FishyPogo Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (6, -16, D:1) a +0 whip (6, -15, D:1) a cursed -2 club (18, -7, D:1) a +0 hunting sling (40, -22, D:1) a +0 club (41, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -8, D:2) a +0 rapier (9, -15, D:2) a +0 leather armour (10, -2, D:2) a +0 club (23, 6, D:2) a +0 whip (25, 3, D:2) a +0 dagger (41, -23, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) 8 arrows (3, -19, D:3) a +0 leather armour (25, 13, D:3) a +0 robe (25, 26, D:3) a +0 club (29, -24, D:3) a +0 trident (34, 2, D:3) 21 arrows (37, -6, D:3) a +0 short sword (38, 28, D:3) a +0 ring mail (39, 1, D:3) 6 arrows (42, 34, D:3) a +0 ring mail (48, -17, D:3) a +0 robe (50, 17, D:3) 18 bolts Level 4 of the Dungeon (5, 22, D:4) a +1 vampiric spear (7, -5, D:4) a +0 robe (7, 9, D:4) a +0 mace (9, 45, D:4) a cursed +0 leather armour (23, -9, D:4) a +0 ring mail (23, -1, D:4) 13 gold pieces (24, -1, D:4) a +0 dagger (24, 1, D:4) an uncursed ring of fire (28, 14, D:4) a +0 chain mail (34, 6, D:4) a +0 hunting sling (43, -7, D:4) a +0 hand axe (43, -6, D:4) a +0 leather armour a +0 chain mail a +0 dagger a +0 dagger (46, 1, D:4) 6 large rocks Level 5 of the Dungeon [Shop] Lotuh's Jewellery Shoppe an uncursed ring of fire (275 gold) a +3 ring of intelligence (172 gold) an uncursed amulet of faith (440 gold) a +3 ring of slaying (495 gold) a cursed ring of teleportation (49 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of magic regeneration (330 gold) the amulet of Tuidgh {Spirit *Corrode Int+8} (530 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+8). It may corrode you when you take damage. a +2 ring of slaying (231 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of protection from magic (275 gold) a +3 ring of intelligence (172 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of stealth (192 gold) an uncursed ring of ice (275 gold) (0, 0, D:5) a +0 trident (1, -2, D:5) the +1 rapier of Shrieking Terror {freeze, *Noise +Rage Str-3 Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+8). It lets you go berserk. It may make noises in combat. (4, 14, D:5) an arrow (5, 12, D:5) an arrow (5, 15, D:5) an arrow (5, 17, D:5) a +0 robe (6, 12, D:5) 18 arrows a +0 shortbow (6, 20, D:5) a +0 short sword (9, 16, D:5) an arrow (11, 14, D:5) a +0 shortbow 20 arrows (11, 16, D:5) an arrow (12, 15, D:5) 3 arrows (22, -3, D:5) an arrow (22, 0, D:5) a +0 shortbow 15 arrows Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility (1, 2, D:6) a potion of degeneration (4, 5, D:6) 2 arrows (4, 6, D:6) an arrow (4, 7, D:6) an arrow (5, 3, D:6) an arrow (5, 4, D:6) an arrow (5, 9, D:6) 2 arrows (8, -4, D:6) a +0 leather armour (11, -6, D:6) a ration (15, -6, D:6) 2 potions of flight (41, -3, D:6) 12 poisoned darts (45, -5, D:6) a +0 short sword a +0 ring mail an orc skeleton (45, -4, D:6) a +0 battleaxe a +0 chain mail an orc skeleton (45, -3, D:6) a +0 flail a +0 leather armour (46, -5, D:6) a +0 club a +0 scale mail a +0 club a +0 leather armour (46, -4, D:6) a +0 dagger a +0 robe a +0 mace an orc skeleton (50, -5, D:6) a +0 hand axe an orc skeleton