Fistmachine Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -40, D:1) a +0 mace (4, 0, D:1) a rat corpse (skeletalised by now) (13, -42, D:1) 6 stones (18, -29, D:1) 6 stones (20, -26, D:1) a rat corpse (skeletalised by now) (28, -38, D:1) a +0 ring mail (28, 9, D:1) a bat skeleton (31, -39, D:1) 9 stones (33, -44, D:1) a +0 dagger (33, -28, D:1) 5 stones (35, -23, D:1) a hobgoblin skeleton (37, -5, D:1) a +0 short sword (39, -42, D:1) a +0 dagger (44, -44, D:1) a ball python corpse (skeletalised by now) (45, -19, D:1) a +0 dagger (51, -6, D:1) a jackal corpse (skeletalised by now) (51, -5, D:1) a jackal corpse (skeletalised by now) (57, -3, D:1) a +0 short sword 5 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -1, D:2) a frilled lizard corpse (skeletalised by now) (9, 2, D:2) a +0 club (11, 1, D:2) a +0 robe (14, -4, D:2) a hound corpse (17, 12, D:2) a +0 war axe a +0 robe of fire resistance an orc corpse (18, 17, D:2) a +0 leather armour (19, 13, D:2) a quokka corpse (20, 15, D:2) a book of Winter (21, 14, D:2) a +0 flail (23, 12, D:2) 9 gold pieces (23, 15, D:2) a +0 short sword an orc corpse (27, 4, D:2) a +0 leather armour