Fistmachine Level 1 of the Dungeon (0, 0, D:1) a book of Frost (5, 8, D:1) a hobgoblin skeleton (8, -4, D:1) a ball python corpse (skeletalised by now) (9, -7, D:1) 5 stones (9, 21, D:1) a +0 dagger (13, -10, D:1) a +0 dagger (14, 26, D:1) a +0 club (16, -2, D:1) a staff of conjuration (27, -3, D:1) a maw talisman (29, -16, D:1) a hobgoblin corpse (skeletalised by now) (37, -1, D:1) a ball python skeleton (42, -6, D:1) a quokka corpse (skeletalised by now) (45, 35, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, 37, D:1) a +0 whip (50, 36, D:1) a +0 leather armour (52, 16, D:1) a flux talisman (56, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 27, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 15, D:2) a +0 whip 2 stones (14, 5, D:2) a +0 dagger 3 stones a kobold skeleton (17, 40, D:2) a +0 short sword (22, 19, D:2) a hobgoblin skeleton (24, -1, D:2) a hobgoblin skeleton (25, 38, D:2) a quokka corpse (skeletalised by now) (35, 33, D:2) a +0 club (47, 5, D:2) a book of Necromancy (56, 22, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 poisoned darts (25, 3, D:3) a bombardier beetle corpse (27, 10, D:3) 17 gold pieces