Fistmachine Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (3, -10, D:1) a quokka skeleton (3, 3, D:1) a +0 hand axe (10, -31, D:1) a +0 plate armour (16, -30, D:1) a jackal corpse (skeletalised by now) (17, -31, D:1) a jackal corpse (skeletalised by now) (17, -30, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -26, D:1) 6 stones (26, -29, D:1) 2 stones (35, 17, D:1) a +0 hand axe (35, 18, D:1) a scroll of blinking (35, 19, D:1) 4 gold pieces (36, 17, D:1) a potion of degeneration (36, 18, D:1) a ring of protection from cold (36, 19, D:1) a +0 dagger (37, 17, D:1) 16 gold pieces (37, 18, D:1) an amulet of reflection (37, 19, D:1) a potion of might (43, 2, D:1) a hobgoblin skeleton (52, -18, D:1) a +0 hand axe (57, 7, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -5, D:2) 5 stones (19, -18, D:2) a rat corpse (22, -7, D:2) a +0 dagger a kobold corpse (22, -6, D:2) a quokka corpse (24, -1, D:2) a +0 club a kobold corpse