Fistmachine Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 0, D:1) a +0 ring mail (1, 4, D:1) a +0 dagger (4, 7, D:1) a bat skeleton (12, 31, D:1) a quokka skeleton (14, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, -1, D:1) a +0 pair of gloves (23, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -1, D:1) a bat skeleton (34, 30, D:1) a +0 ring mail (36, 8, D:1) a jackal corpse (skeletalised by now) (41, 0, D:1) a ball python skeleton (54, 25, D:1) a +0 spear (55, 28, D:1) a quokka corpse (skeletalised by now) (58, 20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +1 pair of gloves "Cyitz" {rElec rC++ Regen+ MP-11} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. MP-11: It affects your magic capacity (-11). Regen+: It increases your rate of health regeneration. (unseen) (1, -2, D:2) 12 gold pieces (2, -5, D:2) a +0 club a goblin corpse (3, -5, D:2) a hobgoblin corpse (16, -2, D:2) a bat corpse (16, 0, D:2) a +0 dagger (17, 0, D:2) an adder corpse (28, -11, D:2) a +2 tower shield of reflection