Fistmachine Level 1 of the Dungeon [Shop] Atydd's Antique Weapon Shoppe a +0 halberd (104 gold) a +1 dagger of venom (244 gold) a +0 hand axe (78 gold) a +0 trident (91 gold) a +0 club (26 gold) a +0 sling (39 gold) a +0 whip (65 gold) a +0 whip (65 gold) (9, 8, D:1) 8 stones (13, 18, D:1) a +0 spear (14, 7, D:1) a +0 robe (14, 14, D:1) a +0 spear (15, -7, D:1) a +0 spear (16, 29, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -8, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (23, -20, D:1) 3 poisoned darts (24, 19, D:1) a bat corpse (skeletalised by now) (31, -29, D:1) a +0 leather armour (35, 0, D:1) a +0 club (43, 9, D:1) 2 stones (45, -3, D:1) a +0 short sword (49, -8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Daqariz's Jewellery Shoppe the amulet of Raossou {Faith rElec rF+ rC+ Int-3} (678 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. the ring of Ruilykh {*Corrode Fly rN+ Str-5 Dex+7} (304 gold) [ring of positive energy] Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). rN+: It protects you from negative energy. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. a ring of fire (275 gold) a ring of protection from cold (275 gold) a blade talisman (330 gold) the ring "Yseoj" {rF+ rN+ rCorr} (420 gold) [ring of resist corrosion] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. an amulet of faith (440 gold) a ring of positive energy (220 gold) [Shop] Quhagosm's Weapon Shoppe a +0 short sword (42 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a +0 great sword (91 gold) a +2 orcbow of flaming (256 gold) a +0 war axe (49 gold) a +0 war axe (49 gold) [Shop] Isaxoerch's Armour Shop a +0 robe (8 gold) a +0 leather armour (24 gold) a +3 chain mail of fire resistance (318 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 barding (276 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) the +5 ring mail of Taer {*Corrode Str+4 Int+3 SInv} (591 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. [Shop] Usoesmea's Antique Weapon Boutique a +0 mace (75 gold) the +7 lajatang of Order {silver, rMut} (1565 gold) rMut: It protects you from mutation. a +3 falchion of draining (560 gold) a +0 dagger (50 gold) the +7 longbow of Largesse {drain, Str-4 Int+3 Dex+7} (1657 gold) Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). a +0 whip (62 gold) a +0 club (25 gold) a +0 club (25 gold) a +0 long sword (87 gold) a +0 flail (87 gold) [Shop] Hailiy's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of brand weapon (114 gold) a scroll of poison (48 gold) a scroll of silence (114 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (5, -7, D:2) a +0 dagger 8 poisoned darts a kobold skeleton (14, 13, D:2) a hobgoblin corpse (skeletalised by now) (15, -26, D:2) a +0 spear (26, 7, D:2) a +0 hand axe (28, -14, D:2) a +0 robe (32, -21, D:2) a +0 dagger (37, -17, D:2) 3 stones (39, 8, D:2) a +2 dagger of protection a goblin skeleton (40, -6, D:2) a book of Cantrips (42, -25, D:2) a +0 pair of gloves (54, -24, D:2) a +0 spear (54, 4, D:2) 5 stones (63, -10, D:2) a ball python corpse (skeletalised by now) (69, -32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Rexzom's Assorted Antiques a +0 dagger (50 gold) a +0 spear (75 gold) the +4 scale mail "Udusun" {^Contam +Inv rElec Slay+2} (1195 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. ^Contam: It causes magical contamination when unequipped. a wand of roots (5) (300 gold) a scroll of enchant weapon (187 gold) a +0 mace (75 gold) a potion of enlightenment (125 gold) a scroll of fog (100 gold) a +0 spear (75 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (1625 gold) (0, 0, D:3) a +0 scale mail (20, -5, D:3) a quokka skeleton (24, 38, D:3) a hobgoblin corpse (skeletalised by now) (32, -2, D:3) a +0 leather armour (32, 4, D:3) a ball python corpse (skeletalised by now) (40, -9, D:3) a quokka corpse (skeletalised by now) (40, 14, D:3) a jackal skeleton a jackal skeleton (41, 13, D:3) a jackal skeleton a jackal skeleton (42, 0, D:3) a +2 short sword of speed (43, 16, D:3) a ball python skeleton (47, 25, D:3) a +0 club a goblin skeleton (56, 1, D:3) 2 stones (57, -10, D:3) a hobgoblin corpse (skeletalised by now) (60, -7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 6 poisoned darts (0, 1, D:4) a Fen Folio (1, -1, D:4) a +0 dagger (22, -13, D:4) a +0 club a +0 leather armour a +0 whip a +0 mace an orc corpse (23, -14, D:4) a +0 flail a +0 leather armour an orc corpse (23, -13, D:4) a +0 club