Fistmachine Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (0, 25, D:1) a hobgoblin corpse (skeletalised by now) (2, -8, D:1) a +0 ring mail a quokka skeleton (2, 7, D:1) a bat skeleton (3, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -4, D:1) a +0 mace (14, -2, D:1) a +0 short sword 3 stones (24, 10, D:1) 8 stones (24, 29, D:1) a +0 club (25, 40, D:1) 6 datura-tipped darts (31, 22, D:1) a bat corpse (skeletalised by now) (31, 24, D:1) a frilled lizard skeleton (32, 23, D:1) a +0 dagger a goblin skeleton (32, 24, D:1) a +0 dagger a kobold skeleton (33, 24, D:1) a +0 dagger a goblin skeleton (34, 6, D:1) a frilled lizard corpse (skeletalised by now) (35, 7, D:1) a +0 whip a +0 dagger 4 stones a kobold skeleton a ball python skeleton a kobold skeleton (38, 10, D:1) a +0 sling (40, 8, D:1) a rat skeleton (42, 16, D:1) a hobgoblin skeleton (42, 29, D:1) 5 stones (49, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (7, 19, D:2) a +0 whip 4 stones (30, 6, D:2) a +0 dagger 5 stones (44, 17, D:2) 18 gold pieces a potion of ambrosia (45, 15, D:2) a potion of cancellation