Fiskpinne Level 1 of the Dungeon (14, 14, D:1) a +0 dagger (25, 17, D:1) a +0 dagger Level 2 of the Dungeon (4, 0, D:2) a +0 club (5, 1, D:2) a +0 club (6, 10, D:2) 11 sling bullets (9, 22, D:2) a +0 halberd of holy wrath (11, 22, D:2) a cursed +0 whip a +0 club (12, 4, D:2) a +0 ring mail (14, -2, D:2) 22 sling bullets (14, 12, D:2) 12 bolts (15, 12, D:2) a +0 club a +0 robe (36, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 chain mail (2, -2, D:3) a +0 dagger (2, 1, D:3) a +0 robe (7, -26, D:3) a +0 dagger (10, -14, D:3) a +0 short sword (21, -16, D:3) 19 arrows (22, -18, D:3) a +0 club (23, -18, D:3) a +0 war axe (23, 9, D:3) 23 arrows (29, -3, D:3) 25 bolts (29, 1, D:3) 16 sling bullets (29, 3, D:3) a +0 short sword (30, -28, D:3) a cursed +0 spear (33, -17, D:3) a +0 short sword (35, -16, D:3) a +0 club (40, -25, D:3) a +0 long sword (40, -11, D:3) a +0 leather armour (40, -2, D:3) a +0 leather armour (42, -19, D:3) 24 sling bullets (43, -28, D:3) a +0 ring mail (51, 5, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 scale mail (13, -14, D:4) a +0 falchion (13, -3, D:4) 25 arrows (16, 11, D:4) a +0 robe (17, 2, D:4) 4 large rocks (26, -9, D:4) the +4 plate armour of Bosohar {*Contam +Blink rN+ Stlth+} It protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. (30, -12, D:4) 12 bolts (32, 8, D:4) a +0 pair of gloves (33, -22, D:4) a +1 mace of protection (33, -5, D:4) a +0 whip (38, -1, D:4) a +0 club (47, -24, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 scale mail (15, -14, D:5) a +0 robe (15, -4, D:5) a bread ration (18, -27, D:5) a +0 ring mail (19, 13, D:5) a +0 leather armour (20, 20, D:5) a +0 quarterstaff (25, 10, D:5) a +0 leather armour (29, -36, D:5) a +2 falchion of slicing (33, 2, D:5) a +0 broad axe (37, -9, D:5) a +0 leather armour a +0 rapier a +0 scythe a +0 robe (38, -20, D:5) a +0 robe (40, -32, D:5) a +0 cloak (41, -33, D:5) a +0 mace (41, -10, D:5) a +0 giant club (41, 7, D:5) a +0 leather armour a +0 hand axe (43, -13, D:5) a +0 ring mail a +1 flail of protection (48, -5, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (0, 3, D:6) a +0 shortbow 24 arrows (14, 5, D:6) 26 arrows (15, 8, D:6) a +0 scale mail (22, -13, D:6) a +0 mace (27, 6, D:6) a cursed -3 short sword a cursed +0 chain mail (28, -9, D:6) a +0 chain mail (29, 29, D:6) a +0 long sword (37, -13, D:6) a +0 hand axe (39, 25, D:6) a +0 cloak (55, 18, D:6) a bread ration Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, -41, D:7) a +0 shortbow 16 arrows (13, -28, D:7) 3 javelins (18, -16, D:7) a cursed +0 hunting sling (31, -3, D:7) an arrow (32, -3, D:7) 2 arrows (34, -7, D:7) a +0 leather armour a +0 short sword (34, -4, D:7) 13 arrows a +0 shortbow (35, -9, D:7) a +0 hand axe (37, -15, D:7) a +0 robe a +0 dagger (40, -10, D:7) a +0 hand axe (46, -12, D:7) a +0 shortbow 20 arrows Level 8 of the Dungeon (0, 0, D:8) a wand of heal wounds (3/9) (5, 13, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 19, D:8) a +0 ring mail (8, 5, D:8) a potion of brilliance (14, 26, D:8) a +0 shortbow 21 arrows (29, 10, D:8) a +0 robe a worker ant corpse (30, 6, D:8) 13 gold pieces the Ecumenical Temple