) the +0 glaive "Raog Wuve" {flame, rF+ rN+ Will+} (459 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 club (5 gold) (0, 6, D:3) a +0 rapier (0, 9, D:3) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (2, -10, D:3) the felid corpse of Natasha (skeletalised by now) (3, 11, D:3) 2 flux baubles (9, 24, D:3) a frilled lizard corpse (skeletalised by now) (18, -2, D:3) a +1 spear of venom (18, 0, D:3) a +0 mace (18, 14, D:3) a +0 club (20, -2, D:3) a +0 heavy hand axe (20, 0, D:3) a +0 falchion (22, 35, D:3) a +0 halberd a gnoll skeleton (22, 36, D:3) a +0 club (23, 43, D:3) a +0 spear (24, 8, D:3) a +0 hand axe an orc skeleton a jackal skeleton (24, 9, D:3) a jackal skeleton (25, 8, D:3) a quokka skeleton a jackal skeleton (26, 15, D:3) the felid corpse of Natasha (29, 43, D:3) a +0 club a ball python skeleton (30, 36, D:3) a +0 dagger (30, 42, D:3) a +0 falchion a +0 scale mail a hobgoblin skeleton (37, 38, D:3) a +0 dagger (41, 34, D:3) a +0 spear (43, 11, D:3) a +4 short sword a stone (44, 5, D:3) 6 stones (47, 9, D:3) a +3 short sword of venom Level 4 of the Dungeon (1, -7, D:4) a +1 scale mail of cold resistance