Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 13741392036683725457 17 Fistmachine the Conjurer (level 2, -4/22 HPs) Began as a Draconian Conjurer on Oct 22, 2024. Slain by Terence ... wielding a +0 falchion of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1239 turns). Fistmachine the Conjurer (Draconian Conjurer) Turns: 1239, Time: 00:01:32 Health: -4/22 AC: 4 Str: 9 XL: 2 Next: 44% Magic: 0/5 EV: 11 Int: 18 God: Gold: 61 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . c - +0 rapier rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Scrolls b - a scroll of teleportation {unknown} d - a scroll of revelation {unknown} g - a scroll of noise {unknown} Potions a - a potion of magic e - a potion of brilliance {unknown} f - a potion of berserk rage {unknown} Skills: + Level 0.7 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Freeze Ice 4% 1d3 19% 1 Hailstorm Conj/Ice 9% 3d6 22% 3 Frozen Ramparts Ice 2% 1d1 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is moderately wounded. Terence hits you with a +0 falchion of protection. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion of protection! You aren't carrying any items that you can evoke. You hit Terence. Terence is heavily wounded. Terence barely misses you. Terence closely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion of protection. You closely miss Terence. Your tail-slap misses Terence. Terence is severely wounded. Terence hits you with a +0 falchion of protection. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion of protection! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion of protection and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 falchion of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..........### #. #............. #...###..##.>###### #......###.# . #####.## #.## ...######..# #..# ...........####.# ######..#.....#.## #.##..##.#.@# #..........@....... ######.#.[.#.###....#..# #......##...........# ..######..#.........# .## .###.#.#....# ## #......# ##.#...# .... You could see Terence. Vanquished Creatures 5 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) 2 frilled lizards (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fistmachine the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 421 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 1224 | D:2 | Noticed Terence 1237 | D:2 | HP: 1/22 [Terence/+0 falchion of protection (7)] 1239 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, minmay_tiny_reverse_x D:2: layout_rooms, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.7 Spellcasting | | 2.1 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 3 Tailslap || 3 Rapier || 9 Cast: Magic Dart || 30 Armour: Skin || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 1227 | 15 | 51 | 1079 | 2 | 621.0 | Dungeon | 1242 | 1227 | 15 | 51 | 1079 | 2 | 621.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1184 daAuts D:2: 58 daAuts